@@ -343,7 +343,7 @@ SDLgfx_rotateSurface(SDL_Surface * src, double angle, int centerx, int centery,
SDL_Surface *rz_dst;
int is32bit;
int i;
- Uint8 r = 0,g = 0,b = 0;
+ Uint8 r = 0, g = 0, b = 0;
Uint32 colorkey = 0;
int colorKeyAvailable = 0;
double sangleinv, cangleinv;