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@@ -712,7 +712,7 @@ static bool OPENVR_ReleaseFrame(SDL_VideoDevice *_this)
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if (videodata->overlaytexture != 0 &&
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videodata->targh == videodata->last_targh &&
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videodata->targw == videodata->last_targw) {
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- // Only submit frames to OpenVR if the textu re exists.
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+ // Only submit frames to OpenVR if the texture exists.
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struct Texture_t tex;
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// Setup a Texture_t object to send in the texture.
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