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@@ -577,6 +577,15 @@ extern SDL_DECLSPEC SDL_AudioDeviceID * SDLCALL SDL_GetAudioRecordingDevices(int
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/**
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/**
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* Get the human-readable name of a specific audio device.
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* Get the human-readable name of a specific audio device.
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*
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*
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+ * **WARNING**: this function will work with SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK
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+ * and SDL_AUDIO_DEVICE_DEFAULT_RECORDING, returning the current default
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+ * physical devices' names. However, as the default device may change at any
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+ * time, it is likely better to show a generic name to the user, like "System
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+ * default audio device" or perhaps "default [currently %s]". Do not store
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+ * this name to disk to reidentify the device in a later run of the program,
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+ * as the default might change in general, and the string will be the name
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+ * of a specific device and not the abstract system default.
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+ *
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* \param devid the instance ID of the device to query.
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* \param devid the instance ID of the device to query.
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* \returns the name of the audio device, or NULL on failure; call
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* \returns the name of the audio device, or NULL on failure; call
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* SDL_GetError() for more information.
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* SDL_GetError() for more information.
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