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Some controllers have trouble getting out to 20000

Sam Lantinga 8 years ago
parent
commit
1ddff75c70
1 changed files with 1 additions and 1 deletions
  1. 1 1
      test/controllermap.c

+ 1 - 1
test/controllermap.c

@@ -444,7 +444,7 @@ WatchJoystick(SDL_Joystick * joystick)
                     if (nCurrentDistance > nFarthestDistance) {
                         pAxisState->m_nFarthestValue = nValue;
                     }
-                    if (nFarthestDistance >= 20000 && nCurrentDistance <= 10000) {
+                    if (nFarthestDistance >= 16000 && nCurrentDistance <= 10000) {
                         /* We've gone out far enough and started to come back, let's bind this axis */
                         SDL_GameControllerExtendedBind binding;
                         SDL_zero(binding);