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tests: Check the usable bounds for centered window positioning

SDL now centers windows according to the usable display bounds, so the window centering test requires an update for the new behavior.
Frank Praznik 1 year ago
parent
commit
888a45977d
1 changed files with 4 additions and 4 deletions
  1. 4 4
      test/testautomation_video.c

+ 4 - 4
test/testautomation_video.c

@@ -1680,15 +1680,15 @@ static int video_setWindowCenteredOnDisplay(void *arg)
     if (displays) {
     if (displays) {
 
 
         /* Get display bounds */
         /* Get display bounds */
-        result = SDL_GetDisplayBounds(displays[0 % displayNum], &display0);
-        SDLTest_AssertPass("SDL_GetDisplayBounds()");
+        result = SDL_GetDisplayUsableBounds(displays[0 % displayNum], &display0);
+        SDLTest_AssertPass("SDL_GetDisplayUsableBounds()");
         SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
         SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
         if (result != 0) {
         if (result != 0) {
             return TEST_ABORTED;
             return TEST_ABORTED;
         }
         }
 
 
-        result = SDL_GetDisplayBounds(displays[1 % displayNum], &display1);
-        SDLTest_AssertPass("SDL_GetDisplayBounds()");
+        result = SDL_GetDisplayUsableBounds(displays[1 % displayNum], &display1);
+        SDLTest_AssertPass("SDL_GetDisplayUsableBounds()");
         SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
         SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
         if (result != 0) {
         if (result != 0) {
             return TEST_ABORTED;
             return TEST_ABORTED;