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Map the buttons in ABXY order

Sam Lantinga 2 年之前
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53882a2ed2
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      test/testcontroller.c

+ 1 - 1
test/testcontroller.c

@@ -104,8 +104,8 @@ static int s_arrBindingOrder[] = {
     /* Standard sequence */
     /* Standard sequence */
     SDL_GAMEPAD_BUTTON_A,
     SDL_GAMEPAD_BUTTON_A,
     SDL_GAMEPAD_BUTTON_B,
     SDL_GAMEPAD_BUTTON_B,
-    SDL_GAMEPAD_BUTTON_Y,
     SDL_GAMEPAD_BUTTON_X,
     SDL_GAMEPAD_BUTTON_X,
+    SDL_GAMEPAD_BUTTON_Y,
     SDL_GAMEPAD_ELEMENT_AXIS_LEFTX_NEGATIVE,
     SDL_GAMEPAD_ELEMENT_AXIS_LEFTX_NEGATIVE,
     SDL_GAMEPAD_ELEMENT_AXIS_LEFTX_POSITIVE,
     SDL_GAMEPAD_ELEMENT_AXIS_LEFTX_POSITIVE,
     SDL_GAMEPAD_ELEMENT_AXIS_LEFTY_NEGATIVE,
     SDL_GAMEPAD_ELEMENT_AXIS_LEFTY_NEGATIVE,