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Fixed memory leak in game controller test program.

Philipp Wiesemann 9 years ago
parent
commit
6a9a8b682c
1 changed files with 2 additions and 0 deletions
  1. 2 0
      test/testgamecontroller.c

+ 2 - 0
test/testgamecontroller.c

@@ -181,6 +181,8 @@ WatchGameController(SDL_GameController * gamecontroller)
     window = SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED,
     window = SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED,
                               SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
                               SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
                               SCREEN_HEIGHT, 0);
                               SCREEN_HEIGHT, 0);
+    SDL_free(title);
+    title = NULL;
     if (window == NULL) {
     if (window == NULL) {
         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
         SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
         return SDL_FALSE;
         return SDL_FALSE;