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Sync SDL2 wiki -> header

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SDL Wiki Bot 2 일 전
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1edb3283b0
1개의 변경된 파일12개의 추가작업 그리고 8개의 파일을 삭제
  1. 12 8
      include/SDL_system.h

+ 12 - 8
include/SDL_system.h

@@ -573,16 +573,20 @@ extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathT
 extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
 
 /**
- * Get the protocol activation URI if the app was launched via protocol activation.
+ * Get the protocol activation URI if the app was launched via protocol
+ * activation.
  *
- * When a UWP/WinRT app is launched via a custom URI scheme (e.g., myapp://action?param=value),
- * this function retrieves the full activation URI string.
- * 
- * The URI is only available once per activation - after the first successful call,
- * subsequent calls will return NULL. This ensures the URI is processed only once.
+ * When a UWP/WinRT app is launched via a custom URI scheme (e.g.,
+ * myapp://action?param=value), this function retrieves the full activation
+ * URI string.
  *
- * \returns the protocol activation URI as a UTF-8 string that must be freed with SDL_free(),
- *          or NULL if the app was not activated via protocol or the URI was already retrieved.
+ * The URI is only available once per activation - after the first successful
+ * call, subsequent calls will return NULL. This ensures the URI is processed
+ * only once.
+ *
+ * \returns the protocol activation URI as a UTF-8 string that must be freed
+ *          with SDL_free(), or NULL if the app was not activated via protocol
+ *          or the URI was already retrieved.
  *
  * \since This function is available since SDL 2.33.0.
  */