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WinRT: renamed a mouse-related header file for naming-consistency's sake

David Ludwig 12 years ago
parent
commit
8fc04cc76e

+ 1 - 1
VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj

@@ -247,7 +247,7 @@
     <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
     <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
-    <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse.h" />
+    <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
   </ItemGroup>
   <ItemGroup>

+ 3 - 3
VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters

@@ -330,15 +330,15 @@
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h">
       <Filter>Source Files</Filter>
     </ClInclude>
     <ClInclude Include="..\..\src\core\winrt\SDL_winrtxaml_cpp.h">
       <Filter>Source Files</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
+      <Filter>Source Files</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="..\..\src\atomic\SDL_atomic.c">

+ 1 - 1
VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj

@@ -302,7 +302,7 @@
     <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
     <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
-    <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse.h" />
+    <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
   </ItemGroup>
   <ItemGroup>

+ 3 - 3
VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj.filters

@@ -596,9 +596,6 @@
     <ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\core\winrt\SDL_winrtapp.h">
       <Filter>Source Files</Filter>
     </ClInclude>
@@ -608,6 +605,9 @@
     <ClInclude Include="..\..\src\core\winrt\SDL_winrtxaml_cpp.h">
       <Filter>Source Files</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
+      <Filter>Source Files</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <Filter Include="Header Files">

+ 1 - 1
src/video/winrt/SDL_winrtmouse.cpp

@@ -44,7 +44,7 @@ extern "C" {
 
 #include "../../core/winrt/SDL_winrtapp.h"
 #include "SDL_winrtvideo_cpp.h"
-#include "SDL_winrtmouse.h"
+#include "SDL_winrtmouse_c.h"
 
 
 extern "C" SDL_bool WINRT_UsingRelativeMouseMode = SDL_FALSE;

+ 0 - 0
src/video/winrt/SDL_winrtmouse.h → src/video/winrt/SDL_winrtmouse_c.h


+ 1 - 1
src/video/winrt/SDL_winrtpointerinput.cpp

@@ -24,7 +24,7 @@
 
 /* SDL includes */
 #include "SDL_winrtevents_c.h"
-#include "SDL_winrtmouse.h"
+#include "SDL_winrtmouse_c.h"
 #include "SDL_winrtvideo_cpp.h"
 #include "SDL_assert.h"
 #include "SDL_system.h"

+ 1 - 1
src/video/winrt/SDL_winrtvideo.cpp

@@ -48,7 +48,7 @@ extern "C" {
 #include "../../core/winrt/SDL_winrtxaml_cpp.h"
 #include "SDL_winrtvideo_cpp.h"
 #include "SDL_winrtevents_c.h"
-#include "SDL_winrtmouse.h"
+#include "SDL_winrtmouse_c.h"
 #include "SDL_main.h"
 #include "SDL_system.h"