Procházet zdrojové kódy

Sync SDL3 wiki -> header

[ci skip]
SDL Wiki Bot před 9 měsíci
rodič
revize
839227b4b0
1 změnil soubory, kde provedl 4 přidání a 2 odebrání
  1. 4 2
      include/SDL3/SDL_gpu.h

+ 4 - 2
include/SDL3/SDL_gpu.h

@@ -2514,7 +2514,8 @@ extern SDL_DECLSPEC SDL_GPUTransferBuffer *SDLCALL SDL_CreateGPUTransferBuffer(
  * \param buffer a buffer to attach the name to.
  * \param buffer a buffer to attach the name to.
  * \param text a UTF-8 string constant to mark as the name of the buffer.
  * \param text a UTF-8 string constant to mark as the name of the buffer.
  *
  *
- * \threadsafety This function is not thread safe, you must synchronize calls to this function.
+ * \threadsafety This function is not thread safe, you must synchronize calls
+ *               to this function.
  *
  *
  * \since This function is available since SDL 3.1.3.
  * \since This function is available since SDL 3.1.3.
  */
  */
@@ -2532,7 +2533,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetGPUBufferName(
  * \param texture a texture to attach the name to.
  * \param texture a texture to attach the name to.
  * \param text a UTF-8 string constant to mark as the name of the texture.
  * \param text a UTF-8 string constant to mark as the name of the texture.
  *
  *
- * \threadsafety This function is not thread safe, you must synchronize calls to this function.
+ * \threadsafety This function is not thread safe, you must synchronize calls
+ *               to this function.
  *
  *
  * \since This function is available since SDL 3.1.3.
  * \since This function is available since SDL 3.1.3.
  */
  */