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Fix using wrong variable by mistake

Susko3 hai 6 días
pai
achega
765a2e9118
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/joystick/SDL_gamepad.c

+ 1 - 1
src/joystick/SDL_gamepad.c

@@ -2619,7 +2619,7 @@ static int SDL_PrivateAddGamepadMapping(const char *mappingString, SDL_GamepadMa
             } else {
             } else {
                 const char *hint_value = SDL_GetHint(hint);
                 const char *hint_value = SDL_GetHint(hint);
                 if (!hint_value) {
                 if (!hint_value) {
-                    hint_value = SDL_getenv_unsafe(hint_value);
+                    hint_value = SDL_getenv_unsafe(hint);
                 }
                 }
                 value = SDL_GetStringBoolean(hint_value, default_value);
                 value = SDL_GetStringBoolean(hint_value, default_value);
                 if (negate) {
                 if (negate) {