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testpalette: use SDL_SCALEMODE_NEAREST for single pixel copies

Sam Lantinga 2 天之前
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57cd131b7a
共有 1 个文件被更改,包括 4 次插入0 次删除
  1. 4 0
      test/testpalette.c

+ 4 - 0
test/testpalette.c

@@ -327,21 +327,25 @@ static bool CreateTextures()
     if (!black_texture1) {
         return false;
     }
+    SDL_SetTextureScaleMode(black_texture1, SDL_SCALEMODE_NEAREST);
 
     black_texture2 = CreateTexture(data, SDL_arraysize(data));
     if (!black_texture2) {
         return false;
     }
+    SDL_SetTextureScaleMode(black_texture2, SDL_SCALEMODE_NEAREST);
 
     white_texture1 = CreateTexture(data, SDL_arraysize(data));
     if (!white_texture1) {
         return false;
     }
+    SDL_SetTextureScaleMode(white_texture1, SDL_SCALEMODE_NEAREST);
 
     white_texture2 = CreateTexture(data, SDL_arraysize(data));
     if (!white_texture2) {
         return false;
     }
+    SDL_SetTextureScaleMode(white_texture2, SDL_SCALEMODE_NEAREST);
 
     return true;
 }