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Audio types have the same naming convention as other SDL endian types, e.g. [S|U][BITS][LE|BE]

Native endian types have no LE/BE suffix
Sam Lantinga 2 years ago
parent
commit
233789b0d1

+ 12 - 12
build-scripts/SDL_migration.cocci

@@ -2591,51 +2591,51 @@ typedef SDL_cond, SDL_Condition;
 @@
 @@
 @@
 @@
 - AUDIO_F32
 - AUDIO_F32
-+ SDL_AUDIO_F32
++ SDL_AUDIO_F32LE
 @@
 @@
 @@
 @@
 - AUDIO_F32LSB
 - AUDIO_F32LSB
-+ SDL_AUDIO_F32LSB
++ SDL_AUDIO_F32LE
 @@
 @@
 @@
 @@
 - AUDIO_F32MSB
 - AUDIO_F32MSB
-+ SDL_AUDIO_F32MSB
++ SDL_AUDIO_F32BE
 @@
 @@
 @@
 @@
 - AUDIO_F32SYS
 - AUDIO_F32SYS
-+ SDL_AUDIO_F32SYS
++ SDL_AUDIO_F32
 @@
 @@
 @@
 @@
 - AUDIO_S16
 - AUDIO_S16
-+ SDL_AUDIO_S16
++ SDL_AUDIO_S16LE
 @@
 @@
 @@
 @@
 - AUDIO_S16LSB
 - AUDIO_S16LSB
-+ SDL_AUDIO_S16LSB
++ SDL_AUDIO_S16LE
 @@
 @@
 @@
 @@
 - AUDIO_S16MSB
 - AUDIO_S16MSB
-+ SDL_AUDIO_S16MSB
++ SDL_AUDIO_S16BE
 @@
 @@
 @@
 @@
 - AUDIO_S16SYS
 - AUDIO_S16SYS
-+ SDL_AUDIO_S16SYS
++ SDL_AUDIO_S16
 @@
 @@
 @@
 @@
 - AUDIO_S32
 - AUDIO_S32
-+ SDL_AUDIO_S32
++ SDL_AUDIO_S32LE
 @@
 @@
 @@
 @@
 - AUDIO_S32LSB
 - AUDIO_S32LSB
-+ SDL_AUDIO_S32LSB
++ SDL_AUDIO_S32LE
 @@
 @@
 @@
 @@
 - AUDIO_S32MSB
 - AUDIO_S32MSB
-+ SDL_AUDIO_S32MSB
++ SDL_AUDIO_S32BE
 @@
 @@
 @@
 @@
 - AUDIO_S32SYS
 - AUDIO_S32SYS
-+ SDL_AUDIO_S32SYS
++ SDL_AUDIO_S32
 @@
 @@
 @@
 @@
 - AUDIO_S8
 - AUDIO_S8

+ 12 - 12
docs/README-migration.md

@@ -255,18 +255,18 @@ The following functions have been removed:
 * SDL_GetQueuedAudioSize()
 * SDL_GetQueuedAudioSize()
 
 
 The following symbols have been renamed:
 The following symbols have been renamed:
-* AUDIO_F32 => SDL_AUDIO_F32
-* AUDIO_F32LSB => SDL_AUDIO_F32LSB
-* AUDIO_F32MSB => SDL_AUDIO_F32MSB
-* AUDIO_F32SYS => SDL_AUDIO_F32SYS
-* AUDIO_S16 => SDL_AUDIO_S16
-* AUDIO_S16LSB => SDL_AUDIO_S16LSB
-* AUDIO_S16MSB => SDL_AUDIO_S16MSB
-* AUDIO_S16SYS => SDL_AUDIO_S16SYS
-* AUDIO_S32 => SDL_AUDIO_S32
-* AUDIO_S32LSB => SDL_AUDIO_S32LSB
-* AUDIO_S32MSB => SDL_AUDIO_S32MSB
-* AUDIO_S32SYS => SDL_AUDIO_S32SYS
+* AUDIO_F32 => SDL_AUDIO_F32LE
+* AUDIO_F32LSB => SDL_AUDIO_F32LE
+* AUDIO_F32MSB => SDL_AUDIO_F32BE
+* AUDIO_F32SYS => SDL_AUDIO_F32
+* AUDIO_S16 => SDL_AUDIO_S16LE
+* AUDIO_S16LSB => SDL_AUDIO_S16LE
+* AUDIO_S16MSB => SDL_AUDIO_S16BE
+* AUDIO_S16SYS => SDL_AUDIO_S16
+* AUDIO_S32 => SDL_AUDIO_S32LE
+* AUDIO_S32LSB => SDL_AUDIO_S32LE
+* AUDIO_S32MSB => SDL_AUDIO_S32BE
+* AUDIO_S32SYS => SDL_AUDIO_S32
 * AUDIO_S8 => SDL_AUDIO_S8
 * AUDIO_S8 => SDL_AUDIO_S8
 * AUDIO_U8 => SDL_AUDIO_U8
 * AUDIO_U8 => SDL_AUDIO_U8
 
 

+ 21 - 22
include/SDL3/SDL_audio.h

@@ -80,15 +80,17 @@ typedef Uint16 SDL_AudioFormat;
 /* @{ */
 /* @{ */
 
 
 #define SDL_AUDIO_MASK_BITSIZE       (0xFF)
 #define SDL_AUDIO_MASK_BITSIZE       (0xFF)
-#define SDL_AUDIO_MASK_DATATYPE      (1<<8)
-#define SDL_AUDIO_MASK_ENDIAN        (1<<12)
+#define SDL_AUDIO_MASK_FLOAT         (1<<8)
+#define SDL_AUDIO_MASK_LIL_ENDIAN    (1<<12)
+#define SDL_AUDIO_MASK_BIG_ENDIAN    (1<<13)
+#define SDL_AUDIO_MASK_ENDIAN        (SDL_AUDIO_MASK_BIG_ENDIAN|SDL_AUDIO_MASK_LIL_ENDIAN)
 #define SDL_AUDIO_MASK_SIGNED        (1<<15)
 #define SDL_AUDIO_MASK_SIGNED        (1<<15)
-#define SDL_AUDIO_BITSIZE(x)         (x & SDL_AUDIO_MASK_BITSIZE)
-#define SDL_AUDIO_ISFLOAT(x)         (x & SDL_AUDIO_MASK_DATATYPE)
-#define SDL_AUDIO_ISBIGENDIAN(x)     (x & SDL_AUDIO_MASK_ENDIAN)
-#define SDL_AUDIO_ISSIGNED(x)        (x & SDL_AUDIO_MASK_SIGNED)
+#define SDL_AUDIO_BITSIZE(x)         ((x) & SDL_AUDIO_MASK_BITSIZE)
+#define SDL_AUDIO_ISFLOAT(x)         ((x) & SDL_AUDIO_MASK_FLOAT)
+#define SDL_AUDIO_ISBIGENDIAN(x)     (((x) & SDL_AUDIO_MASK_ENDIAN) == SDL_AUDIO_MASK_BIG_ENDIAN)
+#define SDL_AUDIO_ISLITTLEENDIAN(x)  (((x) & SDL_AUDIO_MASK_ENDIAN) == SDL_AUDIO_MASK_LIL_ENDIAN)
+#define SDL_AUDIO_ISSIGNED(x)        ((x) & SDL_AUDIO_MASK_SIGNED)
 #define SDL_AUDIO_ISINT(x)           (!SDL_AUDIO_ISFLOAT(x))
 #define SDL_AUDIO_ISINT(x)           (!SDL_AUDIO_ISFLOAT(x))
-#define SDL_AUDIO_ISLITTLEENDIAN(x)  (!SDL_AUDIO_ISBIGENDIAN(x))
 #define SDL_AUDIO_ISUNSIGNED(x)      (!SDL_AUDIO_ISSIGNED(x))
 #define SDL_AUDIO_ISUNSIGNED(x)      (!SDL_AUDIO_ISSIGNED(x))
 
 
 /**
 /**
@@ -99,27 +101,24 @@ typedef Uint16 SDL_AudioFormat;
 /* @{ */
 /* @{ */
 #define SDL_AUDIO_U8        0x0008  /**< Unsigned 8-bit samples */
 #define SDL_AUDIO_U8        0x0008  /**< Unsigned 8-bit samples */
 #define SDL_AUDIO_S8        0x8008  /**< Signed 8-bit samples */
 #define SDL_AUDIO_S8        0x8008  /**< Signed 8-bit samples */
-#define SDL_AUDIO_S16LSB    0x8010  /**< Signed 16-bit samples */
-#define SDL_AUDIO_S16MSB    0x9010  /**< As above, but big-endian byte order */
-#define SDL_AUDIO_S16       SDL_AUDIO_S16LSB
+#define SDL_AUDIO_S16LE     0x9010  /**< Signed 16-bit samples */
+#define SDL_AUDIO_S16BE     0xA010  /**< As above, but big-endian byte order */
 /* @} */
 /* @} */
 
 
 /**
 /**
  *  \name int32 support
  *  \name int32 support
  */
  */
 /* @{ */
 /* @{ */
-#define SDL_AUDIO_S32LSB    0x8020  /**< 32-bit integer samples */
-#define SDL_AUDIO_S32MSB    0x9020  /**< As above, but big-endian byte order */
-#define SDL_AUDIO_S32       SDL_AUDIO_S32LSB
+#define SDL_AUDIO_S32LE     0x9020  /**< 32-bit integer samples */
+#define SDL_AUDIO_S32BE     0xA020  /**< As above, but big-endian byte order */
 /* @} */
 /* @} */
 
 
 /**
 /**
  *  \name float32 support
  *  \name float32 support
  */
  */
 /* @{ */
 /* @{ */
-#define SDL_AUDIO_F32LSB    0x8120  /**< 32-bit floating point samples */
-#define SDL_AUDIO_F32MSB    0x9120  /**< As above, but big-endian byte order */
-#define SDL_AUDIO_F32       SDL_AUDIO_F32LSB
+#define SDL_AUDIO_F32LE     0x9120  /**< 32-bit floating point samples */
+#define SDL_AUDIO_F32BE     0xA120  /**< As above, but big-endian byte order */
 /* @} */
 /* @} */
 
 
 /**
 /**
@@ -127,13 +126,13 @@ typedef Uint16 SDL_AudioFormat;
  */
  */
 /* @{ */
 /* @{ */
 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
-#define SDL_AUDIO_S16SYS    SDL_AUDIO_S16LSB
-#define SDL_AUDIO_S32SYS    SDL_AUDIO_S32LSB
-#define SDL_AUDIO_F32SYS    SDL_AUDIO_F32LSB
+#define SDL_AUDIO_S16    SDL_AUDIO_S16LE
+#define SDL_AUDIO_S32    SDL_AUDIO_S32LE
+#define SDL_AUDIO_F32    SDL_AUDIO_F32LE
 #else
 #else
-#define SDL_AUDIO_S16SYS    SDL_AUDIO_S16MSB
-#define SDL_AUDIO_S32SYS    SDL_AUDIO_S32MSB
-#define SDL_AUDIO_F32SYS    SDL_AUDIO_F32MSB
+#define SDL_AUDIO_S16    SDL_AUDIO_S16BE
+#define SDL_AUDIO_S32    SDL_AUDIO_S32BE
+#define SDL_AUDIO_F32    SDL_AUDIO_F32BE
 #endif
 #endif
 /* @} */
 /* @} */
 
 

+ 24 - 24
include/SDL3/SDL_oldnames.h

@@ -43,18 +43,18 @@
 #define SDL_atomic_t SDL_AtomicInt
 #define SDL_atomic_t SDL_AtomicInt
 
 
 /* ##SDL_audio.h */
 /* ##SDL_audio.h */
-#define AUDIO_F32 SDL_AUDIO_F32
-#define AUDIO_F32LSB SDL_AUDIO_F32LSB
-#define AUDIO_F32MSB SDL_AUDIO_F32MSB
-#define AUDIO_F32SYS SDL_AUDIO_F32SYS
-#define AUDIO_S16 SDL_AUDIO_S16
-#define AUDIO_S16LSB SDL_AUDIO_S16LSB
-#define AUDIO_S16MSB SDL_AUDIO_S16MSB
-#define AUDIO_S16SYS SDL_AUDIO_S16SYS
-#define AUDIO_S32 SDL_AUDIO_S32
-#define AUDIO_S32LSB SDL_AUDIO_S32LSB
-#define AUDIO_S32MSB SDL_AUDIO_S32MSB
-#define AUDIO_S32SYS SDL_AUDIO_S32SYS
+#define AUDIO_F32 SDL_AUDIO_F32LE
+#define AUDIO_F32LSB SDL_AUDIO_F32LE
+#define AUDIO_F32MSB SDL_AUDIO_F32BE
+#define AUDIO_F32SYS SDL_AUDIO_F32
+#define AUDIO_S16 SDL_AUDIO_S16LE
+#define AUDIO_S16LSB SDL_AUDIO_S16LE
+#define AUDIO_S16MSB SDL_AUDIO_S16BE
+#define AUDIO_S16SYS SDL_AUDIO_S16
+#define AUDIO_S32 SDL_AUDIO_S32LE
+#define AUDIO_S32LSB SDL_AUDIO_S32LE
+#define AUDIO_S32MSB SDL_AUDIO_S32BE
+#define AUDIO_S32SYS SDL_AUDIO_S32
 #define AUDIO_S8 SDL_AUDIO_S8
 #define AUDIO_S8 SDL_AUDIO_S8
 #define AUDIO_U8 SDL_AUDIO_U8
 #define AUDIO_U8 SDL_AUDIO_U8
 #define SDL_AudioStreamAvailable SDL_GetAudioStreamAvailable
 #define SDL_AudioStreamAvailable SDL_GetAudioStreamAvailable
@@ -494,18 +494,18 @@
 #elif !defined(SDL_DISABLE_OLD_NAMES)
 #elif !defined(SDL_DISABLE_OLD_NAMES)
 
 
 /* ##SDL_audio.h */
 /* ##SDL_audio.h */
-#define AUDIO_F32 AUDIO_F32_renamed_SDL_AUDIO_F32
-#define AUDIO_F32LSB AUDIO_F32LSB_renamed_SDL_AUDIO_F32LSB
-#define AUDIO_F32MSB AUDIO_F32MSB_renamed_SDL_AUDIO_F32MSB
-#define AUDIO_F32SYS AUDIO_F32SYS_renamed_SDL_AUDIO_F32SYS
-#define AUDIO_S16 AUDIO_S16_renamed_SDL_AUDIO_S16
-#define AUDIO_S16LSB AUDIO_S16LSB_renamed_SDL_AUDIO_S16LSB
-#define AUDIO_S16MSB AUDIO_S16MSB_renamed_SDL_AUDIO_S16MSB
-#define AUDIO_S16SYS AUDIO_S16SYS_renamed_SDL_AUDIO_S16SYS
-#define AUDIO_S32 AUDIO_S32_renamed_SDL_AUDIO_S32
-#define AUDIO_S32LSB AUDIO_S32LSB_renamed_SDL_AUDIO_S32LSB
-#define AUDIO_S32MSB AUDIO_S32MSB_renamed_SDL_AUDIO_S32MSB
-#define AUDIO_S32SYS AUDIO_S32SYS_renamed_SDL_AUDIO_S32SYS
+#define AUDIO_F32 AUDIO_F32_renamed_SDL_AUDIO_F32LE
+#define AUDIO_F32LSB AUDIO_F32LSB_renamed_SDL_AUDIO_F32LE
+#define AUDIO_F32MSB AUDIO_F32MSB_renamed_SDL_AUDIO_F32BE
+#define AUDIO_F32SYS AUDIO_F32SYS_renamed_SDL_AUDIO_F32
+#define AUDIO_S16 AUDIO_S16_renamed_SDL_AUDIO_S16LE
+#define AUDIO_S16LSB AUDIO_S16LSB_renamed_SDL_AUDIO_S16LE
+#define AUDIO_S16MSB AUDIO_S16MSB_renamed_SDL_AUDIO_S16BE
+#define AUDIO_S16SYS AUDIO_S16SYS_renamed_SDL_AUDIO_S16
+#define AUDIO_S32 AUDIO_S32_renamed_SDL_AUDIO_S32LE
+#define AUDIO_S32LSB AUDIO_S32LSB_renamed_SDL_AUDIO_S32LE
+#define AUDIO_S32MSB AUDIO_S32MSB_renamed_SDL_AUDIO_S32BE
+#define AUDIO_S32SYS AUDIO_S32SYS_renamed_SDL_AUDIO_S32
 #define AUDIO_S8 AUDIO_S8_renamed_SDL_AUDIO_S8
 #define AUDIO_S8 AUDIO_S8_renamed_SDL_AUDIO_S8
 #define AUDIO_U8 AUDIO_U8_renamed_SDL_AUDIO_U8
 #define AUDIO_U8 AUDIO_U8_renamed_SDL_AUDIO_U8
 #define SDL_AudioStreamAvailable SDL_AudioStreamAvailable_renamed_SDL_GetAudioStreamAvailable
 #define SDL_AudioStreamAvailable SDL_AudioStreamAvailable_renamed_SDL_GetAudioStreamAvailable

+ 22 - 24
src/audio/SDL_audio.c

@@ -765,17 +765,17 @@ SDL_bool SDL_OutputAudioThreadIterate(SDL_AudioDevice *device)
 
 
             case MIXSTRATEGY_MIX: {
             case MIXSTRATEGY_MIX: {
                 //SDL_Log("MIX STRATEGY: MIX");
                 //SDL_Log("MIX STRATEGY: MIX");
-                float *mix_buffer = (float *) ((device->spec.format == SDL_AUDIO_F32SYS) ? device_buffer : device->mix_buffer);
+                float *mix_buffer = (float *) ((device->spec.format == SDL_AUDIO_F32) ? device_buffer : device->mix_buffer);
                 const int needed_samples = buffer_size / (SDL_AUDIO_BITSIZE(device->spec.format) / 8);
                 const int needed_samples = buffer_size / (SDL_AUDIO_BITSIZE(device->spec.format) / 8);
                 const int work_buffer_size = needed_samples * sizeof (float);
                 const int work_buffer_size = needed_samples * sizeof (float);
                 SDL_AudioSpec outspec;
                 SDL_AudioSpec outspec;
 
 
                 SDL_assert(work_buffer_size <= device->work_buffer_size);
                 SDL_assert(work_buffer_size <= device->work_buffer_size);
 
 
-                outspec.format = SDL_AUDIO_F32SYS;
+                outspec.format = SDL_AUDIO_F32;
                 outspec.channels = device->spec.channels;
                 outspec.channels = device->spec.channels;
                 outspec.freq = device->spec.freq;
                 outspec.freq = device->spec.freq;
-                outspec.format = SDL_AUDIO_F32SYS;
+                outspec.format = SDL_AUDIO_F32;
 
 
                 SDL_memset(mix_buffer, '\0', buffer_size);  // start with silence.
                 SDL_memset(mix_buffer, '\0', buffer_size);  // start with silence.
 
 
@@ -795,7 +795,7 @@ SDL_bool SDL_OutputAudioThreadIterate(SDL_AudioDevice *device)
                             retval = SDL_FALSE;
                             retval = SDL_FALSE;
                             break;
                             break;
                         } else if (br > 0) {  // it's okay if we get less than requested, we mix what we have.
                         } else if (br > 0) {  // it's okay if we get less than requested, we mix what we have.
-                            if (SDL_MixAudioFormat((Uint8 *) mix_buffer, device->work_buffer, SDL_AUDIO_F32SYS, br, SDL_MIX_MAXVOLUME) < 0) {  // !!! FIXME: allow streams to specify gain?
+                            if (SDL_MixAudioFormat((Uint8 *) mix_buffer, device->work_buffer, SDL_AUDIO_F32, br, SDL_MIX_MAXVOLUME) < 0) {  // !!! FIXME: allow streams to specify gain?
                                 SDL_assert(!"This shouldn't happen.");
                                 SDL_assert(!"This shouldn't happen.");
                                 retval = SDL_FALSE;  // uh...?
                                 retval = SDL_FALSE;  // uh...?
                                 break;
                                 break;
@@ -806,8 +806,8 @@ SDL_bool SDL_OutputAudioThreadIterate(SDL_AudioDevice *device)
 
 
                 if (((Uint8 *) mix_buffer) != device_buffer) {
                 if (((Uint8 *) mix_buffer) != device_buffer) {
                     // !!! FIXME: we can't promise the device buf is aligned/padded for SIMD.
                     // !!! FIXME: we can't promise the device buf is aligned/padded for SIMD.
-                    //ConvertAudio(needed_samples * device->spec.channels, mix_buffer, SDL_AUDIO_F32SYS, device->spec.channels, device_buffer, device->spec.format, device->spec.channels, device->work_buffer);
-                    ConvertAudio(needed_samples / device->spec.channels, mix_buffer, SDL_AUDIO_F32SYS, device->spec.channels, device->work_buffer, device->spec.format, device->spec.channels, NULL);
+                    //ConvertAudio(needed_samples * device->spec.channels, mix_buffer, SDL_AUDIO_F32, device->spec.channels, device_buffer, device->spec.format, device->spec.channels, device->work_buffer);
+                    ConvertAudio(needed_samples / device->spec.channels, mix_buffer, SDL_AUDIO_F32, device->spec.channels, device->work_buffer, device->spec.format, device->spec.channels, NULL);
                     SDL_memcpy(device_buffer, device->work_buffer, buffer_size);
                     SDL_memcpy(device_buffer, device->work_buffer, buffer_size);
                 }
                 }
                 break;
                 break;
@@ -1208,16 +1208,14 @@ static SDL_AudioFormat ParseAudioFormatString(const char *string)
         #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) { return SDL_AUDIO_##x; }
         #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) { return SDL_AUDIO_##x; }
         CHECK_FMT_STRING(U8);
         CHECK_FMT_STRING(U8);
         CHECK_FMT_STRING(S8);
         CHECK_FMT_STRING(S8);
-        CHECK_FMT_STRING(S16LSB);
-        CHECK_FMT_STRING(S16MSB);
+        CHECK_FMT_STRING(S16LE);
+        CHECK_FMT_STRING(S16BE);
         CHECK_FMT_STRING(S16);
         CHECK_FMT_STRING(S16);
-        CHECK_FMT_STRING(S32LSB);
-        CHECK_FMT_STRING(S32MSB);
-        CHECK_FMT_STRING(S32SYS);
+        CHECK_FMT_STRING(S32LE);
+        CHECK_FMT_STRING(S32BE);
         CHECK_FMT_STRING(S32);
         CHECK_FMT_STRING(S32);
-        CHECK_FMT_STRING(F32LSB);
-        CHECK_FMT_STRING(F32MSB);
-        CHECK_FMT_STRING(F32SYS);
+        CHECK_FMT_STRING(F32LE);
+        CHECK_FMT_STRING(F32BE);
         CHECK_FMT_STRING(F32);
         CHECK_FMT_STRING(F32);
         #undef CHECK_FMT_STRING
         #undef CHECK_FMT_STRING
     }
     }
@@ -1315,7 +1313,7 @@ static int OpenPhysicalAudioDevice(SDL_AudioDevice *device, const SDL_AudioSpec
         return SDL_OutOfMemory();
         return SDL_OutOfMemory();
     }
     }
 
 
-    if (device->spec.format != SDL_AUDIO_F32SYS) {
+    if (device->spec.format != SDL_AUDIO_F32) {
         device->mix_buffer = (Uint8 *)SDL_aligned_alloc(SDL_SIMDGetAlignment(), device->work_buffer_size);
         device->mix_buffer = (Uint8 *)SDL_aligned_alloc(SDL_SIMDGetAlignment(), device->work_buffer_size);
         if (device->mix_buffer == NULL) {
         if (device->mix_buffer == NULL) {
             ClosePhysicalAudioDevice(device);
             ClosePhysicalAudioDevice(device);
@@ -1660,14 +1658,14 @@ SDL_AudioStream *SDL_OpenAudioDeviceStream(SDL_AudioDeviceID devid, const SDL_Au
 
 
 #define NUM_FORMATS 8
 #define NUM_FORMATS 8
 static const SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS + 1] = {
 static const SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS + 1] = {
-    { SDL_AUDIO_U8, SDL_AUDIO_S8, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, 0 },
-    { SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, 0 },
-    { SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
-    { SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
-    { SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
-    { SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
-    { SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
-    { SDL_AUDIO_F32MSB, SDL_AUDIO_F32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S32LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S16LSB, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
+    { SDL_AUDIO_U8, SDL_AUDIO_S8, SDL_AUDIO_S16LE, SDL_AUDIO_S16BE, SDL_AUDIO_S32LE, SDL_AUDIO_S32BE, SDL_AUDIO_F32LE, SDL_AUDIO_F32BE, 0 },
+    { SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16LE, SDL_AUDIO_S16BE, SDL_AUDIO_S32LE, SDL_AUDIO_S32BE, SDL_AUDIO_F32LE, SDL_AUDIO_F32BE, 0 },
+    { SDL_AUDIO_S16LE, SDL_AUDIO_S16BE, SDL_AUDIO_S32LE, SDL_AUDIO_S32BE, SDL_AUDIO_F32LE, SDL_AUDIO_F32BE, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
+    { SDL_AUDIO_S16BE, SDL_AUDIO_S16LE, SDL_AUDIO_S32BE, SDL_AUDIO_S32LE, SDL_AUDIO_F32BE, SDL_AUDIO_F32LE, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
+    { SDL_AUDIO_S32LE, SDL_AUDIO_S32BE, SDL_AUDIO_F32LE, SDL_AUDIO_F32BE, SDL_AUDIO_S16LE, SDL_AUDIO_S16BE, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
+    { SDL_AUDIO_S32BE, SDL_AUDIO_S32LE, SDL_AUDIO_F32BE, SDL_AUDIO_F32LE, SDL_AUDIO_S16BE, SDL_AUDIO_S16LE, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
+    { SDL_AUDIO_F32LE, SDL_AUDIO_F32BE, SDL_AUDIO_S32LE, SDL_AUDIO_S32BE, SDL_AUDIO_S16LE, SDL_AUDIO_S16BE, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
+    { SDL_AUDIO_F32BE, SDL_AUDIO_F32LE, SDL_AUDIO_S32BE, SDL_AUDIO_S32LE, SDL_AUDIO_S16BE, SDL_AUDIO_S16LE, SDL_AUDIO_U8, SDL_AUDIO_S8, 0 },
 };
 };
 
 
 const SDL_AudioFormat *SDL_ClosestAudioFormats(SDL_AudioFormat format)
 const SDL_AudioFormat *SDL_ClosestAudioFormats(SDL_AudioFormat format)
@@ -1826,7 +1824,7 @@ int SDL_AudioDeviceFormatChangedAlreadyLocked(SDL_AudioDevice *device, const SDL
 
 
             SDL_aligned_free(device->mix_buffer);
             SDL_aligned_free(device->mix_buffer);
             device->mix_buffer = NULL;
             device->mix_buffer = NULL;
-            if (device->spec.format != SDL_AUDIO_F32SYS) {
+            if (device->spec.format != SDL_AUDIO_F32) {
                 device->mix_buffer = (Uint8 *)SDL_aligned_alloc(SDL_SIMDGetAlignment(), device->work_buffer_size);
                 device->mix_buffer = (Uint8 *)SDL_aligned_alloc(SDL_SIMDGetAlignment(), device->work_buffer_size);
                 if (!device->mix_buffer) {
                 if (!device->mix_buffer) {
                     kill_device = SDL_TRUE;
                     kill_device = SDL_TRUE;

+ 13 - 13
src/audio/SDL_audiocvt.c

@@ -860,8 +860,8 @@ static void AudioConvertToFloat(float *dst, const void *src, int num_samples, SD
     switch (src_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
     switch (src_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
         case SDL_AUDIO_S8: SDL_Convert_S8_to_F32(dst, (const Sint8 *) src, num_samples); break;
         case SDL_AUDIO_S8: SDL_Convert_S8_to_F32(dst, (const Sint8 *) src, num_samples); break;
         case SDL_AUDIO_U8: SDL_Convert_U8_to_F32(dst, (const Uint8 *) src, num_samples); break;
         case SDL_AUDIO_U8: SDL_Convert_U8_to_F32(dst, (const Uint8 *) src, num_samples); break;
-        case SDL_AUDIO_S16: SDL_Convert_S16_to_F32(dst, (const Sint16 *) src, num_samples); break;
-        case SDL_AUDIO_S32: SDL_Convert_S32_to_F32(dst, (const Sint32 *) src, num_samples); break;
+        case (SDL_AUDIO_S16 & ~SDL_AUDIO_MASK_ENDIAN): SDL_Convert_S16_to_F32(dst, (const Sint16 *) src, num_samples); break;
+        case (SDL_AUDIO_S32 & ~SDL_AUDIO_MASK_ENDIAN): SDL_Convert_S32_to_F32(dst, (const Sint32 *) src, num_samples); break;
         default: SDL_assert(!"Unexpected audio format!"); break;
         default: SDL_assert(!"Unexpected audio format!"); break;
     }
     }
 }
 }
@@ -872,8 +872,8 @@ static void AudioConvertFromFloat(void *dst, const float *src, int num_samples,
     switch (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
     switch (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
         case SDL_AUDIO_S8: SDL_Convert_F32_to_S8((Sint8 *) dst, src, num_samples); break;
         case SDL_AUDIO_S8: SDL_Convert_F32_to_S8((Sint8 *) dst, src, num_samples); break;
         case SDL_AUDIO_U8: SDL_Convert_F32_to_U8((Uint8 *) dst, src, num_samples); break;
         case SDL_AUDIO_U8: SDL_Convert_F32_to_U8((Uint8 *) dst, src, num_samples); break;
-        case SDL_AUDIO_S16: SDL_Convert_F32_to_S16((Sint16 *) dst, src, num_samples); break;
-        case SDL_AUDIO_S32: SDL_Convert_F32_to_S32((Sint32 *) dst, src, num_samples); break;
+        case (SDL_AUDIO_S16 & ~SDL_AUDIO_MASK_ENDIAN): SDL_Convert_F32_to_S16((Sint16 *) dst, src, num_samples); break;
+        case (SDL_AUDIO_S32 & ~SDL_AUDIO_MASK_ENDIAN): SDL_Convert_F32_to_S32((Sint32 *) dst, src, num_samples); break;
         default: SDL_assert(!"Unexpected audio format!"); break;
         default: SDL_assert(!"Unexpected audio format!"); break;
     }
     }
 }
 }
@@ -883,12 +883,12 @@ static SDL_bool SDL_IsSupportedAudioFormat(const SDL_AudioFormat fmt)
     switch (fmt) {
     switch (fmt) {
     case SDL_AUDIO_U8:
     case SDL_AUDIO_U8:
     case SDL_AUDIO_S8:
     case SDL_AUDIO_S8:
-    case SDL_AUDIO_S16LSB:
-    case SDL_AUDIO_S16MSB:
-    case SDL_AUDIO_S32LSB:
-    case SDL_AUDIO_S32MSB:
-    case SDL_AUDIO_F32LSB:
-    case SDL_AUDIO_F32MSB:
+    case SDL_AUDIO_S16LE:
+    case SDL_AUDIO_S16BE:
+    case SDL_AUDIO_S32LE:
+    case SDL_AUDIO_S32BE:
+    case SDL_AUDIO_F32LE:
+    case SDL_AUDIO_F32BE:
         return SDL_TRUE;  // supported.
         return SDL_TRUE;  // supported.
 
 
     default:
     default:
@@ -1540,7 +1540,7 @@ static int GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int ou
     // Check if we can resample directly into the output buffer.
     // Check if we can resample directly into the output buffer.
     // Note, this is just to avoid extra copies.
     // Note, this is just to avoid extra copies.
     // Some other formats may fit directly into the output buffer, but i'd rather process data in a SIMD-aligned buffer.
     // Some other formats may fit directly into the output buffer, but i'd rather process data in a SIMD-aligned buffer.
-    if ((dst_format != SDL_AUDIO_F32SYS) || (dst_channels != resample_channels)) {
+    if ((dst_format != SDL_AUDIO_F32) || (dst_channels != resample_channels)) {
         // Allocate space for converting the resampled output to the destination format
         // Allocate space for converting the resampled output to the destination format
         int resample_convert_bytes = output_frames * max_frame_size;
         int resample_convert_bytes = output_frames * max_frame_size;
         work_buffer_capacity = SDL_max(work_buffer_capacity, resample_convert_bytes);
         work_buffer_capacity = SDL_max(work_buffer_capacity, resample_convert_bytes);
@@ -1597,7 +1597,7 @@ static int GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int ou
     SDL_assert(work_buffer_frames == input_frames + (resampler_padding_frames * 2));
     SDL_assert(work_buffer_frames == input_frames + (resampler_padding_frames * 2));
 
 
     // Resampling! get the work buffer to float32 format, etc, in-place.
     // Resampling! get the work buffer to float32 format, etc, in-place.
-    ConvertAudio(work_buffer_frames, work_buffer, src_format, src_channels, work_buffer, SDL_AUDIO_F32SYS, resample_channels, NULL);
+    ConvertAudio(work_buffer_frames, work_buffer, src_format, src_channels, work_buffer, SDL_AUDIO_F32, resample_channels, NULL);
 
 
     // Update the work_buffer pointers based on the new frame size
     // Update the work_buffer pointers based on the new frame size
     input_buffer = work_buffer + ((input_buffer - work_buffer) / src_frame_size * resample_frame_size);
     input_buffer = work_buffer + ((input_buffer - work_buffer) / src_frame_size * resample_frame_size);
@@ -1614,7 +1614,7 @@ static int GetAudioStreamDataInternal(SDL_AudioStream *stream, void *buf, int ou
 
 
     // Convert to the final format, if necessary
     // Convert to the final format, if necessary
     if (buf != resample_buffer) {
     if (buf != resample_buffer) {
-        ConvertAudio(output_frames, resample_buffer, SDL_AUDIO_F32SYS, resample_channels, buf, dst_format, dst_channels, work_buffer);
+        ConvertAudio(output_frames, resample_buffer, SDL_AUDIO_F32, resample_channels, buf, dst_format, dst_channels, work_buffer);
     }
     }
 
 
     return 0;
     return 0;

+ 6 - 6
src/audio/SDL_mixer.c

@@ -131,7 +131,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
         }
     } break;
     } break;
 
 
-    case SDL_AUDIO_S16LSB:
+    case SDL_AUDIO_S16LE:
     {
     {
         Sint16 src1, src2;
         Sint16 src1, src2;
         int dst_sample;
         int dst_sample;
@@ -155,7 +155,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
         }
     } break;
     } break;
 
 
-    case SDL_AUDIO_S16MSB:
+    case SDL_AUDIO_S16BE:
     {
     {
         Sint16 src1, src2;
         Sint16 src1, src2;
         int dst_sample;
         int dst_sample;
@@ -179,7 +179,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
         }
     } break;
     } break;
 
 
-    case SDL_AUDIO_S32LSB:
+    case SDL_AUDIO_S32LE:
     {
     {
         const Uint32 *src32 = (Uint32 *)src;
         const Uint32 *src32 = (Uint32 *)src;
         Uint32 *dst32 = (Uint32 *)dst;
         Uint32 *dst32 = (Uint32 *)dst;
@@ -204,7 +204,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
         }
     } break;
     } break;
 
 
-    case SDL_AUDIO_S32MSB:
+    case SDL_AUDIO_S32BE:
     {
     {
         const Uint32 *src32 = (Uint32 *)src;
         const Uint32 *src32 = (Uint32 *)src;
         Uint32 *dst32 = (Uint32 *)dst;
         Uint32 *dst32 = (Uint32 *)dst;
@@ -229,7 +229,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
         }
     } break;
     } break;
 
 
-    case SDL_AUDIO_F32LSB:
+    case SDL_AUDIO_F32LE:
     {
     {
         const float fmaxvolume = 1.0f / ((float)SDL_MIX_MAXVOLUME);
         const float fmaxvolume = 1.0f / ((float)SDL_MIX_MAXVOLUME);
         const float fvolume = (float)volume;
         const float fvolume = (float)volume;
@@ -257,7 +257,7 @@ int SDL_MixAudioFormat(Uint8 *dst, const Uint8 *src, SDL_AudioFormat format,
         }
         }
     } break;
     } break;
 
 
-    case SDL_AUDIO_F32MSB:
+    case SDL_AUDIO_F32BE:
     {
     {
         const float fmaxvolume = 1.0f / ((float)SDL_MIX_MAXVOLUME);
         const float fmaxvolume = 1.0f / ((float)SDL_MIX_MAXVOLUME);
         const float fvolume = (float)volume;
         const float fvolume = (float)volume;

+ 4 - 4
src/audio/SDL_wave.c

@@ -2039,10 +2039,10 @@ static int WaveLoad(SDL_RWops *src, WaveFile *file, SDL_AudioSpec *spec, Uint8 *
     case ALAW_CODE:
     case ALAW_CODE:
     case MULAW_CODE:
     case MULAW_CODE:
         /* These can be easily stored in the byte order of the system. */
         /* These can be easily stored in the byte order of the system. */
-        spec->format = SDL_AUDIO_S16SYS;
+        spec->format = SDL_AUDIO_S16;
         break;
         break;
     case IEEE_FLOAT_CODE:
     case IEEE_FLOAT_CODE:
-        spec->format = SDL_AUDIO_F32LSB;
+        spec->format = SDL_AUDIO_F32LE;
         break;
         break;
     case PCM_CODE:
     case PCM_CODE:
         switch (format->bitspersample) {
         switch (format->bitspersample) {
@@ -2050,11 +2050,11 @@ static int WaveLoad(SDL_RWops *src, WaveFile *file, SDL_AudioSpec *spec, Uint8 *
             spec->format = SDL_AUDIO_U8;
             spec->format = SDL_AUDIO_U8;
             break;
             break;
         case 16:
         case 16:
-            spec->format = SDL_AUDIO_S16LSB;
+            spec->format = SDL_AUDIO_S16LE;
             break;
             break;
         case 24: /* Has been shifted to 32 bits. */
         case 24: /* Has been shifted to 32 bits. */
         case 32:
         case 32:
-            spec->format = SDL_AUDIO_S32LSB;
+            spec->format = SDL_AUDIO_S32LE;
             break;
             break;
         default:
         default:
             /* Just in case something unexpected happened in the checks. */
             /* Just in case something unexpected happened in the checks. */

+ 5 - 5
src/audio/aaudio/SDL_aaudio.c

@@ -198,9 +198,9 @@ static int AAUDIO_OpenDevice(SDL_AudioDevice *device)
     const aaudio_direction_t direction = (iscapture ? AAUDIO_DIRECTION_INPUT : AAUDIO_DIRECTION_OUTPUT);
     const aaudio_direction_t direction = (iscapture ? AAUDIO_DIRECTION_INPUT : AAUDIO_DIRECTION_OUTPUT);
     ctx.AAudioStreamBuilder_setDirection(builder, direction);
     ctx.AAudioStreamBuilder_setDirection(builder, direction);
     aaudio_format_t format;
     aaudio_format_t format;
-    if ((device->spec.format == SDL_AUDIO_S32SYS) && (SDL_GetAndroidSDKVersion() >= 31)) {
+    if ((device->spec.format == SDL_AUDIO_S32) && (SDL_GetAndroidSDKVersion() >= 31)) {
         format = AAUDIO_FORMAT_PCM_I32;
         format = AAUDIO_FORMAT_PCM_I32;
-    } else if (device->spec.format == SDL_AUDIO_F32SYS) {
+    } else if (device->spec.format == SDL_AUDIO_F32) {
         format = AAUDIO_FORMAT_PCM_FLOAT;
         format = AAUDIO_FORMAT_PCM_FLOAT;
     } else {
     } else {
         format = AAUDIO_FORMAT_PCM_I16;  // sint16 is a safe bet for everything else.
         format = AAUDIO_FORMAT_PCM_I16;  // sint16 is a safe bet for everything else.
@@ -245,11 +245,11 @@ static int AAUDIO_OpenDevice(SDL_AudioDevice *device)
 
 
     format = ctx.AAudioStream_getFormat(hidden->stream);
     format = ctx.AAudioStream_getFormat(hidden->stream);
     if (format == AAUDIO_FORMAT_PCM_I16) {
     if (format == AAUDIO_FORMAT_PCM_I16) {
-        device->spec.format = SDL_AUDIO_S16SYS;
+        device->spec.format = SDL_AUDIO_S16;
     } else if (format == AAUDIO_FORMAT_PCM_I32) {
     } else if (format == AAUDIO_FORMAT_PCM_I32) {
-        device->spec.format = SDL_AUDIO_S32SYS;
+        device->spec.format = SDL_AUDIO_S32;
     } else if (format == AAUDIO_FORMAT_PCM_FLOAT) {
     } else if (format == AAUDIO_FORMAT_PCM_FLOAT) {
-        device->spec.format = SDL_AUDIO_F32SYS;
+        device->spec.format = SDL_AUDIO_F32;
     } else {
     } else {
         return SDL_SetError("Got unexpected audio format %d from AAudioStream_getFormat", (int) format);
         return SDL_SetError("Got unexpected audio format %d from AAudioStream_getFormat", (int) format);
     }
     }

+ 6 - 6
src/audio/alsa/SDL_alsa_audio.c

@@ -565,22 +565,22 @@ static int ALSA_OpenDevice(SDL_AudioDevice *device)
         case SDL_AUDIO_S8:
         case SDL_AUDIO_S8:
             format = SND_PCM_FORMAT_S8;
             format = SND_PCM_FORMAT_S8;
             break;
             break;
-        case SDL_AUDIO_S16LSB:
+        case SDL_AUDIO_S16LE:
             format = SND_PCM_FORMAT_S16_LE;
             format = SND_PCM_FORMAT_S16_LE;
             break;
             break;
-        case SDL_AUDIO_S16MSB:
+        case SDL_AUDIO_S16BE:
             format = SND_PCM_FORMAT_S16_BE;
             format = SND_PCM_FORMAT_S16_BE;
             break;
             break;
-        case SDL_AUDIO_S32LSB:
+        case SDL_AUDIO_S32LE:
             format = SND_PCM_FORMAT_S32_LE;
             format = SND_PCM_FORMAT_S32_LE;
             break;
             break;
-        case SDL_AUDIO_S32MSB:
+        case SDL_AUDIO_S32BE:
             format = SND_PCM_FORMAT_S32_BE;
             format = SND_PCM_FORMAT_S32_BE;
             break;
             break;
-        case SDL_AUDIO_F32LSB:
+        case SDL_AUDIO_F32LE:
             format = SND_PCM_FORMAT_FLOAT_LE;
             format = SND_PCM_FORMAT_FLOAT_LE;
             break;
             break;
-        case SDL_AUDIO_F32MSB:
+        case SDL_AUDIO_F32BE:
             format = SND_PCM_FORMAT_FLOAT_BE;
             format = SND_PCM_FORMAT_FLOAT_BE;
             break;
             break;
         default:
         default:

+ 6 - 6
src/audio/coreaudio/SDL_coreaudio.m

@@ -876,12 +876,12 @@ static int COREAUDIO_OpenDevice(SDL_AudioDevice *device)
         switch (test_format) {
         switch (test_format) {
         case SDL_AUDIO_U8:
         case SDL_AUDIO_U8:
         case SDL_AUDIO_S8:
         case SDL_AUDIO_S8:
-        case SDL_AUDIO_S16LSB:
-        case SDL_AUDIO_S16MSB:
-        case SDL_AUDIO_S32LSB:
-        case SDL_AUDIO_S32MSB:
-        case SDL_AUDIO_F32LSB:
-        case SDL_AUDIO_F32MSB:
+        case SDL_AUDIO_S16LE:
+        case SDL_AUDIO_S16BE:
+        case SDL_AUDIO_S32LE:
+        case SDL_AUDIO_S32BE:
+        case SDL_AUDIO_F32LE:
+        case SDL_AUDIO_F32BE:
             break;
             break;
 
 
         default:
         default:

+ 2 - 2
src/audio/dsp/SDL_dspaudio.c

@@ -111,12 +111,12 @@ static int DSP_OpenDevice(SDL_AudioDevice *device)
                 format = AFMT_U8;
                 format = AFMT_U8;
             }
             }
             break;
             break;
-        case SDL_AUDIO_S16LSB:
+        case SDL_AUDIO_S16LE:
             if (value & AFMT_S16_LE) {
             if (value & AFMT_S16_LE) {
                 format = AFMT_S16_LE;
                 format = AFMT_S16_LE;
             }
             }
             break;
             break;
-        case SDL_AUDIO_S16MSB:
+        case SDL_AUDIO_S16BE:
             if (value & AFMT_S16_BE) {
             if (value & AFMT_S16_BE) {
                 format = AFMT_S16_BE;
                 format = AFMT_S16_BE;
             }
             }

+ 6 - 6
src/audio/haiku/SDL_haikuaudio.cc

@@ -131,29 +131,29 @@ static int HAIKUAUDIO_OpenDevice(SDL_AudioDevice *device)
             format.format = media_raw_audio_format::B_AUDIO_UCHAR;
             format.format = media_raw_audio_format::B_AUDIO_UCHAR;
             break;
             break;
 
 
-        case SDL_AUDIO_S16LSB:
+        case SDL_AUDIO_S16LE:
             format.format = media_raw_audio_format::B_AUDIO_SHORT;
             format.format = media_raw_audio_format::B_AUDIO_SHORT;
             break;
             break;
 
 
-        case SDL_AUDIO_S16MSB:
+        case SDL_AUDIO_S16BE:
             format.format = media_raw_audio_format::B_AUDIO_SHORT;
             format.format = media_raw_audio_format::B_AUDIO_SHORT;
             format.byte_order = B_MEDIA_BIG_ENDIAN;
             format.byte_order = B_MEDIA_BIG_ENDIAN;
             break;
             break;
 
 
-        case SDL_AUDIO_S32LSB:
+        case SDL_AUDIO_S32LE:
             format.format = media_raw_audio_format::B_AUDIO_INT;
             format.format = media_raw_audio_format::B_AUDIO_INT;
             break;
             break;
 
 
-        case SDL_AUDIO_S32MSB:
+        case SDL_AUDIO_S32BE:
             format.format = media_raw_audio_format::B_AUDIO_INT;
             format.format = media_raw_audio_format::B_AUDIO_INT;
             format.byte_order = B_MEDIA_BIG_ENDIAN;
             format.byte_order = B_MEDIA_BIG_ENDIAN;
             break;
             break;
 
 
-        case SDL_AUDIO_F32LSB:
+        case SDL_AUDIO_F32LE:
             format.format = media_raw_audio_format::B_AUDIO_FLOAT;
             format.format = media_raw_audio_format::B_AUDIO_FLOAT;
             break;
             break;
 
 
-        case SDL_AUDIO_F32MSB:
+        case SDL_AUDIO_F32BE:
             format.format = media_raw_audio_format::B_AUDIO_FLOAT;
             format.format = media_raw_audio_format::B_AUDIO_FLOAT;
             format.byte_order = B_MEDIA_BIG_ENDIAN;
             format.byte_order = B_MEDIA_BIG_ENDIAN;
             break;
             break;

+ 1 - 1
src/audio/jack/SDL_jackaudio.c

@@ -309,7 +309,7 @@ static int JACK_OpenDevice(SDL_AudioDevice *device)
     /* !!! FIXME: docs say about buffer size: "This size may change, clients that depend on it must register a bufsize_callback so they will be notified if it does." */
     /* !!! FIXME: docs say about buffer size: "This size may change, clients that depend on it must register a bufsize_callback so they will be notified if it does." */
 
 
     /* Jack pretty much demands what it wants. */
     /* Jack pretty much demands what it wants. */
-    device->spec.format = SDL_AUDIO_F32SYS;
+    device->spec.format = SDL_AUDIO_F32;
     device->spec.freq = JACK_jack_get_sample_rate(client);
     device->spec.freq = JACK_jack_get_sample_rate(client);
     device->spec.channels = channels;
     device->spec.channels = channels;
     device->sample_frames = JACK_jack_get_buffer_size(client);
     device->sample_frames = JACK_jack_get_buffer_size(client);

+ 4 - 4
src/audio/netbsd/SDL_netbsdaudio.c

@@ -248,16 +248,16 @@ static int NETBSDAUDIO_OpenDevice(SDL_AudioDevice *device)
         case SDL_AUDIO_S8:
         case SDL_AUDIO_S8:
             encoding = AUDIO_ENCODING_SLINEAR;
             encoding = AUDIO_ENCODING_SLINEAR;
             break;
             break;
-        case SDL_AUDIO_S16LSB:
+        case SDL_AUDIO_S16LE:
             encoding = AUDIO_ENCODING_SLINEAR_LE;
             encoding = AUDIO_ENCODING_SLINEAR_LE;
             break;
             break;
-        case SDL_AUDIO_S16MSB:
+        case SDL_AUDIO_S16BE:
             encoding = AUDIO_ENCODING_SLINEAR_BE;
             encoding = AUDIO_ENCODING_SLINEAR_BE;
             break;
             break;
-        case SDL_AUDIO_S32LSB:
+        case SDL_AUDIO_S32LE:
             encoding = AUDIO_ENCODING_SLINEAR_LE;
             encoding = AUDIO_ENCODING_SLINEAR_LE;
             break;
             break;
-        case SDL_AUDIO_S32MSB:
+        case SDL_AUDIO_S32BE:
             encoding = AUDIO_ENCODING_SLINEAR_BE;
             encoding = AUDIO_ENCODING_SLINEAR_BE;
             break;
             break;
         default:
         default:

+ 3 - 3
src/audio/openslES/SDL_openslES.c

@@ -248,7 +248,7 @@ static int openslES_CreatePCMRecorder(SDL_AudioDevice *device)
     }
     }
 
 
     // Just go with signed 16-bit audio as it's the most compatible
     // Just go with signed 16-bit audio as it's the most compatible
-    device->spec.format = SDL_AUDIO_S16SYS;
+    device->spec.format = SDL_AUDIO_S16;
     device->spec.channels = 1;
     device->spec.channels = 1;
     //device->spec.freq = SL_SAMPLINGRATE_16 / 1000;*/
     //device->spec.freq = SL_SAMPLINGRATE_16 / 1000;*/
 
 
@@ -424,12 +424,12 @@ static int openslES_CreatePCMPlayer(SDL_AudioDevice *device)
         if (!test_format) {
         if (!test_format) {
             // Didn't find a compatible format :
             // Didn't find a compatible format :
             LOGI("No compatible audio format, using signed 16-bit audio");
             LOGI("No compatible audio format, using signed 16-bit audio");
-            test_format = SDL_AUDIO_S16SYS;
+            test_format = SDL_AUDIO_S16;
         }
         }
         device->spec.format = test_format;
         device->spec.format = test_format;
     } else {
     } else {
         // Just go with signed 16-bit audio as it's the most compatible
         // Just go with signed 16-bit audio as it's the most compatible
-        device->spec.format = SDL_AUDIO_S16SYS;
+        device->spec.format = SDL_AUDIO_S16;
     }
     }
 
 
     // Update the fragment size as size in bytes
     // Update the fragment size as size in bytes

+ 6 - 6
src/audio/pipewire/SDL_pipewire.c

@@ -898,22 +898,22 @@ static void initialize_spa_info(const SDL_AudioSpec *spec, struct spa_audio_info
     case SDL_AUDIO_S8:
     case SDL_AUDIO_S8:
         info->format = SPA_AUDIO_FORMAT_S8;
         info->format = SPA_AUDIO_FORMAT_S8;
         break;
         break;
-    case SDL_AUDIO_S16LSB:
+    case SDL_AUDIO_S16LE:
         info->format = SPA_AUDIO_FORMAT_S16_LE;
         info->format = SPA_AUDIO_FORMAT_S16_LE;
         break;
         break;
-    case SDL_AUDIO_S16MSB:
+    case SDL_AUDIO_S16BE:
         info->format = SPA_AUDIO_FORMAT_S16_BE;
         info->format = SPA_AUDIO_FORMAT_S16_BE;
         break;
         break;
-    case SDL_AUDIO_S32LSB:
+    case SDL_AUDIO_S32LE:
         info->format = SPA_AUDIO_FORMAT_S32_LE;
         info->format = SPA_AUDIO_FORMAT_S32_LE;
         break;
         break;
-    case SDL_AUDIO_S32MSB:
+    case SDL_AUDIO_S32BE:
         info->format = SPA_AUDIO_FORMAT_S32_BE;
         info->format = SPA_AUDIO_FORMAT_S32_BE;
         break;
         break;
-    case SDL_AUDIO_F32LSB:
+    case SDL_AUDIO_F32LE:
         info->format = SPA_AUDIO_FORMAT_F32_LE;
         info->format = SPA_AUDIO_FORMAT_F32_LE;
         break;
         break;
-    case SDL_AUDIO_F32MSB:
+    case SDL_AUDIO_F32BE:
         info->format = SPA_AUDIO_FORMAT_F32_BE;
         info->format = SPA_AUDIO_FORMAT_F32_BE;
         break;
         break;
     }
     }

+ 1 - 1
src/audio/psp/SDL_pspaudio.c

@@ -47,7 +47,7 @@ static int PSPAUDIO_OpenDevice(SDL_AudioDevice *device)
     }
     }
 
 
     // device only natively supports S16LSB
     // device only natively supports S16LSB
-    device->spec.format = SDL_AUDIO_S16LSB;
+    device->spec.format = SDL_AUDIO_S16LE;
 
 
     /*  PSP has some limitations with the Audio. It fully supports 44.1KHz (Mono & Stereo),
     /*  PSP has some limitations with the Audio. It fully supports 44.1KHz (Mono & Stereo),
         however with frequencies different than 44.1KHz, it just supports Stereo,
         however with frequencies different than 44.1KHz, it just supports Stereo,

+ 12 - 12
src/audio/pulseaudio/SDL_pulseaudio.c

@@ -606,22 +606,22 @@ static int PULSEAUDIO_OpenDevice(SDL_AudioDevice *device)
         case SDL_AUDIO_U8:
         case SDL_AUDIO_U8:
             format = PA_SAMPLE_U8;
             format = PA_SAMPLE_U8;
             break;
             break;
-        case SDL_AUDIO_S16LSB:
+        case SDL_AUDIO_S16LE:
             format = PA_SAMPLE_S16LE;
             format = PA_SAMPLE_S16LE;
             break;
             break;
-        case SDL_AUDIO_S16MSB:
+        case SDL_AUDIO_S16BE:
             format = PA_SAMPLE_S16BE;
             format = PA_SAMPLE_S16BE;
             break;
             break;
-        case SDL_AUDIO_S32LSB:
+        case SDL_AUDIO_S32LE:
             format = PA_SAMPLE_S32LE;
             format = PA_SAMPLE_S32LE;
             break;
             break;
-        case SDL_AUDIO_S32MSB:
+        case SDL_AUDIO_S32BE:
             format = PA_SAMPLE_S32BE;
             format = PA_SAMPLE_S32BE;
             break;
             break;
-        case SDL_AUDIO_F32LSB:
+        case SDL_AUDIO_F32LE:
             format = PA_SAMPLE_FLOAT32LE;
             format = PA_SAMPLE_FLOAT32LE;
             break;
             break;
-        case SDL_AUDIO_F32MSB:
+        case SDL_AUDIO_F32BE:
             format = PA_SAMPLE_FLOAT32BE;
             format = PA_SAMPLE_FLOAT32BE;
             break;
             break;
         default:
         default:
@@ -723,17 +723,17 @@ static SDL_AudioFormat PulseFormatToSDLFormat(pa_sample_format_t format)
     case PA_SAMPLE_U8:
     case PA_SAMPLE_U8:
         return SDL_AUDIO_U8;
         return SDL_AUDIO_U8;
     case PA_SAMPLE_S16LE:
     case PA_SAMPLE_S16LE:
-        return SDL_AUDIO_S16LSB;
+        return SDL_AUDIO_S16LE;
     case PA_SAMPLE_S16BE:
     case PA_SAMPLE_S16BE:
-        return SDL_AUDIO_S16MSB;
+        return SDL_AUDIO_S16BE;
     case PA_SAMPLE_S32LE:
     case PA_SAMPLE_S32LE:
-        return SDL_AUDIO_S32LSB;
+        return SDL_AUDIO_S32LE;
     case PA_SAMPLE_S32BE:
     case PA_SAMPLE_S32BE:
-        return SDL_AUDIO_S32MSB;
+        return SDL_AUDIO_S32BE;
     case PA_SAMPLE_FLOAT32LE:
     case PA_SAMPLE_FLOAT32LE:
-        return SDL_AUDIO_F32LSB;
+        return SDL_AUDIO_F32LE;
     case PA_SAMPLE_FLOAT32BE:
     case PA_SAMPLE_FLOAT32BE:
-        return SDL_AUDIO_F32MSB;
+        return SDL_AUDIO_F32BE;
     default:
     default:
         return 0;
         return 0;
     }
     }

+ 1 - 1
src/audio/qnx/SDL_qsa_audio.c

@@ -309,7 +309,7 @@ static SDL_AudioFormat QnxFormatToSDLFormat(const int32_t qnxfmt)
         #undef CHECKFMT
         #undef CHECKFMT
         default: break;
         default: break;
     }
     }
-    return SDL_AUDIO_S16SYS;  // oh well.
+    return SDL_AUDIO_S16;  // oh well.
 }
 }
 
 
 static void QSA_DetectDevices(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture)
 static void QSA_DetectDevices(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture)

+ 4 - 4
src/audio/sndio/SDL_sndioaudio.c

@@ -284,13 +284,13 @@ static int SNDIO_OpenDevice(SDL_AudioDevice *device)
     }
     }
 
 
     if ((par.bps == 4) && (par.sig) && (par.le)) {
     if ((par.bps == 4) && (par.sig) && (par.le)) {
-        device->spec.format = SDL_AUDIO_S32LSB;
+        device->spec.format = SDL_AUDIO_S32LE;
     } else if ((par.bps == 4) && (par.sig) && (!par.le)) {
     } else if ((par.bps == 4) && (par.sig) && (!par.le)) {
-        device->spec.format = SDL_AUDIO_S32MSB;
+        device->spec.format = SDL_AUDIO_S32BE;
     } else if ((par.bps == 2) && (par.sig) && (par.le)) {
     } else if ((par.bps == 2) && (par.sig) && (par.le)) {
-        device->spec.format = SDL_AUDIO_S16LSB;
+        device->spec.format = SDL_AUDIO_S16LE;
     } else if ((par.bps == 2) && (par.sig) && (!par.le)) {
     } else if ((par.bps == 2) && (par.sig) && (!par.le)) {
-        device->spec.format = SDL_AUDIO_S16MSB;
+        device->spec.format = SDL_AUDIO_S16BE;
     } else if ((par.bps == 1) && (par.sig)) {
     } else if ((par.bps == 1) && (par.sig)) {
         device->spec.format = SDL_AUDIO_S8;
         device->spec.format = SDL_AUDIO_S8;
     } else if ((par.bps == 1) && (!par.sig)) {
     } else if ((par.bps == 1) && (!par.sig)) {

+ 1 - 1
src/audio/vita/SDL_vitaaudio.c

@@ -71,7 +71,7 @@ static int VITAAUD_OpenDevice(SDL_AudioDevice *device)
 
 
     closefmts = SDL_ClosestAudioFormats(device->spec.format);
     closefmts = SDL_ClosestAudioFormats(device->spec.format);
     while ((test_format = *(closefmts++)) != 0) {
     while ((test_format = *(closefmts++)) != 0) {
-        if (test_format == SDL_AUDIO_S16LSB) {
+        if (test_format == SDL_AUDIO_S16LE) {
             device->spec.format = test_format;
             device->spec.format = test_format;
             break;
             break;
         }
         }

+ 6 - 6
src/core/windows/SDL_windows.c

@@ -344,19 +344,19 @@ static const GUID SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = { 0x00000003, 0x0000, 0x
 SDL_AudioFormat SDL_WaveFormatExToSDLFormat(WAVEFORMATEX *waveformat)
 SDL_AudioFormat SDL_WaveFormatExToSDLFormat(WAVEFORMATEX *waveformat)
 {
 {
     if ((waveformat->wFormatTag == WAVE_FORMAT_IEEE_FLOAT) && (waveformat->wBitsPerSample == 32)) {
     if ((waveformat->wFormatTag == WAVE_FORMAT_IEEE_FLOAT) && (waveformat->wBitsPerSample == 32)) {
-        return SDL_AUDIO_F32SYS;
+        return SDL_AUDIO_F32;
     } else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 16)) {
     } else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 16)) {
-        return SDL_AUDIO_S16SYS;
+        return SDL_AUDIO_S16;
     } else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 32)) {
     } else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 32)) {
-        return SDL_AUDIO_S32SYS;
+        return SDL_AUDIO_S32;
     } else if (waveformat->wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
     } else if (waveformat->wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
         const WAVEFORMATEXTENSIBLE *ext = (const WAVEFORMATEXTENSIBLE *)waveformat;
         const WAVEFORMATEXTENSIBLE *ext = (const WAVEFORMATEXTENSIBLE *)waveformat;
         if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
         if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
-            return SDL_AUDIO_F32SYS;
+            return SDL_AUDIO_F32;
         } else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 16)) {
         } else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 16)) {
-            return SDL_AUDIO_S16SYS;
+            return SDL_AUDIO_S16;
         } else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
         } else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
-            return SDL_AUDIO_S32SYS;
+            return SDL_AUDIO_S32;
         }
         }
     }
     }
     return 0;
     return 0;

+ 27 - 6
src/test/SDL_test_common.c

@@ -71,7 +71,7 @@ static const char *video_usage[] = {
 
 
 /* !!! FIXME: Float32? Sint32? */
 /* !!! FIXME: Float32? Sint32? */
 static const char *audio_usage[] = {
 static const char *audio_usage[] = {
-    "[--audio driver]", "[--rate N]", "[--format U8|S8|S16|S16LE|S16BE]",
+    "[--audio driver]", "[--rate N]", "[--format U8|S8|S16|S16LE|S16BE|S32|S32LE|S32BE|F32|F32LE|F32BE]",
     "[--channels N]"
     "[--channels N]"
 };
 };
 
 
@@ -630,16 +630,37 @@ int SDLTest_CommonArg(SDLTest_CommonState *state, int index)
                 return 2;
                 return 2;
             }
             }
             if (SDL_strcasecmp(argv[index], "S16LE") == 0) {
             if (SDL_strcasecmp(argv[index], "S16LE") == 0) {
-                state->audio_format = SDL_AUDIO_S16LSB;
+                state->audio_format = SDL_AUDIO_S16LE;
                 return 2;
                 return 2;
             }
             }
             if (SDL_strcasecmp(argv[index], "S16BE") == 0) {
             if (SDL_strcasecmp(argv[index], "S16BE") == 0) {
-                state->audio_format = SDL_AUDIO_S16MSB;
+                state->audio_format = SDL_AUDIO_S16BE;
+                return 2;
+            }
+            if (SDL_strcasecmp(argv[index], "S32") == 0) {
+                state->audio_format = SDL_AUDIO_S32;
+                return 2;
+            }
+            if (SDL_strcasecmp(argv[index], "S32LE") == 0) {
+                state->audio_format = SDL_AUDIO_S32LE;
+                return 2;
+            }
+            if (SDL_strcasecmp(argv[index], "S32BE") == 0) {
+                state->audio_format = SDL_AUDIO_S32BE;
+                return 2;
+            }
+            if (SDL_strcasecmp(argv[index], "F32") == 0) {
+                state->audio_format = SDL_AUDIO_F32;
+                return 2;
+            }
+            if (SDL_strcasecmp(argv[index], "F32LE") == 0) {
+                state->audio_format = SDL_AUDIO_F32LE;
+                return 2;
+            }
+            if (SDL_strcasecmp(argv[index], "F32BE") == 0) {
+                state->audio_format = SDL_AUDIO_F32BE;
                 return 2;
                 return 2;
             }
             }
-
-            /* !!! FIXME: Float32? Sint32? */
-
             return -1;
             return -1;
         }
         }
         if (SDL_strcasecmp(argv[index], "--channels") == 0) {
         if (SDL_strcasecmp(argv[index], "--channels") == 0) {

+ 7 - 7
test/testaudio.c

@@ -416,12 +416,12 @@ static const char *AudioFmtToString(const SDL_AudioFormat fmt)
         #define FMTCASE(x) case SDL_AUDIO_##x: return #x
         #define FMTCASE(x) case SDL_AUDIO_##x: return #x
         FMTCASE(U8);
         FMTCASE(U8);
         FMTCASE(S8);
         FMTCASE(S8);
-        FMTCASE(S16LSB);
-        FMTCASE(S16MSB);
-        FMTCASE(S32LSB);
-        FMTCASE(S32MSB);
-        FMTCASE(F32LSB);
-        FMTCASE(F32MSB);
+        FMTCASE(S16LE);
+        FMTCASE(S16BE);
+        FMTCASE(S32LE);
+        FMTCASE(S32BE);
+        FMTCASE(F32LE);
+        FMTCASE(F32BE);
         #undef FMTCASE
         #undef FMTCASE
     }
     }
     return "?";
     return "?";
@@ -965,7 +965,7 @@ static void Loop(void)
             case SDL_EVENT_AUDIO_DEVICE_ADDED:
             case SDL_EVENT_AUDIO_DEVICE_ADDED:
                 CreatePhysicalDeviceThing(event.adevice.which, event.adevice.iscapture);
                 CreatePhysicalDeviceThing(event.adevice.which, event.adevice.iscapture);
                 break;
                 break;
-    
+
             case SDL_EVENT_AUDIO_DEVICE_REMOVED: {
             case SDL_EVENT_AUDIO_DEVICE_REMOVED: {
                 const SDL_AudioDeviceID which = event.adevice.which;
                 const SDL_AudioDeviceID which = event.adevice.which;
                 Thing *i, *next;
                 Thing *i, *next;

+ 6 - 6
test/testaudiostreamdynamicresample.c

@@ -180,12 +180,12 @@ static const char *AudioFmtToString(const SDL_AudioFormat fmt)
         #define FMTCASE(x) case SDL_AUDIO_##x: return #x
         #define FMTCASE(x) case SDL_AUDIO_##x: return #x
         FMTCASE(U8);
         FMTCASE(U8);
         FMTCASE(S8);
         FMTCASE(S8);
-        FMTCASE(S16LSB);
-        FMTCASE(S16MSB);
-        FMTCASE(S32LSB);
-        FMTCASE(S32MSB);
-        FMTCASE(F32LSB);
-        FMTCASE(F32MSB);
+        FMTCASE(S16LE);
+        FMTCASE(S16BE);
+        FMTCASE(S32LE);
+        FMTCASE(S32BE);
+        FMTCASE(F32LE);
+        FMTCASE(F32BE);
         #undef FMTCASE
         #undef FMTCASE
     }
     }
     return "?";
     return "?";

+ 39 - 23
test/testautomation_audio.c

@@ -176,13 +176,13 @@ static int audio_initOpenCloseQuitAudio(void *arg)
             case 0:
             case 0:
                 /* Set standard desired spec */
                 /* Set standard desired spec */
                 desired.freq = 22050;
                 desired.freq = 22050;
-                desired.format = SDL_AUDIO_S16SYS;
+                desired.format = SDL_AUDIO_S16;
                 desired.channels = 2;
                 desired.channels = 2;
 
 
             case 1:
             case 1:
                 /* Set custom desired spec */
                 /* Set custom desired spec */
                 desired.freq = 48000;
                 desired.freq = 48000;
-                desired.format = SDL_AUDIO_F32SYS;
+                desired.format = SDL_AUDIO_F32;
                 desired.channels = 2;
                 desired.channels = 2;
                 break;
                 break;
             }
             }
@@ -261,14 +261,14 @@ static int audio_pauseUnpauseAudio(void *arg)
             case 0:
             case 0:
                 /* Set standard desired spec */
                 /* Set standard desired spec */
                 desired.freq = 22050;
                 desired.freq = 22050;
-                desired.format = SDL_AUDIO_S16SYS;
+                desired.format = SDL_AUDIO_S16;
                 desired.channels = 2;
                 desired.channels = 2;
                 break;
                 break;
 
 
             case 1:
             case 1:
                 /* Set custom desired spec */
                 /* Set custom desired spec */
                 desired.freq = 48000;
                 desired.freq = 48000;
-                desired.format = SDL_AUDIO_F32SYS;
+                desired.format = SDL_AUDIO_F32;
                 desired.channels = 2;
                 desired.channels = 2;
                 break;
                 break;
             }
             }
@@ -441,18 +441,34 @@ static int audio_printCurrentAudioDriver(void *arg)
 }
 }
 
 
 /* Definition of all formats, channels, and frequencies used to test audio conversions */
 /* Definition of all formats, channels, and frequencies used to test audio conversions */
-static SDL_AudioFormat g_audioFormats[] = { SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16LSB, SDL_AUDIO_S16MSB, SDL_AUDIO_S16SYS, SDL_AUDIO_S16,
-                                    SDL_AUDIO_S32LSB, SDL_AUDIO_S32MSB, SDL_AUDIO_S32SYS, SDL_AUDIO_S32,
-                                    SDL_AUDIO_F32LSB, SDL_AUDIO_F32MSB, SDL_AUDIO_F32SYS, SDL_AUDIO_F32 };
-static const char *g_audioFormatsVerbose[] = { "SDL_AUDIO_S8", "SDL_AUDIO_U8", "SDL_AUDIO_S16LSB", "SDL_AUDIO_S16MSB", "SDL_AUDIO_S16SYS", "SDL_AUDIO_S16",
-                                       "SDL_AUDIO_S32LSB", "SDL_AUDIO_S32MSB", "SDL_AUDIO_S32SYS", "SDL_AUDIO_S32",
-                                       "SDL_AUDIO_F32LSB", "SDL_AUDIO_F32MSB", "SDL_AUDIO_F32SYS", "SDL_AUDIO_F32" };
+static SDL_AudioFormat g_audioFormats[] = {
+    SDL_AUDIO_S8, SDL_AUDIO_U8,
+    SDL_AUDIO_S16LE, SDL_AUDIO_S16BE, SDL_AUDIO_S16,
+    SDL_AUDIO_S32LE, SDL_AUDIO_S32BE, SDL_AUDIO_S32,
+    SDL_AUDIO_F32LE, SDL_AUDIO_F32BE, SDL_AUDIO_F32
+};
+static const char *g_audioFormatsVerbose[] = {
+    "SDL_AUDIO_S8", "SDL_AUDIO_U8",
+    "SDL_AUDIO_S16LE", "SDL_AUDIO_S16BE", "SDL_AUDIO_S16",
+    "SDL_AUDIO_S32LE", "SDL_AUDIO_S32BE", "SDL_AUDIO_S32",
+    "SDL_AUDIO_F32LE", "SDL_AUDIO_F32BE", "SDL_AUDIO_F32"
+};
 static const int g_numAudioFormats = SDL_arraysize(g_audioFormats);
 static const int g_numAudioFormats = SDL_arraysize(g_audioFormats);
 static Uint8 g_audioChannels[] = { 1, 2, 4, 6 };
 static Uint8 g_audioChannels[] = { 1, 2, 4, 6 };
 static const int g_numAudioChannels = SDL_arraysize(g_audioChannels);
 static const int g_numAudioChannels = SDL_arraysize(g_audioChannels);
 static int g_audioFrequencies[] = { 11025, 22050, 44100, 48000 };
 static int g_audioFrequencies[] = { 11025, 22050, 44100, 48000 };
 static const int g_numAudioFrequencies = SDL_arraysize(g_audioFrequencies);
 static const int g_numAudioFrequencies = SDL_arraysize(g_audioFrequencies);
 
 
+/* Verify the audio formats are laid out as expected */
+SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_U8_FORMAT, SDL_AUDIO_U8 == SDL_AUDIO_BITSIZE(8));
+SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S8_FORMAT, SDL_AUDIO_S8 == (SDL_AUDIO_BITSIZE(8) | SDL_AUDIO_MASK_SIGNED));
+SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S16LE_FORMAT, SDL_AUDIO_S16LE == (SDL_AUDIO_BITSIZE(16) | SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_LIL_ENDIAN));
+SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S16BE_FORMAT, SDL_AUDIO_S16BE == (SDL_AUDIO_BITSIZE(16) | SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_BIG_ENDIAN));
+SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S32LE_FORMAT, SDL_AUDIO_S32LE == (SDL_AUDIO_BITSIZE(32) | SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_LIL_ENDIAN));
+SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S32BE_FORMAT, SDL_AUDIO_S32BE == (SDL_AUDIO_BITSIZE(32) | SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_BIG_ENDIAN));
+SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_F32LE_FORMAT, SDL_AUDIO_F32LE == (SDL_AUDIO_BITSIZE(32) | SDL_AUDIO_MASK_FLOAT | SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_LIL_ENDIAN));
+SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_F32BE_FORMAT, SDL_AUDIO_F32BE == (SDL_AUDIO_BITSIZE(32) | SDL_AUDIO_MASK_FLOAT | SDL_AUDIO_MASK_SIGNED | SDL_AUDIO_MASK_BIG_ENDIAN));
+
 /**
 /**
  * \brief Builds various audio conversion structures
  * \brief Builds various audio conversion structures
  *
  *
@@ -466,7 +482,7 @@ static int audio_buildAudioStream(void *arg)
     int i, ii, j, jj, k, kk;
     int i, ii, j, jj, k, kk;
 
 
     /* No conversion needed */
     /* No conversion needed */
-    spec1.format = SDL_AUDIO_S16LSB;
+    spec1.format = SDL_AUDIO_S16LE;
     spec1.channels = 2;
     spec1.channels = 2;
     spec1.freq = 22050;
     spec1.freq = 22050;
     stream = SDL_CreateAudioStream(&spec1, &spec1);
     stream = SDL_CreateAudioStream(&spec1, &spec1);
@@ -478,7 +494,7 @@ static int audio_buildAudioStream(void *arg)
     spec1.format = SDL_AUDIO_S8;
     spec1.format = SDL_AUDIO_S8;
     spec1.channels = 1;
     spec1.channels = 1;
     spec1.freq = 22050;
     spec1.freq = 22050;
-    spec2.format = SDL_AUDIO_S16LSB;
+    spec2.format = SDL_AUDIO_S16LE;
     spec2.channels = 2;
     spec2.channels = 2;
     spec2.freq = 44100;
     spec2.freq = 44100;
     stream = SDL_CreateAudioStream(&spec1, &spec2);
     stream = SDL_CreateAudioStream(&spec1, &spec2);
@@ -533,7 +549,7 @@ static int audio_buildAudioStreamNegative(void *arg)
     spec1.format = SDL_AUDIO_S8;
     spec1.format = SDL_AUDIO_S8;
     spec1.channels = 1;
     spec1.channels = 1;
     spec1.freq = 22050;
     spec1.freq = 22050;
-    spec2.format = SDL_AUDIO_S16LSB;
+    spec2.format = SDL_AUDIO_S16LE;
     spec2.channels = 2;
     spec2.channels = 2;
     spec2.freq = 44100;
     spec2.freq = 44100;
 
 
@@ -546,7 +562,7 @@ static int audio_buildAudioStreamNegative(void *arg)
         spec1.format = SDL_AUDIO_S8;
         spec1.format = SDL_AUDIO_S8;
         spec1.channels = 1;
         spec1.channels = 1;
         spec1.freq = 22050;
         spec1.freq = 22050;
-        spec2.format = SDL_AUDIO_S16LSB;
+        spec2.format = SDL_AUDIO_S16LE;
         spec2.channels = 2;
         spec2.channels = 2;
         spec2.freq = 44100;
         spec2.freq = 44100;
 
 
@@ -842,14 +858,14 @@ static int audio_resampleLoss(void *arg)
     SDLTest_AssertPass("Test resampling of %i s %i Hz %f phase sine wave from sampling rate of %i Hz to %i Hz",
     SDLTest_AssertPass("Test resampling of %i s %i Hz %f phase sine wave from sampling rate of %i Hz to %i Hz",
                        spec->time, spec->freq, spec->phase, spec->rate_in, spec->rate_out);
                        spec->time, spec->freq, spec->phase, spec->rate_in, spec->rate_out);
 
 
-    tmpspec1.format = SDL_AUDIO_F32SYS;
+    tmpspec1.format = SDL_AUDIO_F32;
     tmpspec1.channels = num_channels;
     tmpspec1.channels = num_channels;
     tmpspec1.freq = spec->rate_in;
     tmpspec1.freq = spec->rate_in;
-    tmpspec2.format = SDL_AUDIO_F32SYS;
+    tmpspec2.format = SDL_AUDIO_F32;
     tmpspec2.channels = num_channels;
     tmpspec2.channels = num_channels;
     tmpspec2.freq = spec->rate_out;
     tmpspec2.freq = spec->rate_out;
     stream = SDL_CreateAudioStream(&tmpspec1, &tmpspec2);
     stream = SDL_CreateAudioStream(&tmpspec1, &tmpspec2);
-    SDLTest_AssertPass("Call to SDL_CreateAudioStream(SDL_AUDIO_F32SYS, 1, %i, SDL_AUDIO_F32SYS, 1, %i)", spec->rate_in, spec->rate_out);
+    SDLTest_AssertPass("Call to SDL_CreateAudioStream(SDL_AUDIO_F32, 1, %i, SDL_AUDIO_F32, 1, %i)", spec->rate_in, spec->rate_out);
     SDLTest_AssertCheck(stream != NULL, "Expected SDL_CreateAudioStream to succeed.");
     SDLTest_AssertCheck(stream != NULL, "Expected SDL_CreateAudioStream to succeed.");
     if (stream == NULL) {
     if (stream == NULL) {
       return TEST_ABORTED;
       return TEST_ABORTED;
@@ -929,7 +945,7 @@ static int audio_resampleLoss(void *arg)
                         signal_to_noise, spec->signal_to_noise);
                         signal_to_noise, spec->signal_to_noise);
     SDLTest_AssertCheck(max_error <= spec->max_error, "Maximum conversion error %f should be no more than %f.",
     SDLTest_AssertCheck(max_error <= spec->max_error, "Maximum conversion error %f should be no more than %f.",
                         max_error, spec->max_error);
                         max_error, spec->max_error);
-       
+
     if (++num_channels > max_channels) {
     if (++num_channels > max_channels) {
         num_channels = min_channels;
         num_channels = min_channels;
         ++spec_idx;
         ++spec_idx;
@@ -946,7 +962,7 @@ static int audio_resampleLoss(void *arg)
  */
  */
 static int audio_convertAccuracy(void *arg)
 static int audio_convertAccuracy(void *arg)
 {
 {
-    static SDL_AudioFormat formats[] = { SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16SYS, SDL_AUDIO_S32SYS };
+    static SDL_AudioFormat formats[] = { SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16, SDL_AUDIO_S32 };
     static const char* format_names[] = { "S8", "U8", "S16", "S32" };
     static const char* format_names[] = { "S8", "U8", "S16", "S32" };
 
 
     int src_num = 65537 + 2048 + 48 + 256 + 100000;
     int src_num = 65537 + 2048 + 48 + 256 + 100000;
@@ -1020,7 +1036,7 @@ static int audio_convertAccuracy(void *arg)
         float target_max_delta = (bits > 23) ? 0.0f : (1.0f / (float)(1 << bits));
         float target_max_delta = (bits > 23) ? 0.0f : (1.0f / (float)(1 << bits));
         float target_min_delta = -target_max_delta;
         float target_min_delta = -target_max_delta;
 
 
-        src_spec.format = SDL_AUDIO_F32SYS;
+        src_spec.format = SDL_AUDIO_F32;
         src_spec.channels = 1;
         src_spec.channels = 1;
         src_spec.freq = 44100;
         src_spec.freq = 44100;
 
 
@@ -1099,15 +1115,15 @@ static int audio_formatChange(void *arg)
     double target_signal_to_noise = 75.0;
     double target_signal_to_noise = 75.0;
     int sine_freq = 500;
     int sine_freq = 500;
 
 
-    spec1.format = SDL_AUDIO_F32SYS;
+    spec1.format = SDL_AUDIO_F32;
     spec1.channels = 1;
     spec1.channels = 1;
     spec1.freq = 20000;
     spec1.freq = 20000;
 
 
-    spec2.format = SDL_AUDIO_F32SYS;
+    spec2.format = SDL_AUDIO_F32;
     spec2.channels = 1;
     spec2.channels = 1;
     spec2.freq = 40000;
     spec2.freq = 40000;
 
 
-    spec3.format = SDL_AUDIO_F32SYS;
+    spec3.format = SDL_AUDIO_F32;
     spec3.channels = 1;
     spec3.channels = 1;
     spec3.freq = 80000;
     spec3.freq = 80000;
 
 

+ 1 - 1
test/testsurround.c

@@ -205,7 +205,7 @@ int main(int argc, char *argv[])
         SDL_Log("  (%d channels)\n", spec.channels);
         SDL_Log("  (%d channels)\n", spec.channels);
 
 
         spec.freq = SAMPLE_RATE_HZ;
         spec.freq = SAMPLE_RATE_HZ;
-        spec.format = SDL_AUDIO_S16SYS;
+        spec.format = SDL_AUDIO_S16;
 
 
         /* These are used by the fill_buffer callback */
         /* These are used by the fill_buffer callback */
         total_channels = spec.channels;
         total_channels = spec.channels;