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Sync SDL3 wiki -> header

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7ec998819d
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      include/SDL3/SDL_gpu.h

+ 1 - 1
include/SDL3/SDL_gpu.h

@@ -2115,7 +2115,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ReleaseGPUTexture(
 /**
 /**
  * Frees the given sampler as soon as it is safe to do so.
  * Frees the given sampler as soon as it is safe to do so.
  *
  *
- * You must not reference the texture after calling this function.
+ * You must not reference the sampler after calling this function.
  *
  *
  * \param device a GPU context.
  * \param device a GPU context.
  * \param sampler a sampler to be destroyed.
  * \param sampler a sampler to be destroyed.