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Fixed typo in README for iOS.

Philipp Wiesemann 9 years ago
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5ba1fd9bb1
1 changed files with 1 additions and 1 deletions
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      docs/README-ios.md

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docs/README-ios.md

@@ -64,7 +64,7 @@ Notes -- Retina / High-DPI and window sizes
 
 
 Window and display mode sizes in SDL are in "screen coordinates" (or "points",
 Window and display mode sizes in SDL are in "screen coordinates" (or "points",
 in Apple's terminology) rather than in pixels. On iOS this means that a window
 in Apple's terminology) rather than in pixels. On iOS this means that a window
-created on an iPhone 6 will have a size in screen cooordinates of 375 x 667,
+created on an iPhone 6 will have a size in screen coordinates of 375 x 667,
 rather than a size in pixels of 750 x 1334. All iOS apps are expected to
 rather than a size in pixels of 750 x 1334. All iOS apps are expected to
 size their content based on screen coordinates / points rather than pixels,
 size their content based on screen coordinates / points rather than pixels,
 as this allows different iOS devices to have different pixel densities
 as this allows different iOS devices to have different pixel densities