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Forgot a piece of README-nacl.txt

Gabriel Jacobo há 11 anos atrás
pai
commit
7467e30b83
1 ficheiros alterados com 21 adições e 3 exclusões
  1. 21 3
      README-nacl.txt

+ 21 - 3
README-nacl.txt

@@ -28,6 +28,10 @@ path can't be modified externally, so the linker won't find SDL's binaries unles
 you dump them into the SDK path, which is inconvenient).
 you dump them into the SDK path, which is inconvenient).
 Also provided in test/nacl is the required support file, such as index.html, 
 Also provided in test/nacl is the required support file, such as index.html, 
 manifest.json, etc.
 manifest.json, etc.
+SDL apps for NaCl run on a worker thread using the ppapi_simple infrastructure.
+This allows for blocking calls on all the relevant systems (OpenGL ES, filesystem),
+hiding the asynchronous nature of the browser behind the scenes...which is not the
+same as making it dissapear!
 
 
 
 
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@@ -59,10 +63,24 @@ RWOps and nacl_io
 SDL_RWops work transparently with nacl_io. Two functions are provided to control
 SDL_RWops work transparently with nacl_io. Two functions are provided to control
 mount points:
 mount points:
     
     
+    int SDL_NaClMount(const char* source, const char* target, 
+                      const char* filesystemtype, 
+                      unsigned long mountflags, const void *data);
+    int SDL_NaClUmount(const char *target);
     
     
-    For convenience, SDL will by default
-mount an httpfs tree at / before calling the app's main function. Such setting
-can be overriden by calling SDL_NaCl
+    For convenience, SDL will by default mount an httpfs tree at / before calling 
+the app's main function. Such setting can be overriden by calling:
+    
+    SDL_NaClUmount("/");
+
+And then mounting a different filesystem at /
+
+It's important to consider that the asynchronous nature of file operations on a
+browser is hidden from the application, effectively providing the developer with
+a set of blocking file operations just like you get in a regular desktop 
+environment, which eases the job of porting to Native Client, but also introduces 
+a set of challenges of its own, in particular when big file sizes and slow 
+connections are involved.
 
 
 For more information on how nacl_io and mount points work, see:
 For more information on how nacl_io and mount points work, see: