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timer: Use the emscripten-specific code on Emscripten, even with threading.

Fixes #14640.
Ryan C. Gordon 1 month ago
parent
commit
4d8f84f161
1 changed files with 3 additions and 3 deletions
  1. 3 3
      src/timer/SDL_timer.c

+ 3 - 3
src/timer/SDL_timer.c

@@ -25,7 +25,7 @@
 
 // #define DEBUG_TIMERS
 
-#if !defined(SDL_PLATFORM_EMSCRIPTEN) || !defined(SDL_THREADS_DISABLED)
+#if !defined(SDL_PLATFORM_EMSCRIPTEN)
 
 typedef struct SDL_Timer
 {
@@ -407,7 +407,7 @@ bool SDL_RemoveTimer(SDL_TimerID id)
     }
 }
 
-#else
+#else   // Emscripten-specific implementation.
 
 #include <emscripten/emscripten.h>
 #include <emscripten/eventloop.h>
@@ -533,7 +533,7 @@ bool SDL_RemoveTimer(SDL_TimerID id)
     }
 }
 
-#endif // !SDL_PLATFORM_EMSCRIPTEN || !SDL_THREADS_DISABLED
+#endif // !SDL_PLATFORM_EMSCRIPTEN
 
 static Uint64 tick_start;
 static Uint32 tick_numerator_ns;