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Updated documentation for SDL_HINT_GPU_DRIVER

(cherry picked from commit 3aed80cd82d25a73aeb23f89e183e617686940ed)
Sam Lantinga 4 months ago
parent
commit
1543f523b7
1 changed files with 2 additions and 2 deletions
  1. 2 2
      include/SDL3/SDL_hints.h

+ 2 - 2
include/SDL3/SDL_hints.h

@@ -1074,8 +1074,8 @@ extern "C" {
  *
  * By default, SDL will try all available GPU backends in a reasonable order
  * until it finds one that can work, but this hint allows the app or user to
- * force a specific target, such as "direct3d11" if, say, your hardware
- * supports D3D12 but want to try using D3D11 instead.
+ * force a specific target, such as "direct3d12" if, say, your hardware
+ * supports Vulkan but you want to try using D3D12 instead.
  *
  * This hint should be set before any GPU functions are called.
  *