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@@ -565,7 +565,7 @@ void SDL_SendPenButton(Uint64 timestamp, SDL_PenID instance_id, SDL_Window *wind
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event.pbutton.down = down;
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SDL_PushEvent(&event);
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- if (window && !pen_touching || (pen_touching == instance_id)) {
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+ if (window && (!pen_touching || (pen_touching == instance_id))) {
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SDL_Mouse *mouse = SDL_GetMouse();
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if (mouse && mouse->pen_mouse_events) {
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SDL_SendMouseButton(timestamp, window, SDL_PEN_MOUSEID, button + 1, down);
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