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@@ -1008,6 +1008,8 @@ extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window,
* \param h the height of the window in pixels, in screen coordinates, must be
* > 0.
*
+ * \threadsafety This function should only be called on the main thread.
+ *
* \since This function is available since SDL 2.0.0.
* \sa SDL_GetWindowSize