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@@ -314,6 +314,8 @@ typedef struct GIP_Quirks
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Uint32 extra_in_system[8];
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Uint32 extra_out_system[8];
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GIP_AttachmentType device_type;
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+ Uint8 extra_buttons;
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+ Uint8 extra_axes;
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} GIP_Quirks;
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static const GIP_Quirks quirks[] = {
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@@ -348,6 +350,12 @@ static const GIP_Quirks quirks[] = {
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.filtered_features = GIP_FEATURE_MOTOR_CONTROL,
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.device_type = GIP_TYPE_ARCADE_STICK },
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+ { USB_VENDOR_THRUSTMASTER, USB_PRODUCT_THRUSTMASTER_T_FLIGHT_HOTAS_ONE, 0,
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+ .filtered_features = GIP_FEATURE_MOTOR_CONTROL,
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+ .device_type = GIP_TYPE_FLIGHT_STICK,
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+ .extra_buttons = 5,
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+ .extra_axes = 3 },
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+
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{0},
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};
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@@ -451,6 +459,10 @@ typedef struct GIP_Attachment
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Uint8 share_button_idx;
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Uint8 paddle_idx;
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int paddle_offset;
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+
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+ Uint8 extra_button_idx;
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+ int extra_buttons;
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+ int extra_axes;
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} GIP_Attachment;
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typedef struct GIP_Device
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@@ -658,6 +670,9 @@ static void GIP_HandleQuirks(GIP_Attachment *attachment)
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attachment->metadata.device.in_system_messages[j] |= quirks[i].extra_in_system[j];
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attachment->metadata.device.out_system_messages[j] |= quirks[i].extra_out_system[j];
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}
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+
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+ attachment->extra_buttons = quirks[i].extra_buttons;
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+ attachment->extra_axes = quirks[i].extra_axes;
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break;
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}
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}
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@@ -1168,6 +1183,10 @@ static bool GIP_SendInitSequence(GIP_Attachment *attachment)
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GIP_SendVendorMessage(attachment, GIP_CMD_INITIAL_REPORTS_REQUEST, 0, (const Uint8 *)&request, sizeof(request));
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}
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+ if (GIP_SupportsVendorMessage(attachment, GIP_CMD_DEVICE_CAPABILITIES, false)) {
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+ GIP_SendVendorMessage(attachment, GIP_CMD_DEVICE_CAPABILITIES, 0, NULL, 0);
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+ }
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+
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if (!attachment->joystick) {
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return HIDAPI_JoystickConnected(attachment->device->device, &attachment->joystick);
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}
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@@ -1833,6 +1852,67 @@ static void GIP_HandleArcadeStickReport(
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}
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}
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+static void GIP_HandleFlightStickReport(
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+ GIP_Attachment *attachment,
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+ SDL_Joystick *joystick,
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+ Uint64 timestamp,
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+ const Uint8 *bytes,
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+ int num_bytes)
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+{
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+ Sint16 axis;
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+ int i;
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+
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+ if (num_bytes < 19) {
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+ return;
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+ }
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+
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+ if (attachment->last_input[2] != bytes[2]) {
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+ /* Fire 1 and 2 */
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+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((bytes[2] & 0x01) != 0));
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+ SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((bytes[2] & 0x02) != 0));
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+ }
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+ for (i = 0; i < attachment->extra_buttons;) {
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+ if (attachment->last_input[i / 8 + 3] != bytes[i / 8 + 3]) {
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+ for (; i < attachment->extra_buttons; i++) {
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+ SDL_SendJoystickButton(timestamp,
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+ joystick,
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+ (Uint8) (attachment->extra_button_idx + i),
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+ ((bytes[i / 8 + 3] & (1u << i)) != 0));
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+ }
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+ } else {
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+ i += 8;
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+ }
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+ }
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+
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+ /* Roll, pitch and yaw are signed. Throttle and any extra axes are unsigned. All values are full-range. */
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+ axis = bytes[11];
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+ axis |= bytes[12] << 8;
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+ SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
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+
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+ axis = bytes[13];
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+ axis |= bytes[14] << 8;
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+ SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
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+
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+ axis = bytes[15];
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+ axis |= bytes[16] << 8;
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+ SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
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+
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+ /* There are no more signed values, so skip RIGHTY */
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+
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+ axis = (bytes[18] << 8) - 0x8000;
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+ axis |= bytes[17];
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+ SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
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+
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+ for (i = 0; i < attachment->extra_axes; i++) {
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+ if (20 + i * 2 >= num_bytes) {
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+ return;
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+ }
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+ axis = (bytes[20 + i * 2] << 8) - 0x8000;
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+ axis |= bytes[19 + i * 2];
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+ SDL_SendJoystickAxis(timestamp, joystick, (Uint8) (SDL_GAMEPAD_AXIS_RIGHT_TRIGGER + i), axis);
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+ }
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+}
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+
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static bool GIP_HandleLLInputReport(
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GIP_Attachment *attachment,
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const GIP_Header *header,
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@@ -1875,6 +1955,9 @@ static bool GIP_HandleLLInputReport(
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case GIP_TYPE_ARCADE_STICK:
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GIP_HandleArcadeStickReport(attachment, joystick, timestamp, bytes, num_bytes);
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break;
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+ case GIP_TYPE_FLIGHT_STICK:
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+ GIP_HandleFlightStickReport(attachment, joystick, timestamp, bytes, num_bytes);
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+ break;
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}
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if ((attachment->features & GIP_FEATURE_ELITE_BUTTONS) &&
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@@ -2395,8 +2478,17 @@ static bool HIDAPI_DriverGIP_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystic
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attachment->share_button_idx = (Uint8) joystick->nbuttons;
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joystick->nbuttons++;
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}
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+ if (attachment->extra_buttons > 0) {
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+ attachment->extra_button_idx = (Uint8) joystick->nbuttons;
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+ joystick->nbuttons += attachment->extra_buttons;
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+ }
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joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
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+ if (attachment->attachment_type == GIP_TYPE_FLIGHT_STICK) {
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+ /* Flight sticks have at least 4 axes, but only 3 are signed values, so we leave RIGHTY unused */
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+ joystick->naxes += attachment->extra_axes - 1;
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+ }
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+
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joystick->nhats = 1;
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return true;
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