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@@ -157,6 +157,9 @@ static SDL_bool ReadPixel(int x, int y, SDL_Color *c)
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surface = SDL_RenderReadPixels(renderer, &r);
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surface = SDL_RenderReadPixels(renderer, &r);
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if (SDL_ReadSurfacePixel(surface, 0, 0, &c->r, &c->g, &c->b, &c->a)) {
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if (SDL_ReadSurfacePixel(surface, 0, 0, &c->r, &c->g, &c->b, &c->a)) {
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