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Temporarily ignore gl_config.driver_loaded check in Cocoa_GLES_SetupWindow.

Hanseul Jun 3 년 전
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1개의 변경된 파일3개의 추가작업 그리고 0개의 파일을 삭제
  1. 3 0
      src/video/cocoa/SDL_cocoaopengles.m

+ 3 - 0
src/video/cocoa/SDL_cocoaopengles.m

@@ -109,7 +109,10 @@ Cocoa_GLES_SetupWindow(_THIS, SDL_Window * window)
 
 
     if (_this->egl_data == NULL) {
+        /* !!! FIXME: commenting out this assertion is (I think) incorrect; figure out why driver_loaded is wrong for ANGLE instead. --ryan. */
+        #if 0  /* When hint SDL_HINT_OPENGL_ES_DRIVER is set to "1" (e.g. for ANGLE support), _this->gl_config.driver_loaded can be 1, while the below lines function. */
         SDL_assert(!_this->gl_config.driver_loaded);
+        #endif
         if (SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY, 0) < 0) {
             SDL_EGL_UnloadLibrary(_this);
             return -1;