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1 измењених фајлова са 2 додато и 2 уклоњено
  1. 2 2
      include/SDL3/SDL_render.h

+ 2 - 2
include/SDL3/SDL_render.h

@@ -603,8 +603,8 @@ extern DECLSPEC SDL_Texture *SDLCALL SDL_CreateTextureWithProperties(SDL_Rendere
  *   associated with the U plane of a YUV texture
  *   associated with the U plane of a YUV texture
  * - `SDL_PROPERTY_TEXTURE_OPENGLES2_TEXTURE_V_NUMBER`: the GLuint texture
  * - `SDL_PROPERTY_TEXTURE_OPENGLES2_TEXTURE_V_NUMBER`: the GLuint texture
  *   associated with the V plane of a YUV texture
  *   associated with the V plane of a YUV texture
- * - `SDL_PROPERTY_TEXTURE_OPENGLES2_TEXTURE_TARGET`: the GLenum for the texture
- *   target (`GL_TEXTURE_2D`, `GL_TEXTURE_EXTERNAL_OES`, etc)
+ * - `SDL_PROPERTY_TEXTURE_OPENGLES2_TEXTURE_TARGET`: the GLenum for the
+ *   texture target (`GL_TEXTURE_2D`, `GL_TEXTURE_EXTERNAL_OES`, etc)
  *
  *
  * \param texture the texture to query
  * \param texture the texture to query
  * \returns a valid property ID on success or 0 on failure; call
  * \returns a valid property ID on success or 0 on failure; call