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Exported SDL_hid_get_properties()

Sam Lantinga há 2 semanas atrás
pai
commit
1a653f7f89

+ 1 - 0
src/dynapi/SDL_dynapi.sym

@@ -1254,6 +1254,7 @@ SDL3_0.0.0 {
     SDL_GetEventDescription;
     SDL_PutAudioStreamDataNoCopy;
     SDL_AddAtomicU32;
+    SDL_hid_get_properties;
     # extra symbols go here (don't modify this line)
   local: *;
 };

+ 1 - 0
src/dynapi/SDL_dynapi_overrides.h

@@ -1279,3 +1279,4 @@
 #define SDL_GetEventDescription SDL_GetEventDescription_REAL
 #define SDL_PutAudioStreamDataNoCopy SDL_PutAudioStreamDataNoCopy_REAL
 #define SDL_AddAtomicU32 SDL_AddAtomicU32_REAL
+#define SDL_hid_get_properties SDL_hid_get_properties_REAL

+ 1 - 0
src/dynapi/SDL_dynapi_procs.h

@@ -1287,3 +1287,4 @@ SDL_DYNAPI_PROC(bool,SDL_PutAudioStreamPlanarData,(SDL_AudioStream *a,const void
 SDL_DYNAPI_PROC(int,SDL_GetEventDescription,(const SDL_Event *a,char *b,int c),(a,b,c),return)
 SDL_DYNAPI_PROC(bool,SDL_PutAudioStreamDataNoCopy,(SDL_AudioStream *a,const void *b,int c,SDL_AudioStreamDataCompleteCallback d,void *e),(a,b,c,d,e),return)
 SDL_DYNAPI_PROC(Uint32,SDL_AddAtomicU32,(SDL_AtomicU32 *a,int b),(a,b),return)
+SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_hid_get_properties,(SDL_hid_device *a),(a),return)