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wayland: Read `window` data only if `window` is valid

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Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/video/wayland/SDL_waylandevents.c

+ 1 - 1
src/video/wayland/SDL_waylandevents.c

@@ -590,11 +590,11 @@ pointer_handle_button_common(struct SDL_WaylandInput *input, uint32_t serial,
                              uint32_t time, uint32_t button, uint32_t state_w)
 {
     SDL_WindowData *window = input->pointer_focus;
-    SDL_VideoData *viddata = window->waylandData;
     enum wl_pointer_button_state state = state_w;
     uint32_t sdl_button;
 
     if (window) {
+        SDL_VideoData *viddata = window->waylandData;
         switch (button) {
             case BTN_LEFT:
                 sdl_button = SDL_BUTTON_LEFT;