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include: make SDL_RenderPresent thread safety notes less verbose.

Reference Issue #7140.
Ryan C. Gordon %!s(int64=2) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 1 adicións e 4 borrados
  1. 1 4
      include/SDL3/SDL_render.h

+ 1 - 4
include/SDL3/SDL_render.h

@@ -1393,10 +1393,7 @@ extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer *renderer,
  *
  * \param renderer the rendering context
  *
- * \threadsafety You may only call this function on the main thread. If this
- *               happens to work on a background thread on any given platform
- *               or backend, it's purely by luck and you should not rely on it
- *               to work next time.
+ * \threadsafety You may only call this function on the main thread.
  *
  * \since This function is available since SDL 3.0.0.
  *