Arkadiusz Lach 7 月之前
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67127afe3f
共有 1 個文件被更改,包括 2 次插入0 次删除
  1. 2 0
      src/render/SDL_render.c

+ 2 - 0
src/render/SDL_render.c

@@ -4603,6 +4603,7 @@ bool SDL_RenderTexture9GridTiled(SDL_Renderer *renderer, SDL_Texture *texture, c
 
     // Lower-right corner
     curr_src.y = srcrect->y + srcrect->h - bottom_height;
+    curr_src.h = bottom_height;
     curr_dst.y = dstrect->y + dstrect->h - dst_bottom_height;
     curr_dst.h = dst_bottom_height;
     if (!SDL_RenderTexture(renderer, texture, &curr_src, &curr_dst)) {
@@ -4651,6 +4652,7 @@ bool SDL_RenderTexture9GridTiled(SDL_Renderer *renderer, SDL_Texture *texture, c
 
     // Bottom
     curr_src.y = srcrect->y + srcrect->h - bottom_height;
+    curr_src.h = bottom_height;
     curr_dst.y = dstrect->y + dstrect->h - dst_bottom_height;
     curr_dst.h = dst_bottom_height;
     if (!SDL_RenderTextureTiled(renderer, texture, &curr_src, tileScale, &curr_dst)) {