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@@ -1355,7 +1355,14 @@ void SDL_SetEventEnabled(Uint32 type, SDL_bool enabled)
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if (enabled != current_state) {
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if (enabled) {
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+#ifdef _MSC_VER /* Visual Studio analyzer can't tell that SDL_disabled_events[hi] isn't NULL if enabled is true */
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+#pragma warning(push)
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+#pragma warning(disable : 6011)
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+#endif
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SDL_disabled_events[hi]->bits[lo / 32] &= ~(1 << (lo & 31));
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+#ifdef _MSC_VER
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+#pragma warning(pop)
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+#endif
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/* Gamepad events depend on joystick events */
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switch (type) {
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