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Use Uint64 instead for tick_numerators in USE_128BIT_MATH

(cherry picked from commit 230814e85e9c69beeb876259b4a2bdc5ed377f9a)
rabbit-ecl 20 hours ago
parent
commit
2fad85fa26
1 changed files with 4 additions and 4 deletions
  1. 4 4
      src/timer/SDL_timer.c

+ 4 - 4
src/timer/SDL_timer.c

@@ -541,8 +541,8 @@ typedef unsigned __int128 Uint128;
 
 static Uint64 tick_start;
 #ifdef USE_128BIT_MATH
-static Uint128 tick_numerator_ns;
-static Uint128 tick_numerator_ms;
+static Uint64 tick_numerator_ns;
+static Uint64 tick_numerator_ms;
 #else
 static Uint32 tick_numerator_ns;
 static Uint32 tick_denominator_ns;
@@ -609,8 +609,8 @@ void SDL_InitTicks(void)
     SDL_assert(tick_freq > 0 && tick_freq <= (Uint64)SDL_MAX_UINT32);
 
 #ifdef USE_128BIT_MATH
-    tick_numerator_ns = ((Uint128)SDL_NS_PER_SECOND << 32) / tick_freq;
-    tick_numerator_ms = ((Uint128)SDL_MS_PER_SECOND << 32) / tick_freq;
+    tick_numerator_ns = ((Uint64)SDL_NS_PER_SECOND << 32) / tick_freq;
+    tick_numerator_ms = ((Uint64)SDL_MS_PER_SECOND << 32) / tick_freq;
 #else
     gcd = SDL_CalculateGCD(SDL_NS_PER_SECOND, (Uint32)tick_freq);
     tick_numerator_ns = (SDL_NS_PER_SECOND / gcd);