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Added optional error checking for OpenGL ES 2.0 in the same style as the OpenGL renderer.
You can enable it like this: SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);
Sam Lantinga
12 years ago
parent
e5ef978e13
commit
509898460c
1 changed files
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305 additions
and
223 deletions
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305
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src/render/opengles2/SDL_render_gles2.c
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- 223
src/render/opengles2/SDL_render_gles2.c
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