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coreaudio: Flush/stop the AudioQueue before disposing of it.

Otherwise, a CoreAudio thread lingers forever, and coreaudiod eats CPU
until the SDL process terminates.

Fixes #7689.
Ryan C. Gordon %!s(int64=2) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 2 adicións e 0 borrados
  1. 2 0
      src/audio/coreaudio/SDL_coreaudio.m

+ 2 - 0
src/audio/coreaudio/SDL_coreaudio.m

@@ -692,6 +692,8 @@ static void COREAUDIO_CloseDevice(_THIS)
 
     /* dispose of the audio queue before waiting on the thread, or it might stall for a long time! */
     if (this->hidden->audioQueue) {
+        AudioQueueFlush(this->hidden->audioQueue);
+        AudioQueueStop(this->hidden->audioQueue, 0);
         AudioQueueDispose(this->hidden->audioQueue, 0);
     }