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blit: Check MSVC's `_M_ARM64` define in addition to `__aarch64__`.

Reference Issue #14519.
Ryan C. Gordon 3 周之前
父节点
当前提交
4e79d2ad64
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      src/video/SDL_blit_A.c

+ 2 - 2
src/video/SDL_blit_A.c

@@ -1299,7 +1299,7 @@ static void SDL_TARGETING("avx2") Blit8888to8888PixelAlphaSwizzleAVX2(SDL_BlitIn
 
 #endif
 
-#if defined(SDL_NEON_INTRINSICS) && (__ARM_ARCH >= 8) && defined(__aarch64__)
+#if defined(SDL_NEON_INTRINSICS) && (__ARM_ARCH >= 8) && (defined(__aarch64__) || defined(_M_ARM64))
 
 static void Blit8888to8888PixelAlphaSwizzleNEON(SDL_BlitInfo *info)
 {
@@ -1504,7 +1504,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface)
                     return Blit8888to8888PixelAlphaSwizzleLSX;
                 }
 #endif
-#if defined(SDL_NEON_INTRINSICS) && (__ARM_ARCH >= 8) && defined(__aarch64__)
+#if defined(SDL_NEON_INTRINSICS) && (__ARM_ARCH >= 8) && (defined(__aarch64__) || defined(_M_ARM64))
                 // To prevent "unused function" compiler warnings/errors
                 (void)Blit8888to8888PixelAlpha;
                 (void)Blit8888to8888PixelAlphaSwizzle;