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Clarify SDL_GPUVertexBufferDescription.pitch comment (#13381)

(cherry picked from commit ee6d8f78f469c6acf1271518d4d8ab79d5119a13)
BurntRanch 2 hónapja
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commit
1ab01b9367
1 módosított fájl, 1 hozzáadás és 1 törlés
  1. 1 1
      include/SDL3/SDL_gpu.h

+ 1 - 1
include/SDL3/SDL_gpu.h

@@ -1549,7 +1549,7 @@ typedef struct SDL_GPUSamplerCreateInfo
 typedef struct SDL_GPUVertexBufferDescription
 {
     Uint32 slot;                        /**< The binding slot of the vertex buffer. */
-    Uint32 pitch;                       /**< The byte pitch between consecutive elements of the vertex buffer. */
+    Uint32 pitch;                       /**< The size of a single element + the offset between elements. */
     SDL_GPUVertexInputRate input_rate;  /**< Whether attribute addressing is a function of the vertex index or instance index. */
     Uint32 instance_step_rate;          /**< Reserved for future use. Must be set to 0. */
 } SDL_GPUVertexBufferDescription;