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x11: XI_Motion should mark the global mouse position as changed.

Otherwise we'll miss it when XWarpPointer() is used. x11vnc may do this to
manage mouse input in some circumstances, so it can be possible for _all_
mouse motion to go through this path, breaking SDL_GetGlobalMouseState().

Thanks to @chrismile for all the detective work to figure this out!

Fixes #8827.

(cherry picked from commit cc7fe8c255ca8f3b4f5407c0c70103b4c7ad8168)
Ryan C. Gordon 1 an în urmă
părinte
comite
949b4fc349
1 a modificat fișierele cu 2 adăugiri și 0 ștergeri
  1. 2 0
      src/video/x11/SDL_x11xinput2.c

+ 2 - 0
src/video/x11/SDL_x11xinput2.c

@@ -436,6 +436,8 @@ int X11_HandleXinput2Event(SDL_VideoDevice *_this, XGenericEventCookie *cookie)
         int pointer_emulated = (xev->flags & XIPointerEmulated);
 #endif /* SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
 
+        videodata->global_mouse_changed = SDL_TRUE;
+
         if (xev->deviceid != xev->sourceid) {
             /* Discard events from "Master" devices to avoid duplicates. */
             return 1;