瀏覽代碼

Fix viewport being upside down in OpenGL renderer.

Fixes Bugzilla #2207.
Ryan C. Gordon 11 年之前
父節點
當前提交
4f39f0115b
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/render/opengl/SDL_render_gl.c

+ 1 - 1
src/render/opengl/SDL_render_gl.c

@@ -925,7 +925,7 @@ GL_UpdateViewport(SDL_Renderer * renderer)
     data->glMatrixMode(GL_PROJECTION);
     data->glLoadIdentity();
     if (renderer->viewport.w && renderer->viewport.h) {
-        if (renderer->target) {
+        if (!renderer->target) {
             data->glOrtho((GLdouble) 0,
                           (GLdouble) renderer->viewport.w,
                           (GLdouble) 0,