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SEWN Button Convention

Mitch Cairns 1 tháng trước cách đây
mục cha
commit
62b9ac3a09
1 tập tin đã thay đổi với 3 bổ sung3 xóa
  1. 3 3
      src/joystick/SDL_gamepad.c

+ 3 - 3
src/joystick/SDL_gamepad.c

@@ -823,7 +823,7 @@ static GamepadMapping_t *SDL_CreateMappingForHIDAPIGamepad(SDL_GUID guid)
             switch (sub_type) {
             default:
                 // ProGCC Primary Mapping
-                SDL_strlcat(mapping_string, "b:b0,a:b1,y:b2,x:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b4,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a2,righty:a3,start:b10,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", sizeof(mapping_string));
+                SDL_strlcat(mapping_string, "a:b0,b:b1,x:b2,y:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b4,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a2,righty:a3,start:b10,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", sizeof(mapping_string));
                 break;
             }
             break;
@@ -831,7 +831,7 @@ static GamepadMapping_t *SDL_CreateMappingForHIDAPIGamepad(SDL_GUID guid)
             switch (sub_type) {
             default:
                 // GC Ultimate Primary Map
-                SDL_strlcat(mapping_string, "b:b0,a:b1,y:b2,x:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b4,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b13,misc2:b14,rightshoulder:b7,rightstick:b5,righttrigger:a5,rightx:a2,righty:a3,start:b10,misc3:b8,misc4:b9,hint:!SDL_GAMECONTROLLER_USE_GAMECUBE_LABELS:=1,", sizeof(mapping_string));
+                SDL_strlcat(mapping_string, "a:b0,b:b1,x:b2,y:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b4,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b13,misc2:b14,rightshoulder:b7,rightstick:b5,righttrigger:a5,rightx:a2,righty:a3,start:b10,misc3:b8,misc4:b9,hint:!SDL_GAMECONTROLLER_USE_GAMECUBE_LABELS:=1,", sizeof(mapping_string));
                 break;
             } 
             break;
@@ -839,7 +839,7 @@ static GamepadMapping_t *SDL_CreateMappingForHIDAPIGamepad(SDL_GUID guid)
             switch (sub_type) {
             default:
                 // Default Fully Exposed Mapping (Development Purposes)
-                SDL_strlcat(mapping_string, "leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,b:b0,a:b1,y:b2,x:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b4,rightstick:b5,leftshoulder:b6,rightshoulder:b7,paddle1:b10,paddle2:b11,start:b12,back:b13,guide:b14,misc1:b15,paddle3:b16,paddle4:b17,touchpad:b18,misc2:b19,misc3:b20,misc4:b21,misc5:b22,misc6:b23", sizeof(mapping_string));
+                SDL_strlcat(mapping_string, "leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,a:b0,b:b1,x:b2,y:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b4,rightstick:b5,leftshoulder:b6,rightshoulder:b7,paddle1:b10,paddle2:b11,start:b12,back:b13,guide:b14,misc1:b15,paddle3:b16,paddle4:b17,touchpad:b18,misc2:b19,misc3:b20,misc4:b21,misc5:b22,misc6:b23", sizeof(mapping_string));
                 break;
             }
             break;