ソースを参照

Updated documentation

Fixes https://github.com/libsdl-org/sdlwiki/issues/616
Sam Lantinga 1 年間 前
コミット
72bae5167e
1 ファイル変更1 行追加3 行削除
  1. 1 3
      include/SDL3/SDL_gpu.h

+ 1 - 3
include/SDL3/SDL_gpu.h

@@ -128,9 +128,7 @@
  * explaining this situation.
  * explaining this situation.
  *
  *
  * It is optimal for apps to pre-compile the shader formats they might use,
  * It is optimal for apps to pre-compile the shader formats they might use,
- * but for ease of use SDL provides a
- * [satellite single-header library](https://github.com/libsdl-org/SDL_gpu_shadercross
- * )
+ * but for ease of use SDL provides a separate project, [SDL_gpu_shadercross](https://github.com/libsdl-org/SDL_gpu_shadercross),
  * for performing runtime shader cross-compilation.
  * for performing runtime shader cross-compilation.
  *
  *
  * This is an extremely quick overview that leaves out several important
  * This is an extremely quick overview that leaves out several important