Browse Source

audio: Removed internal SDL_audiomem.h and macros.

I think this was important for SDL 1.2 because some targets needed
special device memory for DMA buffers or locked memory buffers for use in
hardware interrupts or something, but since it just defines to SDL_malloc
and SDL_free now, I took it out for clarity's sake.
Ryan C. Gordon 9 years ago
parent
commit
979de761c9
40 changed files with 32 additions and 128 deletions
  1. 0 1
      VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj
  2. 0 3
      VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters
  3. 0 1
      VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj
  4. 0 3
      VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj.filters
  5. 0 1
      VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj
  6. 0 3
      VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters
  7. 0 1
      VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj
  8. 0 3
      VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj.filters
  9. 0 1
      VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj
  10. 0 3
      VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters
  11. 0 1
      VisualC/SDL/SDL.vcxproj
  12. 0 1
      VisualC/SDL/SDL.vcxproj.filters
  13. 0 4
      VisualC/SDL/SDL_VS2008.vcproj
  14. 0 2
      Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
  15. 0 8
      Xcode/SDL/SDL.xcodeproj/project.pbxproj
  16. 0 4
      premake/VisualC/VS2008/SDL2/SDL2.vcproj
  17. 0 1
      premake/VisualC/VS2010/SDL2/SDL2.vcxproj
  18. 0 3
      premake/VisualC/VS2010/SDL2/SDL2.vcxproj.filters
  19. 0 1
      premake/VisualC/VS2012/SDL2/SDL2.vcxproj
  20. 0 3
      premake/VisualC/VS2012/SDL2/SDL2.vcxproj.filters
  21. 0 2
      premake/Xcode-iOS/SDL2/SDL2.xcodeproj/project.pbxproj
  22. 0 2
      premake/Xcode/Xcode3/SDL2/SDL2.xcodeproj/project.pbxproj
  23. 0 2
      premake/Xcode/Xcode4/SDL2/SDL2.xcodeproj/project.pbxproj
  24. 6 8
      src/audio/SDL_audio.c
  25. 0 25
      src/audio/SDL_audiomem.h
  26. 2 3
      src/audio/alsa/SDL_alsa_audio.c
  27. 2 3
      src/audio/arts/SDL_artsaudio.c
  28. 2 3
      src/audio/bsd/SDL_bsdaudio.c
  29. 2 3
      src/audio/disk/SDL_diskaudio.c
  30. 2 3
      src/audio/dsp/SDL_dspaudio.c
  31. 2 3
      src/audio/esd/SDL_esdaudio.c
  32. 2 3
      src/audio/fusionsound/SDL_fsaudio.c
  33. 0 1
      src/audio/nacl/SDL_naclaudio.c
  34. 2 3
      src/audio/nas/SDL_nasaudio.c
  35. 2 3
      src/audio/paudio/SDL_paudio.c
  36. 0 1
      src/audio/psp/SDL_pspaudio.c
  37. 2 3
      src/audio/pulseaudio/SDL_pulseaudio.c
  38. 2 3
      src/audio/qsa/SDL_qsa_audio.c
  39. 2 3
      src/audio/sndio/SDL_sndioaudio.c
  40. 2 3
      src/audio/sun/SDL_sunaudio.c

+ 0 - 1
VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj

@@ -81,7 +81,6 @@
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />

+ 0 - 3
VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters

@@ -174,9 +174,6 @@
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
       <Filter>Source Files</Filter>
       <Filter>Source Files</Filter>
     </ClInclude>
     </ClInclude>
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h">
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h">
       <Filter>Source Files</Filter>
       <Filter>Source Files</Filter>
     </ClInclude>
     </ClInclude>

+ 0 - 1
VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj

@@ -208,7 +208,6 @@
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />

+ 0 - 3
VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj.filters

@@ -159,9 +159,6 @@
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
       <Filter>Source Files</Filter>
       <Filter>Source Files</Filter>
     </ClInclude>
     </ClInclude>
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h">
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h">
       <Filter>Source Files</Filter>
       <Filter>Source Files</Filter>
     </ClInclude>
     </ClInclude>

+ 0 - 1
VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj

@@ -73,7 +73,6 @@
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />

+ 0 - 3
VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters

@@ -174,9 +174,6 @@
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
       <Filter>Source Files</Filter>
       <Filter>Source Files</Filter>
     </ClInclude>
     </ClInclude>
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h">
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h">
       <Filter>Source Files</Filter>
       <Filter>Source Files</Filter>
     </ClInclude>
     </ClInclude>

+ 0 - 1
VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj

@@ -279,7 +279,6 @@
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />

+ 0 - 3
VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj.filters

@@ -417,9 +417,6 @@
     <ClInclude Include="..\..\include\SDL_clipboard.h">
     <ClInclude Include="..\..\include\SDL_clipboard.h">
       <Filter>Header Files</Filter>
       <Filter>Header Files</Filter>
     </ClInclude>
     </ClInclude>
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h">
     <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h">
       <Filter>Source Files</Filter>
       <Filter>Source Files</Filter>
     </ClInclude>
     </ClInclude>

+ 0 - 1
VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj

@@ -81,7 +81,6 @@
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />

+ 0 - 3
VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters

@@ -174,9 +174,6 @@
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
       <Filter>Source Files</Filter>
       <Filter>Source Files</Filter>
     </ClInclude>
     </ClInclude>
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h">
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h">
       <Filter>Source Files</Filter>
       <Filter>Source Files</Filter>
     </ClInclude>
     </ClInclude>

+ 0 - 1
VisualC/SDL/SDL.vcxproj

@@ -294,7 +294,6 @@
     <ClInclude Include="resource.h" />
     <ClInclude Include="resource.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />

+ 0 - 1
VisualC/SDL/SDL.vcxproj.filters

@@ -230,7 +230,6 @@
     <ClInclude Include="resource.h" />
     <ClInclude Include="resource.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />

+ 0 - 4
VisualC/SDL/SDL_VS2008.vcproj

@@ -771,10 +771,6 @@
 			RelativePath="..\..\src\audio\SDL_audiodev_c.h"
 			RelativePath="..\..\src\audio\SDL_audiodev_c.h"
 			>
 			>
 		</File>
 		</File>
-		<File
-			RelativePath="..\..\src\audio\SDL_audiomem.h"
-			>
-		</File>
 		<File
 		<File
 			RelativePath="..\..\src\audio\SDL_audiotypecvt.c"
 			RelativePath="..\..\src\audio\SDL_audiotypecvt.c"
 			>
 			>

+ 0 - 2
Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj

@@ -376,7 +376,6 @@
 		FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audio.c; sourceTree = "<group>"; };
 		FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audio.c; sourceTree = "<group>"; };
 		FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio_c.h; sourceTree = "<group>"; };
 		FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio_c.h; sourceTree = "<group>"; };
 		FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
 		FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
-		FD99B9490DD52EDC00FB1D6B /* SDL_audiomem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiomem.h; sourceTree = "<group>"; };
 		FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
 		FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
 		FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
 		FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
 		FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
 		FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
@@ -795,7 +794,6 @@
 				FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */,
 				FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */,
 				FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */,
 				FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */,
 				FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */,
 				FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */,
-				FD99B9490DD52EDC00FB1D6B /* SDL_audiomem.h */,
 				FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */,
 				FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */,
 				FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */,
 				FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */,
 				FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */,
 				FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */,

+ 0 - 8
Xcode/SDL/SDL.xcodeproj/project.pbxproj

@@ -64,7 +64,6 @@
 		04BD002812E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
 		04BD002812E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
 		04BD002912E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
 		04BD002912E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
 		04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
 		04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
-		04BD002B12E6671800899322 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
 		04BD002C12E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
 		04BD002C12E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
 		04BD002D12E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
 		04BD002D12E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
 		04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
 		04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
@@ -218,7 +217,6 @@
 		04BD024412E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
 		04BD024412E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
 		04BD024512E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
 		04BD024512E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
 		04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
 		04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
-		04BD024712E6671800899322 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
 		04BD024812E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
 		04BD024812E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
 		04BD024912E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
 		04BD024912E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
 		04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
 		04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
@@ -563,7 +561,6 @@
 		DB313F7617554B71006C0E22 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
 		DB313F7617554B71006C0E22 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
 		DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
 		DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
 		DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
 		DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
-		DB313F7917554B71006C0E22 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
 		DB313F7A17554B71006C0E22 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
 		DB313F7A17554B71006C0E22 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
 		DB313F7B17554B71006C0E22 /* SDL_wave.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC412E6671700899322 /* SDL_wave.h */; };
 		DB313F7B17554B71006C0E22 /* SDL_wave.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC412E6671700899322 /* SDL_wave.h */; };
 		DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD612E6671700899322 /* blank_cursor.h */; };
 		DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD612E6671700899322 /* blank_cursor.h */; };
@@ -864,7 +861,6 @@
 		04BDFDB612E6671700899322 /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
 		04BDFDB612E6671700899322 /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
 		04BDFDB712E6671700899322 /* SDL_audiodev.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiodev.c; sourceTree = "<group>"; };
 		04BDFDB712E6671700899322 /* SDL_audiodev.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiodev.c; sourceTree = "<group>"; };
 		04BDFDB812E6671700899322 /* SDL_audiodev_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiodev_c.h; sourceTree = "<group>"; };
 		04BDFDB812E6671700899322 /* SDL_audiodev_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiodev_c.h; sourceTree = "<group>"; };
-		04BDFDB912E6671700899322 /* SDL_audiomem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiomem.h; sourceTree = "<group>"; };
 		04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
 		04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
 		04BDFDBB12E6671700899322 /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
 		04BDFDBB12E6671700899322 /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
 		04BDFDC212E6671700899322 /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
 		04BDFDC212E6671700899322 /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
@@ -1307,7 +1303,6 @@
 				04BDFDB612E6671700899322 /* SDL_audiocvt.c */,
 				04BDFDB612E6671700899322 /* SDL_audiocvt.c */,
 				04BDFDB712E6671700899322 /* SDL_audiodev.c */,
 				04BDFDB712E6671700899322 /* SDL_audiodev.c */,
 				04BDFDB812E6671700899322 /* SDL_audiodev_c.h */,
 				04BDFDB812E6671700899322 /* SDL_audiodev_c.h */,
-				04BDFDB912E6671700899322 /* SDL_audiomem.h */,
 				04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */,
 				04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */,
 				04BDFDBB12E6671700899322 /* SDL_mixer.c */,
 				04BDFDBB12E6671700899322 /* SDL_mixer.c */,
 				04BDFDC212E6671700899322 /* SDL_sysaudio.h */,
 				04BDFDC212E6671700899322 /* SDL_sysaudio.h */,
@@ -1840,7 +1835,6 @@
 				04BD001912E6671800899322 /* SDL_coreaudio.h in Headers */,
 				04BD001912E6671800899322 /* SDL_coreaudio.h in Headers */,
 				04BD002712E6671800899322 /* SDL_audio_c.h in Headers */,
 				04BD002712E6671800899322 /* SDL_audio_c.h in Headers */,
 				04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */,
 				04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */,
-				04BD002B12E6671800899322 /* SDL_audiomem.h in Headers */,
 				04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */,
 				04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */,
 				04BD003612E6671800899322 /* SDL_wave.h in Headers */,
 				04BD003612E6671800899322 /* SDL_wave.h in Headers */,
 				04BD004212E6671800899322 /* blank_cursor.h in Headers */,
 				04BD004212E6671800899322 /* blank_cursor.h in Headers */,
@@ -1996,7 +1990,6 @@
 				04BD024312E6671800899322 /* SDL_audio_c.h in Headers */,
 				04BD024312E6671800899322 /* SDL_audio_c.h in Headers */,
 				04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */,
 				04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */,
 				AAC070FD195606770073DCDF /* SDL_opengles2_gl2.h in Headers */,
 				AAC070FD195606770073DCDF /* SDL_opengles2_gl2.h in Headers */,
-				04BD024712E6671800899322 /* SDL_audiomem.h in Headers */,
 				04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */,
 				04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */,
 				04BD025212E6671800899322 /* SDL_wave.h in Headers */,
 				04BD025212E6671800899322 /* SDL_wave.h in Headers */,
 				04BD025D12E6671800899322 /* blank_cursor.h in Headers */,
 				04BD025D12E6671800899322 /* blank_cursor.h in Headers */,
@@ -2151,7 +2144,6 @@
 				DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */,
 				DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */,
 				DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */,
 				DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */,
 				AAC070FE195606770073DCDF /* SDL_opengles2_gl2.h in Headers */,
 				AAC070FE195606770073DCDF /* SDL_opengles2_gl2.h in Headers */,
-				DB313F7917554B71006C0E22 /* SDL_audiomem.h in Headers */,
 				DB313F7A17554B71006C0E22 /* SDL_sysaudio.h in Headers */,
 				DB313F7A17554B71006C0E22 /* SDL_sysaudio.h in Headers */,
 				DB313F7B17554B71006C0E22 /* SDL_wave.h in Headers */,
 				DB313F7B17554B71006C0E22 /* SDL_wave.h in Headers */,
 				DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */,
 				DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */,

+ 0 - 4
premake/VisualC/VS2008/SDL2/SDL2.vcproj

@@ -418,10 +418,6 @@
 					RelativePath="..\..\..\..\src\audio\SDL_audiodev_c.h"
 					RelativePath="..\..\..\..\src\audio\SDL_audiodev_c.h"
 					>
 					>
 				</File>
 				</File>
-				<File
-					RelativePath="..\..\..\..\src\audio\SDL_audiomem.h"
-					>
-				</File>
 				<File
 				<File
 					RelativePath="..\..\..\..\src\audio\SDL_audiotypecvt.c"
 					RelativePath="..\..\..\..\src\audio\SDL_audiotypecvt.c"
 					>
 					>

+ 0 - 1
premake/VisualC/VS2010/SDL2/SDL2.vcxproj

@@ -113,7 +113,6 @@
     <ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
     <ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
     <ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
     <ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_wave.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_wave.h" />

+ 0 - 3
premake/VisualC/VS2010/SDL2/SDL2.vcxproj.filters

@@ -123,9 +123,6 @@
     <ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
     <ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
       <Filter>src\audio</Filter>
       <Filter>src\audio</Filter>
     </ClInclude>
     </ClInclude>
-    <ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h">
-      <Filter>src\audio</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
     <ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
       <Filter>src\audio</Filter>
       <Filter>src\audio</Filter>
     </ClInclude>
     </ClInclude>

+ 0 - 1
premake/VisualC/VS2012/SDL2/SDL2.vcxproj

@@ -115,7 +115,6 @@
     <ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
     <ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
     <ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
     <ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_wave.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_wave.h" />

+ 0 - 3
premake/VisualC/VS2012/SDL2/SDL2.vcxproj.filters

@@ -123,9 +123,6 @@
     <ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
     <ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
       <Filter>src\audio</Filter>
       <Filter>src\audio</Filter>
     </ClInclude>
     </ClInclude>
-    <ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h">
-      <Filter>src\audio</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
     <ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
       <Filter>src\audio</Filter>
       <Filter>src\audio</Filter>
     </ClInclude>
     </ClInclude>

+ 0 - 2
premake/Xcode-iOS/SDL2/SDL2.xcodeproj/project.pbxproj

@@ -127,7 +127,6 @@
 		4DBB70D75469728B342373E8 /* SDL_audiocvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiocvt.c"; path = "../../../src/audio/SDL_audiocvt.c"; sourceTree = "<group>"; };
 		4DBB70D75469728B342373E8 /* SDL_audiocvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiocvt.c"; path = "../../../src/audio/SDL_audiocvt.c"; sourceTree = "<group>"; };
 		48886D482B5239D2429E422D /* SDL_audiodev.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiodev.c"; path = "../../../src/audio/SDL_audiodev.c"; sourceTree = "<group>"; };
 		48886D482B5239D2429E422D /* SDL_audiodev.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiodev.c"; path = "../../../src/audio/SDL_audiodev.c"; sourceTree = "<group>"; };
 		227E138737440F101016545F /* SDL_audiodev_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiodev_c.h"; path = "../../../src/audio/SDL_audiodev_c.h"; sourceTree = "<group>"; };
 		227E138737440F101016545F /* SDL_audiodev_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiodev_c.h"; path = "../../../src/audio/SDL_audiodev_c.h"; sourceTree = "<group>"; };
-		5C3C744F22823D470BED10D6 /* SDL_audiomem.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiomem.h"; path = "../../../src/audio/SDL_audiomem.h"; sourceTree = "<group>"; };
 		0F175E65628D4137386B7A6D /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
 		0F175E65628D4137386B7A6D /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
 		77537CFB490A3599736F3830 /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
 		77537CFB490A3599736F3830 /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
 		591062475F93492D625F7D3B /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
 		591062475F93492D625F7D3B /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
@@ -369,7 +368,6 @@
 				4DBB70D75469728B342373E8 /* SDL_audiocvt.c */,
 				4DBB70D75469728B342373E8 /* SDL_audiocvt.c */,
 				48886D482B5239D2429E422D /* SDL_audiodev.c */,
 				48886D482B5239D2429E422D /* SDL_audiodev.c */,
 				227E138737440F101016545F /* SDL_audiodev_c.h */,
 				227E138737440F101016545F /* SDL_audiodev_c.h */,
-				5C3C744F22823D470BED10D6 /* SDL_audiomem.h */,
 				0F175E65628D4137386B7A6D /* SDL_audiotypecvt.c */,
 				0F175E65628D4137386B7A6D /* SDL_audiotypecvt.c */,
 				77537CFB490A3599736F3830 /* SDL_mixer.c */,
 				77537CFB490A3599736F3830 /* SDL_mixer.c */,
 				591062475F93492D625F7D3B /* SDL_sysaudio.h */,
 				591062475F93492D625F7D3B /* SDL_sysaudio.h */,

+ 0 - 2
premake/Xcode/Xcode3/SDL2/SDL2.xcodeproj/project.pbxproj

@@ -146,7 +146,6 @@
 		2BA37BD372FE166821D80A1E /* SDL_audiocvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiocvt.c"; path = "../../../../src/audio/SDL_audiocvt.c"; sourceTree = "<group>"; };
 		2BA37BD372FE166821D80A1E /* SDL_audiocvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiocvt.c"; path = "../../../../src/audio/SDL_audiocvt.c"; sourceTree = "<group>"; };
 		5D2936CF698D392735D76E9E /* SDL_audiodev.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiodev.c"; path = "../../../../src/audio/SDL_audiodev.c"; sourceTree = "<group>"; };
 		5D2936CF698D392735D76E9E /* SDL_audiodev.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiodev.c"; path = "../../../../src/audio/SDL_audiodev.c"; sourceTree = "<group>"; };
 		1F255A29771744AC1DFE48A0 /* SDL_audiodev_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiodev_c.h"; path = "../../../../src/audio/SDL_audiodev_c.h"; sourceTree = "<group>"; };
 		1F255A29771744AC1DFE48A0 /* SDL_audiodev_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiodev_c.h"; path = "../../../../src/audio/SDL_audiodev_c.h"; sourceTree = "<group>"; };
-		14AA3D784A5D4B873D657338 /* SDL_audiomem.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiomem.h"; path = "../../../../src/audio/SDL_audiomem.h"; sourceTree = "<group>"; };
 		76263CFA4F4A3E8E74966406 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
 		76263CFA4F4A3E8E74966406 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
 		748562A8151756FF3FE91679 /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
 		748562A8151756FF3FE91679 /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
 		7B696A2B3C9847A40FD30FA2 /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
 		7B696A2B3C9847A40FD30FA2 /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
@@ -425,7 +424,6 @@
 				2BA37BD372FE166821D80A1E /* SDL_audiocvt.c */,
 				2BA37BD372FE166821D80A1E /* SDL_audiocvt.c */,
 				5D2936CF698D392735D76E9E /* SDL_audiodev.c */,
 				5D2936CF698D392735D76E9E /* SDL_audiodev.c */,
 				1F255A29771744AC1DFE48A0 /* SDL_audiodev_c.h */,
 				1F255A29771744AC1DFE48A0 /* SDL_audiodev_c.h */,
-				14AA3D784A5D4B873D657338 /* SDL_audiomem.h */,
 				76263CFA4F4A3E8E74966406 /* SDL_audiotypecvt.c */,
 				76263CFA4F4A3E8E74966406 /* SDL_audiotypecvt.c */,
 				748562A8151756FF3FE91679 /* SDL_mixer.c */,
 				748562A8151756FF3FE91679 /* SDL_mixer.c */,
 				7B696A2B3C9847A40FD30FA2 /* SDL_sysaudio.h */,
 				7B696A2B3C9847A40FD30FA2 /* SDL_sysaudio.h */,

+ 0 - 2
premake/Xcode/Xcode4/SDL2/SDL2.xcodeproj/project.pbxproj

@@ -146,7 +146,6 @@
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-		0D3062CE47BF5D5934AB598D /* SDL_audiomem.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiomem.h"; path = "../../../../src/audio/SDL_audiomem.h"; sourceTree = "<group>"; };
 		5B0759ED16B35B9A6B027892 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
 		5B0759ED16B35B9A6B027892 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
 		2B8C7A19218A1FFC6D376B1D /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
 		2B8C7A19218A1FFC6D376B1D /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
 		09E4653E4CD964410C0E71BA /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
 		09E4653E4CD964410C0E71BA /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
@@ -425,7 +424,6 @@
 				07B907294E82663A7E91738C /* SDL_audiocvt.c */,
 				07B907294E82663A7E91738C /* SDL_audiocvt.c */,
 				5AAD4B726237251050431873 /* SDL_audiodev.c */,
 				5AAD4B726237251050431873 /* SDL_audiodev.c */,
 				15895798549516351860492E /* SDL_audiodev_c.h */,
 				15895798549516351860492E /* SDL_audiodev_c.h */,
-				0D3062CE47BF5D5934AB598D /* SDL_audiomem.h */,
 				5B0759ED16B35B9A6B027892 /* SDL_audiotypecvt.c */,
 				5B0759ED16B35B9A6B027892 /* SDL_audiotypecvt.c */,
 				2B8C7A19218A1FFC6D376B1D /* SDL_mixer.c */,
 				2B8C7A19218A1FFC6D376B1D /* SDL_mixer.c */,
 				09E4653E4CD964410C0E71BA /* SDL_sysaudio.h */,
 				09E4653E4CD964410C0E71BA /* SDL_sysaudio.h */,

+ 6 - 8
src/audio/SDL_audio.c

@@ -25,7 +25,6 @@
 #include "SDL.h"
 #include "SDL.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
 #include "SDL_audio_c.h"
 #include "SDL_audio_c.h"
-#include "SDL_audiomem.h"
 #include "SDL_sysaudio.h"
 #include "SDL_sysaudio.h"
 #include "../thread/SDL_systhread.h"
 #include "../thread/SDL_systhread.h"
 
 
@@ -978,9 +977,9 @@ close_audio_device(SDL_AudioDevice * device)
     if (device->mixer_lock != NULL) {
     if (device->mixer_lock != NULL) {
         SDL_DestroyMutex(device->mixer_lock);
         SDL_DestroyMutex(device->mixer_lock);
     }
     }
-    SDL_FreeAudioMem(device->fake_stream);
+    SDL_free(device->fake_stream);
     if (device->convert.needed) {
     if (device->convert.needed) {
-        SDL_FreeAudioMem(device->convert.buf);
+        SDL_free(device->convert.buf);
     }
     }
     if (device->hidden != NULL) {
     if (device->hidden != NULL) {
         current_audio.impl.CloseDevice(device);
         current_audio.impl.CloseDevice(device);
@@ -989,7 +988,7 @@ close_audio_device(SDL_AudioDevice * device)
     free_audio_queue(device->buffer_queue_head);
     free_audio_queue(device->buffer_queue_head);
     free_audio_queue(device->buffer_queue_pool);
     free_audio_queue(device->buffer_queue_pool);
 
 
-    SDL_FreeAudioMem(device);
+    SDL_free(device);
 }
 }
 
 
 
 
@@ -1164,12 +1163,11 @@ open_audio_device(const char *devname, int iscapture,
         }
         }
     }
     }
 
 
-    device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
+    device = (SDL_AudioDevice *) SDL_calloc(1, sizeof (SDL_AudioDevice));
     if (device == NULL) {
     if (device == NULL) {
         SDL_OutOfMemory();
         SDL_OutOfMemory();
         return 0;
         return 0;
     }
     }
-    SDL_zerop(device);
     device->id = id + 1;
     device->id = id + 1;
     device->spec = *obtained;
     device->spec = *obtained;
     device->iscapture = iscapture ? SDL_TRUE : SDL_FALSE;
     device->iscapture = iscapture ? SDL_TRUE : SDL_FALSE;
@@ -1245,7 +1243,7 @@ open_audio_device(const char *devname, int iscapture,
                                          device->convert.len_ratio);
                                          device->convert.len_ratio);
 
 
             device->convert.buf =
             device->convert.buf =
-                (Uint8 *) SDL_AllocAudioMem(device->convert.len *
+                (Uint8 *) SDL_malloc(device->convert.len *
                                             device->convert.len_mult);
                                             device->convert.len_mult);
             if (device->convert.buf == NULL) {
             if (device->convert.buf == NULL) {
                 close_audio_device(device);
                 close_audio_device(device);
@@ -1261,7 +1259,7 @@ open_audio_device(const char *devname, int iscapture,
         stream_len = device->spec.size;
         stream_len = device->spec.size;
     }
     }
     SDL_assert(stream_len > 0);
     SDL_assert(stream_len > 0);
-    device->fake_stream = (Uint8 *)SDL_AllocAudioMem(stream_len);
+    device->fake_stream = (Uint8 *) SDL_malloc(stream_len);
     if (device->fake_stream == NULL) {
     if (device->fake_stream == NULL) {
         close_audio_device(device);
         close_audio_device(device);
         SDL_OutOfMemory();
         SDL_OutOfMemory();

+ 0 - 25
src/audio/SDL_audiomem.h

@@ -1,25 +0,0 @@
-/*
-  Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <[email protected]>
-
-  This software is provided 'as-is', without any express or implied
-  warranty.  In no event will the authors be held liable for any damages
-  arising from the use of this software.
-
-  Permission is granted to anyone to use this software for any purpose,
-  including commercial applications, and to alter it and redistribute it
-  freely, subject to the following restrictions:
-
-  1. The origin of this software must not be misrepresented; you must not
-     claim that you wrote the original software. If you use this software
-     in a product, an acknowledgment in the product documentation would be
-     appreciated but is not required.
-  2. Altered source versions must be plainly marked as such, and must not be
-     misrepresented as being the original software.
-  3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../SDL_internal.h"
-
-#define SDL_AllocAudioMem   SDL_malloc
-#define SDL_FreeAudioMem    SDL_free
-/* vi: set ts=4 sw=4 expandtab: */

+ 2 - 3
src/audio/alsa/SDL_alsa_audio.c

@@ -32,7 +32,6 @@
 #include "SDL_assert.h"
 #include "SDL_assert.h"
 #include "SDL_timer.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "SDL_alsa_audio.h"
 #include "SDL_alsa_audio.h"
 
 
@@ -406,7 +405,7 @@ ALSA_CloseDevice(_THIS)
         ALSA_snd_pcm_drain(this->hidden->pcm_handle);
         ALSA_snd_pcm_drain(this->hidden->pcm_handle);
         ALSA_snd_pcm_close(this->hidden->pcm_handle);
         ALSA_snd_pcm_close(this->hidden->pcm_handle);
     }
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
 
 
@@ -686,7 +685,7 @@ ALSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
     /* Allocate mixing buffer */
     /* Allocate mixing buffer */
     if (!iscapture) {
     if (!iscapture) {
         this->hidden->mixlen = this->spec.size;
         this->hidden->mixlen = this->spec.size;
-        this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+        this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
         if (this->hidden->mixbuf == NULL) {
         if (this->hidden->mixbuf == NULL) {
             return SDL_OutOfMemory();
             return SDL_OutOfMemory();
         }
         }

+ 2 - 3
src/audio/arts/SDL_artsaudio.c

@@ -32,7 +32,6 @@
 
 
 #include "SDL_timer.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "SDL_artsaudio.h"
 #include "SDL_artsaudio.h"
 
 
@@ -207,7 +206,7 @@ ARTS_CloseDevice(_THIS)
         SDL_NAME(arts_close_stream) (this->hidden->stream);
         SDL_NAME(arts_close_stream) (this->hidden->stream);
     }
     }
     SDL_NAME(arts_free) ();
     SDL_NAME(arts_free) ();
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
 
 
@@ -307,7 +306,7 @@ ARTS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
 
     /* Allocate mixing buffer */
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
         return SDL_OutOfMemory();
     }
     }

+ 2 - 3
src/audio/bsd/SDL_bsdaudio.c

@@ -38,7 +38,6 @@
 
 
 #include "SDL_timer.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audiodev_c.h"
 #include "../SDL_audiodev_c.h"
 #include "SDL_bsdaudio.h"
 #include "SDL_bsdaudio.h"
@@ -271,7 +270,7 @@ BSDAUDIO_CloseDevice(_THIS)
     if (this->hidden->audio_fd >= 0) {
     if (this->hidden->audio_fd >= 0) {
         close(this->hidden->audio_fd);
         close(this->hidden->audio_fd);
     }
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
 
 
@@ -377,7 +376,7 @@ BSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
     if (!iscapture) {
     if (!iscapture) {
         /* Allocate mixing buffer */
         /* Allocate mixing buffer */
         this->hidden->mixlen = this->spec.size;
         this->hidden->mixlen = this->spec.size;
-        this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+        this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
         if (this->hidden->mixbuf == NULL) {
         if (this->hidden->mixbuf == NULL) {
             return SDL_OutOfMemory();
             return SDL_OutOfMemory();
         }
         }

+ 2 - 3
src/audio/disk/SDL_diskaudio.c

@@ -31,7 +31,6 @@
 #include "SDL_rwops.h"
 #include "SDL_rwops.h"
 #include "SDL_timer.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "SDL_diskaudio.h"
 #include "SDL_diskaudio.h"
 
 
@@ -90,7 +89,7 @@ DISKAUD_CloseDevice(_THIS)
     if (this->hidden->output != NULL) {
     if (this->hidden->output != NULL) {
         SDL_RWclose(this->hidden->output);
         SDL_RWclose(this->hidden->output);
     }
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
 
 
@@ -119,7 +118,7 @@ DISKAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
     }
     }
 
 
     /* Allocate mixing buffer */
     /* Allocate mixing buffer */
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
     if (this->hidden->mixbuf == NULL) {
         return -1;
         return -1;
     }
     }

+ 2 - 3
src/audio/dsp/SDL_dspaudio.c

@@ -44,7 +44,6 @@
 
 
 #include "SDL_timer.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audiodev_c.h"
 #include "../SDL_audiodev_c.h"
 #include "SDL_dspaudio.h"
 #include "SDL_dspaudio.h"
@@ -63,7 +62,7 @@ DSP_CloseDevice(_THIS)
     if (this->hidden->audio_fd >= 0) {
     if (this->hidden->audio_fd >= 0) {
         close(this->hidden->audio_fd);
         close(this->hidden->audio_fd);
     }
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
 
 
@@ -238,7 +237,7 @@ DSP_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
 
     /* Allocate mixing buffer */
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
         return SDL_OutOfMemory();
     }
     }

+ 2 - 3
src/audio/esd/SDL_esdaudio.c

@@ -32,7 +32,6 @@
 
 
 #include "SDL_timer.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "SDL_esdaudio.h"
 #include "SDL_esdaudio.h"
 
 
@@ -177,7 +176,7 @@ ESD_CloseDevice(_THIS)
     if (this->hidden->audio_fd >= 0) {
     if (this->hidden->audio_fd >= 0) {
         SDL_NAME(esd_close) (this->hidden->audio_fd);
         SDL_NAME(esd_close) (this->hidden->audio_fd);
     }
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
 
 
@@ -275,7 +274,7 @@ ESD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
 
     /* Allocate mixing buffer */
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
         return SDL_OutOfMemory();
     }
     }

+ 2 - 3
src/audio/fusionsound/SDL_fsaudio.c

@@ -33,7 +33,6 @@
 
 
 #include "SDL_timer.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "SDL_fsaudio.h"
 #include "SDL_fsaudio.h"
 
 
@@ -176,7 +175,7 @@ SDL_FS_CloseDevice(_THIS)
     if (this->hidden->fs) {
     if (this->hidden->fs) {
         this->hidden->fs->Release(this->hidden->fs);
         this->hidden->fs->Release(this->hidden->fs);
     }
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
 
 
@@ -278,7 +277,7 @@ SDL_FS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
 
     /* Allocate mixing buffer */
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
         return SDL_OutOfMemory();
     }
     }

+ 0 - 1
src/audio/nacl/SDL_naclaudio.c

@@ -27,7 +27,6 @@
 
 
 #include "SDL_audio.h"
 #include "SDL_audio.h"
 #include "SDL_mutex.h"
 #include "SDL_mutex.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audiodev_c.h"
 #include "../SDL_audiodev_c.h"
 
 

+ 2 - 3
src/audio/nas/SDL_nasaudio.c

@@ -30,7 +30,6 @@
 #include "SDL_timer.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
 #include "SDL_loadso.h"
 #include "SDL_loadso.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "SDL_nasaudio.h"
 #include "SDL_nasaudio.h"
 
 
@@ -193,7 +192,7 @@ NAS_CloseDevice(_THIS)
     if (this->hidden->aud) {
     if (this->hidden->aud) {
         NAS_AuCloseServer(this->hidden->aud);
         NAS_AuCloseServer(this->hidden->aud);
     }
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
 
 
@@ -337,7 +336,7 @@ NAS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
 
     /* Allocate mixing buffer */
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
         return SDL_OutOfMemory();
     }
     }

+ 2 - 3
src/audio/paudio/SDL_paudio.c

@@ -35,7 +35,6 @@
 #include "SDL_timer.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
 #include "SDL_stdinc.h"
 #include "SDL_stdinc.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "SDL_paudio.h"
 #include "SDL_paudio.h"
 
 
@@ -231,7 +230,7 @@ PAUDIO_CloseDevice(_THIS)
     if (this->hidden->audio_fd >= 0) {
     if (this->hidden->audio_fd >= 0) {
         close(this->hidden->audio_fd);
         close(this->hidden->audio_fd);
     }
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
 
 
@@ -446,7 +445,7 @@ PAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
 
     /* Allocate mixing buffer */
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
         return SDL_OutOfMemory();
     }
     }

+ 0 - 1
src/audio/psp/SDL_pspaudio.c

@@ -30,7 +30,6 @@
 #include "SDL_audio.h"
 #include "SDL_audio.h"
 #include "SDL_error.h"
 #include "SDL_error.h"
 #include "SDL_timer.h"
 #include "SDL_timer.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audiodev_c.h"
 #include "../SDL_audiodev_c.h"
 #include "../SDL_sysaudio.h"
 #include "../SDL_sysaudio.h"

+ 2 - 3
src/audio/pulseaudio/SDL_pulseaudio.c

@@ -42,7 +42,6 @@
 
 
 #include "SDL_timer.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "SDL_pulseaudio.h"
 #include "SDL_pulseaudio.h"
 #include "SDL_loadso.h"
 #include "SDL_loadso.h"
@@ -472,7 +471,7 @@ PULSEAUDIO_CloseDevice(_THIS)
     }
     }
 
 
     DisconnectFromPulseServer(this->hidden->mainloop, this->hidden->context);
     DisconnectFromPulseServer(this->hidden->mainloop, this->hidden->context);
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden->device_name);
     SDL_free(this->hidden->device_name);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
@@ -590,7 +589,7 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
     /* Allocate mixing buffer */
     /* Allocate mixing buffer */
     if (!iscapture) {
     if (!iscapture) {
         h->mixlen = this->spec.size;
         h->mixlen = this->spec.size;
-        h->mixbuf = (Uint8 *) SDL_AllocAudioMem(h->mixlen);
+        h->mixbuf = (Uint8 *) SDL_malloc(h->mixlen);
         if (h->mixbuf == NULL) {
         if (h->mixbuf == NULL) {
             return SDL_OutOfMemory();
             return SDL_OutOfMemory();
         }
         }

+ 2 - 3
src/audio/qsa/SDL_qsa_audio.c

@@ -45,7 +45,6 @@
 
 
 #include "SDL_timer.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "SDL_qsa_audio.h"
 #include "SDL_qsa_audio.h"
 
 
@@ -335,7 +334,7 @@ QSA_CloseDevice(_THIS)
         snd_pcm_close(this->hidden->audio_handle);
         snd_pcm_close(this->hidden->audio_handle);
     }
     }
 
 
-    SDL_FreeAudioMem(this->hidden->pcm_buf);
+    SDL_free(this->hidden->pcm_buf);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
 
 
@@ -529,7 +528,7 @@ QSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
      *  closest multiple)
      *  closest multiple)
      */
      */
     this->hidden->pcm_buf =
     this->hidden->pcm_buf =
-        (Uint8 *) SDL_AllocAudioMem(this->hidden->pcm_len);
+        (Uint8 *) SDL_malloc(this->hidden->pcm_len);
     if (this->hidden->pcm_buf == NULL) {
     if (this->hidden->pcm_buf == NULL) {
         return SDL_OutOfMemory();
         return SDL_OutOfMemory();
     }
     }

+ 2 - 3
src/audio/sndio/SDL_sndioaudio.c

@@ -36,7 +36,6 @@
 #include <unistd.h>
 #include <unistd.h>
 
 
 #include "SDL_audio.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "SDL_sndioaudio.h"
 #include "SDL_sndioaudio.h"
 
 
@@ -183,7 +182,7 @@ SNDIO_CloseDevice(_THIS)
     if ( this->hidden->dev != NULL ) {
     if ( this->hidden->dev != NULL ) {
         SNDIO_sio_close(this->hidden->dev);
         SNDIO_sio_close(this->hidden->dev);
     }
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
 
 
@@ -273,7 +272,7 @@ SNDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
 
     /* Allocate mixing buffer */
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
         return SDL_OutOfMemory();
     }
     }

+ 2 - 3
src/audio/sun/SDL_sunaudio.c

@@ -40,7 +40,6 @@
 
 
 #include "SDL_timer.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audiodev_c.h"
 #include "../SDL_audiodev_c.h"
 #include "SDL_sunaudio.h"
 #include "SDL_sunaudio.h"
@@ -187,7 +186,7 @@ SUNAUDIO_CloseDevice(_THIS)
     if (this->hidden->audio_fd >= 0) {
     if (this->hidden->audio_fd >= 0) {
         close(this->hidden->audio_fd);
         close(this->hidden->audio_fd);
     }
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
     SDL_free(this->hidden);
 }
 }
 
 
@@ -334,7 +333,7 @@ SUNAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
     SDL_CalculateAudioSpec(&this->spec);
     SDL_CalculateAudioSpec(&this->spec);
 
 
     /* Allocate mixing buffer */
     /* Allocate mixing buffer */
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->spec.size);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->spec.size);
     if (this->hidden->mixbuf == NULL) {
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
         return SDL_OutOfMemory();
     }
     }