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cmake: use APPLE in dep_option

 expands to <nothing> on e.g. Windows, which will be interpreted as true by cmake_dependent_option.
Anonymous Maarten 5 months ago
parent
commit
1e7d3b51de
1 changed files with 1 additions and 1 deletions
  1. 1 1
      CMakeLists.txt

+ 1 - 1
CMakeLists.txt

@@ -354,7 +354,7 @@ dep_option(SDL_WASAPI              "Use the Windows WASAPI audio driver" ON "WIN
 dep_option(SDL_RENDER_D3D          "Enable the Direct3D 9 render driver" ON "SDL_RENDER;SDL_DIRECTX" OFF)
 dep_option(SDL_RENDER_D3D11        "Enable the Direct3D 11 render driver" ON "SDL_RENDER;SDL_DIRECTX" OFF)
 dep_option(SDL_RENDER_D3D12        "Enable the Direct3D 12 render driver" ON "SDL_RENDER;SDL_DIRECTX" OFF)
-dep_option(SDL_RENDER_METAL        "Enable the Metal render driver" ON "SDL_RENDER;${APPLE}" OFF)
+dep_option(SDL_RENDER_METAL        "Enable the Metal render driver" ON "SDL_RENDER;APPLE" OFF)
 dep_option(SDL_RENDER_GPU          "Enable the SDL_GPU render driver" ON "SDL_RENDER;SDL_GPU" OFF)
 dep_option(SDL_VIVANTE             "Use Vivante EGL video driver" ON "${UNIX_SYS};SDL_CPU_ARM32" OFF)
 dep_option(SDL_VULKAN              "Enable Vulkan support" ON "SDL_VIDEO;ANDROID OR APPLE OR LINUX OR FREEBSD OR WINDOWS" OFF)