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Add test that verifies all SDL3 symbols are available

Anonymous Maarten 2 주 전
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9f721e8a9c
3개의 변경된 파일1382개의 추가작업 그리고 0개의 파일을 삭제
  1. 15 0
      src/dynapi/gendynapi.py
  2. 1 0
      test/CMakeLists.txt
  3. 1366 0
      test/testsymbols.c

+ 15 - 0
src/dynapi/gendynapi.py

@@ -45,6 +45,7 @@ SDL_INCLUDE_DIR = SDL_ROOT / "include/SDL3"
 SDL_DYNAPI_PROCS_H = SDL_ROOT / "src/dynapi/SDL_dynapi_procs.h"
 SDL_DYNAPI_OVERRIDES_H = SDL_ROOT / "src/dynapi/SDL_dynapi_overrides.h"
 SDL_DYNAPI_SYM = SDL_ROOT / "src/dynapi/SDL_dynapi.sym"
+TESTSYMBOLS = SDL_ROOT / "test/testsymbols.c"
 
 RE_EXTERN_C = re.compile(r'.*extern[ "]*C[ "].*')
 RE_COMMENT_REMOVE_CONTENT = re.compile(r'\/\*.*\*/')
@@ -511,6 +512,20 @@ def add_dyn_api(proc: SdlProcedure) -> None:
         for line in new_input:
             f.write(line)
 
+    # File: test/testsymbols.c
+    #
+    # Add before "extra symbols go here" line
+    with TESTSYMBOLS.open() as f:
+        new_input = []
+        for line in f:
+            if "extra symbols go here" in line:
+                new_input.append(f"    SDL_SYMBOL_ITEM({proc.name}),\n")
+            new_input.append(line)
+
+    with TESTSYMBOLS.open("w", newline="") as f:
+        for line in new_input:
+            f.write(line)
+
 
 def main():
     parser = argparse.ArgumentParser()

+ 1 - 0
test/CMakeLists.txt

@@ -319,6 +319,7 @@ add_sdl_test_executable(testdraw SOURCES testdraw.c)
 add_sdl_test_executable(testdrawchessboard SOURCES testdrawchessboard.c)
 add_sdl_test_executable(testdropfile MAIN_CALLBACKS SOURCES testdropfile.c)
 add_sdl_test_executable(testerror NONINTERACTIVE DISABLE_THREADS_ARGS "--no-threads" SOURCES testerror.c)
+add_sdl_test_executable(testsymbols NONINTERACTIVE NOTRACKMEM NONINTERACTIVE_ARGS 0 10 20 40 80 160 320 640 SOURCES testsymbols.c)
 
 set(build_options_dependent_tests )
 

+ 1366 - 0
test/testsymbols.c

@@ -0,0 +1,1366 @@
+/*
+  Copyright (C) 1997-2025 Sam Lantinga <[email protected]>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely.
+*/
+
+/* Test for availability of ALL SDL3 symbols */
+
+#define SDL_DISABLE_ANALYZE_MACROS
+
+#include <SDL3/SDL.h>
+#include <SDL3/SDL_vulkan.h>
+
+#if !defined(SDL_PLATFORM_ANDROID)
+extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidActivity(void);
+extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidCachePath(void);
+extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidExternalStoragePath(void);
+extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidExternalStorageState(void);
+extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidInternalStoragePath(void);
+extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidJNIEnv(void);
+extern SDL_DECLSPEC void SDLCALL SDL_GetAndroidSDKVersion(void);
+extern SDL_DECLSPEC void SDLCALL SDL_IsChromebook(void);
+extern SDL_DECLSPEC void SDLCALL SDL_IsDeXMode(void);
+extern SDL_DECLSPEC void SDLCALL SDL_RequestAndroidPermission(void);
+extern SDL_DECLSPEC void SDLCALL SDL_SendAndroidBackButton(void);
+extern SDL_DECLSPEC void SDLCALL SDL_SendAndroidMessage(void);
+extern SDL_DECLSPEC void SDLCALL SDL_ShowAndroidToast(void);
+#endif
+
+#if !defined(SDL_PLATFORM_GDK)
+extern SDL_DECLSPEC void SDLCALL SDL_GDKResumeGPU(void);
+extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendGPU(void);
+extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void);
+extern SDL_DECLSPEC void SDLCALL SDL_GetGDKDefaultUser(void);
+extern SDL_DECLSPEC void SDLCALL SDL_GetGDKTaskQueue(void);
+#endif
+
+#if !defined(SDL_PLATFORM_IOS)
+extern SDL_DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
+extern SDL_DECLSPEC void SDLCALL SDL_SetiOSAnimationCallback(void);
+extern SDL_DECLSPEC void SDLCALL SDL_SetiOSEventPump(void);
+#endif
+
+#if !defined(SDL_PLATFORM_LINUX)
+extern SDL_DECLSPEC void SDLCALL SDL_SetLinuxThreadPriority(void);
+extern SDL_DECLSPEC void SDLCALL SDL_SetLinuxThreadPriorityAndPolicy(void);
+#endif
+
+#if !(defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK))
+extern SDL_DECLSPEC void SDLCALL SDL_GetDXGIOutputInfo(void);
+extern SDL_DECLSPEC void SDLCALL SDL_GetDirect3D9AdapterIndex(void);
+#endif
+
+#if !defined(SDL_PLATFORM_WINDOWS)
+extern SDL_DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(void);
+#endif
+
+extern SDL_DECLSPEC void SDLCALL SDL_RegisterApp(void);
+extern SDL_DECLSPEC void SDLCALL SDL_UnregisterApp(void);
+extern SDL_DECLSPEC void SDLCALL SDL_EnterAppMainCallbacks(void);
+extern SDL_DECLSPEC void SDLCALL SDL_RunApp(void);
+extern SDL_DECLSPEC void SDLCALL SDL_SetMainReady(void);
+
+extern SDL_DECLSPEC void SDLCALL JNI_OnLoad(void);
+
+#define SDL_SYMBOL_ITEM(S) { #S, (SDL_FunctionPointer)S }
+
+const static struct {
+    const char *name;
+    SDL_FunctionPointer address;
+} sdl_symbols[] = {
+    SDL_SYMBOL_ITEM(JNI_OnLoad),
+    SDL_SYMBOL_ITEM(SDL_SetX11EventHook),
+    SDL_SYMBOL_ITEM(SDL_AcquireCameraFrame),
+    SDL_SYMBOL_ITEM(SDL_AcquireGPUCommandBuffer),
+    SDL_SYMBOL_ITEM(SDL_AcquireGPUSwapchainTexture),
+    SDL_SYMBOL_ITEM(SDL_AddAtomicInt),
+    SDL_SYMBOL_ITEM(SDL_AddEventWatch),
+    SDL_SYMBOL_ITEM(SDL_AddGamepadMapping),
+    SDL_SYMBOL_ITEM(SDL_AddGamepadMappingsFromFile),
+    SDL_SYMBOL_ITEM(SDL_AddGamepadMappingsFromIO),
+    SDL_SYMBOL_ITEM(SDL_AddHintCallback),
+    SDL_SYMBOL_ITEM(SDL_AddSurfaceAlternateImage),
+    SDL_SYMBOL_ITEM(SDL_AddTimer),
+    SDL_SYMBOL_ITEM(SDL_AddTimerNS),
+    SDL_SYMBOL_ITEM(SDL_AddVulkanRenderSemaphores),
+    SDL_SYMBOL_ITEM(SDL_AttachVirtualJoystick),
+    SDL_SYMBOL_ITEM(SDL_AudioDevicePaused),
+    SDL_SYMBOL_ITEM(SDL_BeginGPUComputePass),
+    SDL_SYMBOL_ITEM(SDL_BeginGPUCopyPass),
+    SDL_SYMBOL_ITEM(SDL_BeginGPURenderPass),
+    SDL_SYMBOL_ITEM(SDL_BindAudioStream),
+    SDL_SYMBOL_ITEM(SDL_BindAudioStreams),
+    SDL_SYMBOL_ITEM(SDL_BindGPUComputePipeline),
+    SDL_SYMBOL_ITEM(SDL_BindGPUComputeSamplers),
+    SDL_SYMBOL_ITEM(SDL_BindGPUComputeStorageBuffers),
+    SDL_SYMBOL_ITEM(SDL_BindGPUComputeStorageTextures),
+    SDL_SYMBOL_ITEM(SDL_BindGPUFragmentSamplers),
+    SDL_SYMBOL_ITEM(SDL_BindGPUFragmentStorageBuffers),
+    SDL_SYMBOL_ITEM(SDL_BindGPUFragmentStorageTextures),
+    SDL_SYMBOL_ITEM(SDL_BindGPUGraphicsPipeline),
+    SDL_SYMBOL_ITEM(SDL_BindGPUIndexBuffer),
+    SDL_SYMBOL_ITEM(SDL_BindGPUVertexBuffers),
+    SDL_SYMBOL_ITEM(SDL_BindGPUVertexSamplers),
+    SDL_SYMBOL_ITEM(SDL_BindGPUVertexStorageBuffers),
+    SDL_SYMBOL_ITEM(SDL_BindGPUVertexStorageTextures),
+    SDL_SYMBOL_ITEM(SDL_BlitGPUTexture),
+    SDL_SYMBOL_ITEM(SDL_BlitSurface9Grid),
+    SDL_SYMBOL_ITEM(SDL_BlitSurface),
+    SDL_SYMBOL_ITEM(SDL_BlitSurfaceScaled),
+    SDL_SYMBOL_ITEM(SDL_BlitSurfaceTiled),
+    SDL_SYMBOL_ITEM(SDL_BlitSurfaceTiledWithScale),
+    SDL_SYMBOL_ITEM(SDL_BlitSurfaceUnchecked),
+    SDL_SYMBOL_ITEM(SDL_BlitSurfaceUncheckedScaled),
+    SDL_SYMBOL_ITEM(SDL_BroadcastCondition),
+    SDL_SYMBOL_ITEM(SDL_CaptureMouse),
+    SDL_SYMBOL_ITEM(SDL_ClaimWindowForGPUDevice),
+    SDL_SYMBOL_ITEM(SDL_CleanupTLS),
+    SDL_SYMBOL_ITEM(SDL_ClearAudioStream),
+    SDL_SYMBOL_ITEM(SDL_ClearClipboardData),
+    SDL_SYMBOL_ITEM(SDL_ClearComposition),
+    SDL_SYMBOL_ITEM(SDL_ClearError),
+    SDL_SYMBOL_ITEM(SDL_ClearProperty),
+    SDL_SYMBOL_ITEM(SDL_ClearSurface),
+    SDL_SYMBOL_ITEM(SDL_CloseAudioDevice),
+    SDL_SYMBOL_ITEM(SDL_CloseCamera),
+    SDL_SYMBOL_ITEM(SDL_CloseGamepad),
+    SDL_SYMBOL_ITEM(SDL_CloseHaptic),
+    SDL_SYMBOL_ITEM(SDL_CloseIO),
+    SDL_SYMBOL_ITEM(SDL_CloseJoystick),
+    SDL_SYMBOL_ITEM(SDL_CloseSensor),
+    SDL_SYMBOL_ITEM(SDL_CloseStorage),
+    SDL_SYMBOL_ITEM(SDL_CompareAndSwapAtomicInt),
+    SDL_SYMBOL_ITEM(SDL_CompareAndSwapAtomicPointer),
+    SDL_SYMBOL_ITEM(SDL_CompareAndSwapAtomicU32),
+    SDL_SYMBOL_ITEM(SDL_ComposeCustomBlendMode),
+    SDL_SYMBOL_ITEM(SDL_ConvertAudioSamples),
+    SDL_SYMBOL_ITEM(SDL_ConvertEventToRenderCoordinates),
+    SDL_SYMBOL_ITEM(SDL_ConvertPixels),
+    SDL_SYMBOL_ITEM(SDL_ConvertPixelsAndColorspace),
+    SDL_SYMBOL_ITEM(SDL_ConvertSurface),
+    SDL_SYMBOL_ITEM(SDL_ConvertSurfaceAndColorspace),
+    SDL_SYMBOL_ITEM(SDL_CopyFile),
+    SDL_SYMBOL_ITEM(SDL_CopyGPUBufferToBuffer),
+    SDL_SYMBOL_ITEM(SDL_CopyGPUTextureToTexture),
+    SDL_SYMBOL_ITEM(SDL_CopyProperties),
+    SDL_SYMBOL_ITEM(SDL_CopyStorageFile),
+    SDL_SYMBOL_ITEM(SDL_CreateAudioStream),
+    SDL_SYMBOL_ITEM(SDL_CreateColorCursor),
+    SDL_SYMBOL_ITEM(SDL_CreateCondition),
+    SDL_SYMBOL_ITEM(SDL_CreateCursor),
+    SDL_SYMBOL_ITEM(SDL_CreateDirectory),
+    SDL_SYMBOL_ITEM(SDL_CreateEnvironment),
+    SDL_SYMBOL_ITEM(SDL_CreateGPUBuffer),
+    SDL_SYMBOL_ITEM(SDL_CreateGPUComputePipeline),
+    SDL_SYMBOL_ITEM(SDL_CreateGPUDevice),
+    SDL_SYMBOL_ITEM(SDL_CreateGPUDeviceWithProperties),
+    SDL_SYMBOL_ITEM(SDL_CreateGPUGraphicsPipeline),
+    SDL_SYMBOL_ITEM(SDL_CreateGPUSampler),
+    SDL_SYMBOL_ITEM(SDL_CreateGPUShader),
+    SDL_SYMBOL_ITEM(SDL_CreateGPUTexture),
+    SDL_SYMBOL_ITEM(SDL_CreateGPUTransferBuffer),
+    SDL_SYMBOL_ITEM(SDL_CreateHapticEffect),
+    SDL_SYMBOL_ITEM(SDL_CreateMutex),
+    SDL_SYMBOL_ITEM(SDL_CreatePalette),
+    SDL_SYMBOL_ITEM(SDL_CreatePopupWindow),
+    SDL_SYMBOL_ITEM(SDL_CreateProcess),
+    SDL_SYMBOL_ITEM(SDL_CreateProcessWithProperties),
+    SDL_SYMBOL_ITEM(SDL_CreateProperties),
+    SDL_SYMBOL_ITEM(SDL_CreateRWLock),
+    SDL_SYMBOL_ITEM(SDL_CreateRenderer),
+    SDL_SYMBOL_ITEM(SDL_CreateRendererWithProperties),
+    SDL_SYMBOL_ITEM(SDL_CreateSemaphore),
+    SDL_SYMBOL_ITEM(SDL_CreateSoftwareRenderer),
+    SDL_SYMBOL_ITEM(SDL_CreateStorageDirectory),
+    SDL_SYMBOL_ITEM(SDL_CreateSurface),
+    SDL_SYMBOL_ITEM(SDL_CreateSurfaceFrom),
+    SDL_SYMBOL_ITEM(SDL_CreateSurfacePalette),
+    SDL_SYMBOL_ITEM(SDL_CreateSystemCursor),
+    SDL_SYMBOL_ITEM(SDL_CreateTexture),
+    SDL_SYMBOL_ITEM(SDL_CreateTextureFromSurface),
+    SDL_SYMBOL_ITEM(SDL_CreateTextureWithProperties),
+    SDL_SYMBOL_ITEM(SDL_CreateThreadRuntime),
+    SDL_SYMBOL_ITEM(SDL_CreateThreadWithPropertiesRuntime),
+    SDL_SYMBOL_ITEM(SDL_CreateWindow),
+    SDL_SYMBOL_ITEM(SDL_CreateWindowAndRenderer),
+    SDL_SYMBOL_ITEM(SDL_CreateWindowWithProperties),
+    SDL_SYMBOL_ITEM(SDL_CursorVisible),
+    SDL_SYMBOL_ITEM(SDL_DateTimeToTime),
+    SDL_SYMBOL_ITEM(SDL_Delay),
+    SDL_SYMBOL_ITEM(SDL_DelayNS),
+    SDL_SYMBOL_ITEM(SDL_DestroyAudioStream),
+    SDL_SYMBOL_ITEM(SDL_DestroyCondition),
+    SDL_SYMBOL_ITEM(SDL_DestroyCursor),
+    SDL_SYMBOL_ITEM(SDL_DestroyEnvironment),
+    SDL_SYMBOL_ITEM(SDL_DestroyGPUDevice),
+    SDL_SYMBOL_ITEM(SDL_DestroyHapticEffect),
+    SDL_SYMBOL_ITEM(SDL_DestroyMutex),
+    SDL_SYMBOL_ITEM(SDL_DestroyPalette),
+    SDL_SYMBOL_ITEM(SDL_DestroyProcess),
+    SDL_SYMBOL_ITEM(SDL_DestroyProperties),
+    SDL_SYMBOL_ITEM(SDL_DestroyRWLock),
+    SDL_SYMBOL_ITEM(SDL_DestroyRenderer),
+    SDL_SYMBOL_ITEM(SDL_DestroySemaphore),
+    SDL_SYMBOL_ITEM(SDL_DestroySurface),
+    SDL_SYMBOL_ITEM(SDL_DestroyTexture),
+    SDL_SYMBOL_ITEM(SDL_DestroyWindow),
+    SDL_SYMBOL_ITEM(SDL_DestroyWindowSurface),
+    SDL_SYMBOL_ITEM(SDL_DetachThread),
+    SDL_SYMBOL_ITEM(SDL_DetachVirtualJoystick),
+    SDL_SYMBOL_ITEM(SDL_DisableScreenSaver),
+    SDL_SYMBOL_ITEM(SDL_DispatchGPUCompute),
+    SDL_SYMBOL_ITEM(SDL_DispatchGPUComputeIndirect),
+    SDL_SYMBOL_ITEM(SDL_DownloadFromGPUBuffer),
+    SDL_SYMBOL_ITEM(SDL_DownloadFromGPUTexture),
+    SDL_SYMBOL_ITEM(SDL_DrawGPUIndexedPrimitives),
+    SDL_SYMBOL_ITEM(SDL_DrawGPUIndexedPrimitivesIndirect),
+    SDL_SYMBOL_ITEM(SDL_DrawGPUPrimitives),
+    SDL_SYMBOL_ITEM(SDL_DrawGPUPrimitivesIndirect),
+    SDL_SYMBOL_ITEM(SDL_DuplicateSurface),
+    SDL_SYMBOL_ITEM(SDL_EGL_GetCurrentConfig),
+    SDL_SYMBOL_ITEM(SDL_EGL_GetCurrentDisplay),
+    SDL_SYMBOL_ITEM(SDL_EGL_GetProcAddress),
+    SDL_SYMBOL_ITEM(SDL_EGL_GetWindowSurface),
+    SDL_SYMBOL_ITEM(SDL_EGL_SetAttributeCallbacks),
+    SDL_SYMBOL_ITEM(SDL_EnableScreenSaver),
+    SDL_SYMBOL_ITEM(SDL_EndGPUComputePass),
+    SDL_SYMBOL_ITEM(SDL_EndGPUCopyPass),
+    SDL_SYMBOL_ITEM(SDL_EndGPURenderPass),
+    SDL_SYMBOL_ITEM(SDL_EnterAppMainCallbacks),
+    SDL_SYMBOL_ITEM(SDL_EnumerateDirectory),
+    SDL_SYMBOL_ITEM(SDL_EnumerateProperties),
+    SDL_SYMBOL_ITEM(SDL_EnumerateStorageDirectory),
+    SDL_SYMBOL_ITEM(SDL_EventEnabled),
+    SDL_SYMBOL_ITEM(SDL_FillSurfaceRect),
+    SDL_SYMBOL_ITEM(SDL_FillSurfaceRects),
+    SDL_SYMBOL_ITEM(SDL_FilterEvents),
+    SDL_SYMBOL_ITEM(SDL_FlashWindow),
+    SDL_SYMBOL_ITEM(SDL_FlipSurface),
+    SDL_SYMBOL_ITEM(SDL_FlushAudioStream),
+    SDL_SYMBOL_ITEM(SDL_FlushEvent),
+    SDL_SYMBOL_ITEM(SDL_FlushEvents),
+    SDL_SYMBOL_ITEM(SDL_FlushIO),
+    SDL_SYMBOL_ITEM(SDL_FlushRenderer),
+    SDL_SYMBOL_ITEM(SDL_GDKResumeGPU),
+    SDL_SYMBOL_ITEM(SDL_GDKSuspendComplete),
+    SDL_SYMBOL_ITEM(SDL_GDKSuspendGPU),
+    SDL_SYMBOL_ITEM(SDL_GL_CreateContext),
+    SDL_SYMBOL_ITEM(SDL_GL_DestroyContext),
+    SDL_SYMBOL_ITEM(SDL_GL_ExtensionSupported),
+    SDL_SYMBOL_ITEM(SDL_GL_GetAttribute),
+    SDL_SYMBOL_ITEM(SDL_GL_GetCurrentContext),
+    SDL_SYMBOL_ITEM(SDL_GL_GetCurrentWindow),
+    SDL_SYMBOL_ITEM(SDL_GL_GetProcAddress),
+    SDL_SYMBOL_ITEM(SDL_GL_GetSwapInterval),
+    SDL_SYMBOL_ITEM(SDL_GL_LoadLibrary),
+    SDL_SYMBOL_ITEM(SDL_GL_MakeCurrent),
+    SDL_SYMBOL_ITEM(SDL_GL_ResetAttributes),
+    SDL_SYMBOL_ITEM(SDL_GL_SetAttribute),
+    SDL_SYMBOL_ITEM(SDL_GL_SetSwapInterval),
+    SDL_SYMBOL_ITEM(SDL_GL_SwapWindow),
+    SDL_SYMBOL_ITEM(SDL_GL_UnloadLibrary),
+    SDL_SYMBOL_ITEM(SDL_GPUSupportsProperties),
+    SDL_SYMBOL_ITEM(SDL_GPUSupportsShaderFormats),
+    SDL_SYMBOL_ITEM(SDL_GPUTextureFormatTexelBlockSize),
+    SDL_SYMBOL_ITEM(SDL_GPUTextureSupportsFormat),
+    SDL_SYMBOL_ITEM(SDL_GPUTextureSupportsSampleCount),
+    SDL_SYMBOL_ITEM(SDL_GUIDToString),
+    SDL_SYMBOL_ITEM(SDL_GamepadConnected),
+    SDL_SYMBOL_ITEM(SDL_GamepadEventsEnabled),
+    SDL_SYMBOL_ITEM(SDL_GamepadHasAxis),
+    SDL_SYMBOL_ITEM(SDL_GamepadHasButton),
+    SDL_SYMBOL_ITEM(SDL_GamepadHasSensor),
+    SDL_SYMBOL_ITEM(SDL_GamepadSensorEnabled),
+    SDL_SYMBOL_ITEM(SDL_GenerateMipmapsForGPUTexture),
+    SDL_SYMBOL_ITEM(SDL_GetAndroidActivity),
+    SDL_SYMBOL_ITEM(SDL_GetAndroidCachePath),
+    SDL_SYMBOL_ITEM(SDL_GetAndroidExternalStoragePath),
+    SDL_SYMBOL_ITEM(SDL_GetAndroidExternalStorageState),
+    SDL_SYMBOL_ITEM(SDL_GetAndroidInternalStoragePath),
+    SDL_SYMBOL_ITEM(SDL_GetAndroidJNIEnv),
+    SDL_SYMBOL_ITEM(SDL_GetAndroidSDKVersion),
+    SDL_SYMBOL_ITEM(SDL_GetAppMetadataProperty),
+    SDL_SYMBOL_ITEM(SDL_GetAssertionHandler),
+    SDL_SYMBOL_ITEM(SDL_GetAssertionReport),
+    SDL_SYMBOL_ITEM(SDL_GetAtomicInt),
+    SDL_SYMBOL_ITEM(SDL_GetAtomicPointer),
+    SDL_SYMBOL_ITEM(SDL_GetAtomicU32),
+    SDL_SYMBOL_ITEM(SDL_GetAudioDeviceChannelMap),
+    SDL_SYMBOL_ITEM(SDL_GetAudioDeviceFormat),
+    SDL_SYMBOL_ITEM(SDL_GetAudioDeviceGain),
+    SDL_SYMBOL_ITEM(SDL_GetAudioDeviceName),
+    SDL_SYMBOL_ITEM(SDL_GetAudioDriver),
+    SDL_SYMBOL_ITEM(SDL_GetAudioFormatName),
+    SDL_SYMBOL_ITEM(SDL_GetAudioPlaybackDevices),
+    SDL_SYMBOL_ITEM(SDL_GetAudioRecordingDevices),
+    SDL_SYMBOL_ITEM(SDL_GetAudioStreamAvailable),
+    SDL_SYMBOL_ITEM(SDL_GetAudioStreamData),
+    SDL_SYMBOL_ITEM(SDL_GetAudioStreamDevice),
+    SDL_SYMBOL_ITEM(SDL_GetAudioStreamFormat),
+    SDL_SYMBOL_ITEM(SDL_GetAudioStreamFrequencyRatio),
+    SDL_SYMBOL_ITEM(SDL_GetAudioStreamGain),
+    SDL_SYMBOL_ITEM(SDL_GetAudioStreamInputChannelMap),
+    SDL_SYMBOL_ITEM(SDL_GetAudioStreamOutputChannelMap),
+    SDL_SYMBOL_ITEM(SDL_GetAudioStreamProperties),
+    SDL_SYMBOL_ITEM(SDL_GetAudioStreamQueued),
+    SDL_SYMBOL_ITEM(SDL_GetBasePath),
+    SDL_SYMBOL_ITEM(SDL_GetBooleanProperty),
+    SDL_SYMBOL_ITEM(SDL_GetCPUCacheLineSize),
+    SDL_SYMBOL_ITEM(SDL_GetCameraDriver),
+    SDL_SYMBOL_ITEM(SDL_GetCameraFormat),
+    SDL_SYMBOL_ITEM(SDL_GetCameraID),
+    SDL_SYMBOL_ITEM(SDL_GetCameraName),
+    SDL_SYMBOL_ITEM(SDL_GetCameraPermissionState),
+    SDL_SYMBOL_ITEM(SDL_GetCameraPosition),
+    SDL_SYMBOL_ITEM(SDL_GetCameraProperties),
+    SDL_SYMBOL_ITEM(SDL_GetCameraSupportedFormats),
+    SDL_SYMBOL_ITEM(SDL_GetCameras),
+    SDL_SYMBOL_ITEM(SDL_GetClipboardData),
+    SDL_SYMBOL_ITEM(SDL_GetClipboardMimeTypes),
+    SDL_SYMBOL_ITEM(SDL_GetClipboardText),
+    SDL_SYMBOL_ITEM(SDL_GetClosestFullscreenDisplayMode),
+    SDL_SYMBOL_ITEM(SDL_GetCurrentAudioDriver),
+    SDL_SYMBOL_ITEM(SDL_GetCurrentCameraDriver),
+    SDL_SYMBOL_ITEM(SDL_GetCurrentDisplayMode),
+    SDL_SYMBOL_ITEM(SDL_GetCurrentDisplayOrientation),
+    SDL_SYMBOL_ITEM(SDL_GetCurrentRenderOutputSize),
+    SDL_SYMBOL_ITEM(SDL_GetCurrentThreadID),
+    SDL_SYMBOL_ITEM(SDL_GetCurrentTime),
+    SDL_SYMBOL_ITEM(SDL_GetCurrentVideoDriver),
+    SDL_SYMBOL_ITEM(SDL_GetCursor),
+    SDL_SYMBOL_ITEM(SDL_GetDXGIOutputInfo),
+    SDL_SYMBOL_ITEM(SDL_GetDateTimeLocalePreferences),
+    SDL_SYMBOL_ITEM(SDL_GetDayOfWeek),
+    SDL_SYMBOL_ITEM(SDL_GetDayOfYear),
+    SDL_SYMBOL_ITEM(SDL_GetDaysInMonth),
+    SDL_SYMBOL_ITEM(SDL_GetDefaultAssertionHandler),
+    SDL_SYMBOL_ITEM(SDL_GetDefaultCursor),
+    SDL_SYMBOL_ITEM(SDL_GetDesktopDisplayMode),
+    SDL_SYMBOL_ITEM(SDL_GetDirect3D9AdapterIndex),
+    SDL_SYMBOL_ITEM(SDL_GetDisplayBounds),
+    SDL_SYMBOL_ITEM(SDL_GetDisplayContentScale),
+    SDL_SYMBOL_ITEM(SDL_GetDisplayForPoint),
+    SDL_SYMBOL_ITEM(SDL_GetDisplayForRect),
+    SDL_SYMBOL_ITEM(SDL_GetDisplayForWindow),
+    SDL_SYMBOL_ITEM(SDL_GetDisplayName),
+    SDL_SYMBOL_ITEM(SDL_GetDisplayProperties),
+    SDL_SYMBOL_ITEM(SDL_GetDisplayUsableBounds),
+    SDL_SYMBOL_ITEM(SDL_GetDisplays),
+    SDL_SYMBOL_ITEM(SDL_GetEnvironment),
+    SDL_SYMBOL_ITEM(SDL_GetEnvironmentVariable),
+    SDL_SYMBOL_ITEM(SDL_GetEnvironmentVariables),
+    SDL_SYMBOL_ITEM(SDL_GetError),
+    SDL_SYMBOL_ITEM(SDL_GetEventFilter),
+    SDL_SYMBOL_ITEM(SDL_GetFloatProperty),
+    SDL_SYMBOL_ITEM(SDL_GetFullscreenDisplayModes),
+    SDL_SYMBOL_ITEM(SDL_GetGDKDefaultUser),
+    SDL_SYMBOL_ITEM(SDL_GetGDKTaskQueue),
+    SDL_SYMBOL_ITEM(SDL_GetGPUDeviceDriver),
+    SDL_SYMBOL_ITEM(SDL_GetGPUDriver),
+    SDL_SYMBOL_ITEM(SDL_GetGPUShaderFormats),
+    SDL_SYMBOL_ITEM(SDL_GetGPUSwapchainTextureFormat),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadAppleSFSymbolsNameForAxis),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadAppleSFSymbolsNameForButton),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadAxis),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadAxisFromString),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadBindings),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadButton),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadButtonFromString),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadButtonLabel),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadButtonLabelForType),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadConnectionState),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadFirmwareVersion),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadFromID),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadFromPlayerIndex),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadGUIDForID),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadID),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadJoystick),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadMapping),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadMappingForGUID),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadMappingForID),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadMappings),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadName),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadNameForID),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadPath),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadPathForID),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadPlayerIndex),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadPlayerIndexForID),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadPowerInfo),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadProduct),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadProductForID),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadProductVersion),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadProductVersionForID),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadProperties),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadSensorData),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadSensorDataRate),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadSerial),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadSteamHandle),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadStringForAxis),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadStringForButton),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadStringForType),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadTouchpadFinger),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadType),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadTypeForID),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadTypeFromString),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadVendor),
+    SDL_SYMBOL_ITEM(SDL_GetGamepadVendorForID),
+    SDL_SYMBOL_ITEM(SDL_GetGamepads),
+    SDL_SYMBOL_ITEM(SDL_GetGlobalMouseState),
+    SDL_SYMBOL_ITEM(SDL_GetGlobalProperties),
+    SDL_SYMBOL_ITEM(SDL_GetGrabbedWindow),
+    SDL_SYMBOL_ITEM(SDL_GetHapticEffectStatus),
+    SDL_SYMBOL_ITEM(SDL_GetHapticFeatures),
+    SDL_SYMBOL_ITEM(SDL_GetHapticFromID),
+    SDL_SYMBOL_ITEM(SDL_GetHapticID),
+    SDL_SYMBOL_ITEM(SDL_GetHapticName),
+    SDL_SYMBOL_ITEM(SDL_GetHapticNameForID),
+    SDL_SYMBOL_ITEM(SDL_GetHaptics),
+    SDL_SYMBOL_ITEM(SDL_GetHint),
+    SDL_SYMBOL_ITEM(SDL_GetHintBoolean),
+    SDL_SYMBOL_ITEM(SDL_GetIOProperties),
+    SDL_SYMBOL_ITEM(SDL_GetIOSize),
+    SDL_SYMBOL_ITEM(SDL_GetIOStatus),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickAxis),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickAxisInitialState),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickBall),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickButton),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickConnectionState),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickFirmwareVersion),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickFromID),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickFromPlayerIndex),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickGUID),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickGUIDForID),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickGUIDInfo),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickHat),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickID),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickName),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickNameForID),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickPath),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickPathForID),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickPlayerIndex),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickPlayerIndexForID),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickPowerInfo),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickProduct),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickProductForID),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickProductVersion),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickProductVersionForID),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickProperties),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickSerial),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickType),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickTypeForID),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickVendor),
+    SDL_SYMBOL_ITEM(SDL_GetJoystickVendorForID),
+    SDL_SYMBOL_ITEM(SDL_GetJoysticks),
+    SDL_SYMBOL_ITEM(SDL_GetKeyFromName),
+    SDL_SYMBOL_ITEM(SDL_GetKeyFromScancode),
+    SDL_SYMBOL_ITEM(SDL_GetKeyName),
+    SDL_SYMBOL_ITEM(SDL_GetKeyboardFocus),
+    SDL_SYMBOL_ITEM(SDL_GetKeyboardNameForID),
+    SDL_SYMBOL_ITEM(SDL_GetKeyboardState),
+    SDL_SYMBOL_ITEM(SDL_GetKeyboards),
+    SDL_SYMBOL_ITEM(SDL_GetLogOutputFunction),
+    SDL_SYMBOL_ITEM(SDL_GetLogPriority),
+    SDL_SYMBOL_ITEM(SDL_GetMasksForPixelFormat),
+    SDL_SYMBOL_ITEM(SDL_GetMaxHapticEffects),
+    SDL_SYMBOL_ITEM(SDL_GetMaxHapticEffectsPlaying),
+    SDL_SYMBOL_ITEM(SDL_GetMemoryFunctions),
+    SDL_SYMBOL_ITEM(SDL_GetMice),
+    SDL_SYMBOL_ITEM(SDL_GetModState),
+    SDL_SYMBOL_ITEM(SDL_GetMouseFocus),
+    SDL_SYMBOL_ITEM(SDL_GetMouseNameForID),
+    SDL_SYMBOL_ITEM(SDL_GetMouseState),
+    SDL_SYMBOL_ITEM(SDL_GetNaturalDisplayOrientation),
+    SDL_SYMBOL_ITEM(SDL_GetNumAllocations),
+    SDL_SYMBOL_ITEM(SDL_GetNumAudioDrivers),
+    SDL_SYMBOL_ITEM(SDL_GetNumCameraDrivers),
+    SDL_SYMBOL_ITEM(SDL_GetNumGPUDrivers),
+    SDL_SYMBOL_ITEM(SDL_GetNumGamepadTouchpadFingers),
+    SDL_SYMBOL_ITEM(SDL_GetNumGamepadTouchpads),
+    SDL_SYMBOL_ITEM(SDL_GetNumHapticAxes),
+    SDL_SYMBOL_ITEM(SDL_GetNumJoystickAxes),
+    SDL_SYMBOL_ITEM(SDL_GetNumJoystickBalls),
+    SDL_SYMBOL_ITEM(SDL_GetNumJoystickButtons),
+    SDL_SYMBOL_ITEM(SDL_GetNumJoystickHats),
+    SDL_SYMBOL_ITEM(SDL_GetNumLogicalCPUCores),
+    SDL_SYMBOL_ITEM(SDL_GetNumRenderDrivers),
+    SDL_SYMBOL_ITEM(SDL_GetNumVideoDrivers),
+    SDL_SYMBOL_ITEM(SDL_GetNumberProperty),
+    SDL_SYMBOL_ITEM(SDL_GetOriginalMemoryFunctions),
+    SDL_SYMBOL_ITEM(SDL_GetPathInfo),
+    SDL_SYMBOL_ITEM(SDL_GetPerformanceCounter),
+    SDL_SYMBOL_ITEM(SDL_GetPerformanceFrequency),
+    SDL_SYMBOL_ITEM(SDL_GetPixelFormatDetails),
+    SDL_SYMBOL_ITEM(SDL_GetPixelFormatForMasks),
+    SDL_SYMBOL_ITEM(SDL_GetPixelFormatName),
+    SDL_SYMBOL_ITEM(SDL_GetPlatform),
+    SDL_SYMBOL_ITEM(SDL_GetPointerProperty),
+    SDL_SYMBOL_ITEM(SDL_GetPowerInfo),
+    SDL_SYMBOL_ITEM(SDL_GetPrefPath),
+    SDL_SYMBOL_ITEM(SDL_GetPreferredLocales),
+    SDL_SYMBOL_ITEM(SDL_GetPrimaryDisplay),
+    SDL_SYMBOL_ITEM(SDL_GetPrimarySelectionText),
+    SDL_SYMBOL_ITEM(SDL_GetProcessInput),
+    SDL_SYMBOL_ITEM(SDL_GetProcessOutput),
+    SDL_SYMBOL_ITEM(SDL_GetProcessProperties),
+    SDL_SYMBOL_ITEM(SDL_GetPropertyType),
+    SDL_SYMBOL_ITEM(SDL_GetRGB),
+    SDL_SYMBOL_ITEM(SDL_GetRGBA),
+    SDL_SYMBOL_ITEM(SDL_GetRealGamepadType),
+    SDL_SYMBOL_ITEM(SDL_GetRealGamepadTypeForID),
+    SDL_SYMBOL_ITEM(SDL_GetRectAndLineIntersection),
+    SDL_SYMBOL_ITEM(SDL_GetRectAndLineIntersectionFloat),
+    SDL_SYMBOL_ITEM(SDL_GetRectEnclosingPoints),
+    SDL_SYMBOL_ITEM(SDL_GetRectEnclosingPointsFloat),
+    SDL_SYMBOL_ITEM(SDL_GetRectIntersection),
+    SDL_SYMBOL_ITEM(SDL_GetRectIntersectionFloat),
+    SDL_SYMBOL_ITEM(SDL_GetRectUnion),
+    SDL_SYMBOL_ITEM(SDL_GetRectUnionFloat),
+    SDL_SYMBOL_ITEM(SDL_GetRelativeMouseState),
+    SDL_SYMBOL_ITEM(SDL_GetRenderClipRect),
+    SDL_SYMBOL_ITEM(SDL_GetRenderColorScale),
+    SDL_SYMBOL_ITEM(SDL_GetRenderDrawBlendMode),
+    SDL_SYMBOL_ITEM(SDL_GetRenderDrawColor),
+    SDL_SYMBOL_ITEM(SDL_GetRenderDrawColorFloat),
+    SDL_SYMBOL_ITEM(SDL_GetRenderDriver),
+    SDL_SYMBOL_ITEM(SDL_GetRenderLogicalPresentation),
+    SDL_SYMBOL_ITEM(SDL_GetRenderLogicalPresentationRect),
+    SDL_SYMBOL_ITEM(SDL_GetRenderMetalCommandEncoder),
+    SDL_SYMBOL_ITEM(SDL_GetRenderMetalLayer),
+    SDL_SYMBOL_ITEM(SDL_GetRenderOutputSize),
+    SDL_SYMBOL_ITEM(SDL_GetRenderSafeArea),
+    SDL_SYMBOL_ITEM(SDL_GetRenderScale),
+    SDL_SYMBOL_ITEM(SDL_GetRenderTarget),
+    SDL_SYMBOL_ITEM(SDL_GetRenderVSync),
+    SDL_SYMBOL_ITEM(SDL_GetRenderViewport),
+    SDL_SYMBOL_ITEM(SDL_GetRenderWindow),
+    SDL_SYMBOL_ITEM(SDL_GetRenderer),
+    SDL_SYMBOL_ITEM(SDL_GetRendererFromTexture),
+    SDL_SYMBOL_ITEM(SDL_GetRendererName),
+    SDL_SYMBOL_ITEM(SDL_GetRendererProperties),
+    SDL_SYMBOL_ITEM(SDL_GetRevision),
+    SDL_SYMBOL_ITEM(SDL_GetSIMDAlignment),
+    SDL_SYMBOL_ITEM(SDL_GetScancodeFromKey),
+    SDL_SYMBOL_ITEM(SDL_GetScancodeFromName),
+    SDL_SYMBOL_ITEM(SDL_GetScancodeName),
+    SDL_SYMBOL_ITEM(SDL_GetSemaphoreValue),
+    SDL_SYMBOL_ITEM(SDL_GetSensorData),
+    SDL_SYMBOL_ITEM(SDL_GetSensorFromID),
+    SDL_SYMBOL_ITEM(SDL_GetSensorID),
+    SDL_SYMBOL_ITEM(SDL_GetSensorName),
+    SDL_SYMBOL_ITEM(SDL_GetSensorNameForID),
+    SDL_SYMBOL_ITEM(SDL_GetSensorNonPortableType),
+    SDL_SYMBOL_ITEM(SDL_GetSensorNonPortableTypeForID),
+    SDL_SYMBOL_ITEM(SDL_GetSensorProperties),
+    SDL_SYMBOL_ITEM(SDL_GetSensorType),
+    SDL_SYMBOL_ITEM(SDL_GetSensorTypeForID),
+    SDL_SYMBOL_ITEM(SDL_GetSensors),
+    SDL_SYMBOL_ITEM(SDL_GetSilenceValueForFormat),
+    SDL_SYMBOL_ITEM(SDL_GetStorageFileSize),
+    SDL_SYMBOL_ITEM(SDL_GetStoragePathInfo),
+    SDL_SYMBOL_ITEM(SDL_GetStorageSpaceRemaining),
+    SDL_SYMBOL_ITEM(SDL_GetStringProperty),
+    SDL_SYMBOL_ITEM(SDL_GetSurfaceAlphaMod),
+    SDL_SYMBOL_ITEM(SDL_GetSurfaceBlendMode),
+    SDL_SYMBOL_ITEM(SDL_GetSurfaceClipRect),
+    SDL_SYMBOL_ITEM(SDL_GetSurfaceColorKey),
+    SDL_SYMBOL_ITEM(SDL_GetSurfaceColorMod),
+    SDL_SYMBOL_ITEM(SDL_GetSurfaceColorspace),
+    SDL_SYMBOL_ITEM(SDL_GetSurfaceImages),
+    SDL_SYMBOL_ITEM(SDL_GetSurfacePalette),
+    SDL_SYMBOL_ITEM(SDL_GetSurfaceProperties),
+    SDL_SYMBOL_ITEM(SDL_GetSystemRAM),
+    SDL_SYMBOL_ITEM(SDL_GetSystemTheme),
+    SDL_SYMBOL_ITEM(SDL_GetTLS),
+    SDL_SYMBOL_ITEM(SDL_GetTextInputArea),
+    SDL_SYMBOL_ITEM(SDL_GetTextureAlphaMod),
+    SDL_SYMBOL_ITEM(SDL_GetTextureAlphaModFloat),
+    SDL_SYMBOL_ITEM(SDL_GetTextureBlendMode),
+    SDL_SYMBOL_ITEM(SDL_GetTextureColorMod),
+    SDL_SYMBOL_ITEM(SDL_GetTextureColorModFloat),
+    SDL_SYMBOL_ITEM(SDL_GetTextureProperties),
+    SDL_SYMBOL_ITEM(SDL_GetTextureScaleMode),
+    SDL_SYMBOL_ITEM(SDL_GetTextureSize),
+    SDL_SYMBOL_ITEM(SDL_GetThreadID),
+    SDL_SYMBOL_ITEM(SDL_GetThreadName),
+    SDL_SYMBOL_ITEM(SDL_GetTicks),
+    SDL_SYMBOL_ITEM(SDL_GetTicksNS),
+    SDL_SYMBOL_ITEM(SDL_GetTouchDeviceName),
+    SDL_SYMBOL_ITEM(SDL_GetTouchDeviceType),
+    SDL_SYMBOL_ITEM(SDL_GetTouchDevices),
+    SDL_SYMBOL_ITEM(SDL_GetTouchFingers),
+    SDL_SYMBOL_ITEM(SDL_GetUserFolder),
+    SDL_SYMBOL_ITEM(SDL_GetVersion),
+    SDL_SYMBOL_ITEM(SDL_GetVideoDriver),
+    SDL_SYMBOL_ITEM(SDL_GetWindowAspectRatio),
+    SDL_SYMBOL_ITEM(SDL_GetWindowBordersSize),
+    SDL_SYMBOL_ITEM(SDL_GetWindowDisplayScale),
+    SDL_SYMBOL_ITEM(SDL_GetWindowFlags),
+    SDL_SYMBOL_ITEM(SDL_GetWindowFromEvent),
+    SDL_SYMBOL_ITEM(SDL_GetWindowFromID),
+    SDL_SYMBOL_ITEM(SDL_GetWindowFullscreenMode),
+    SDL_SYMBOL_ITEM(SDL_GetWindowICCProfile),
+    SDL_SYMBOL_ITEM(SDL_GetWindowID),
+    SDL_SYMBOL_ITEM(SDL_GetWindowKeyboardGrab),
+    SDL_SYMBOL_ITEM(SDL_GetWindowMaximumSize),
+    SDL_SYMBOL_ITEM(SDL_GetWindowMinimumSize),
+    SDL_SYMBOL_ITEM(SDL_GetWindowMouseGrab),
+    SDL_SYMBOL_ITEM(SDL_GetWindowMouseRect),
+    SDL_SYMBOL_ITEM(SDL_GetWindowOpacity),
+    SDL_SYMBOL_ITEM(SDL_GetWindowParent),
+    SDL_SYMBOL_ITEM(SDL_GetWindowPixelDensity),
+    SDL_SYMBOL_ITEM(SDL_GetWindowPixelFormat),
+    SDL_SYMBOL_ITEM(SDL_GetWindowPosition),
+    SDL_SYMBOL_ITEM(SDL_GetWindowProperties),
+    SDL_SYMBOL_ITEM(SDL_GetWindowRelativeMouseMode),
+    SDL_SYMBOL_ITEM(SDL_GetWindowSafeArea),
+    SDL_SYMBOL_ITEM(SDL_GetWindowSize),
+    SDL_SYMBOL_ITEM(SDL_GetWindowSizeInPixels),
+    SDL_SYMBOL_ITEM(SDL_GetWindowSurface),
+    SDL_SYMBOL_ITEM(SDL_GetWindowSurfaceVSync),
+    SDL_SYMBOL_ITEM(SDL_GetWindowTitle),
+    SDL_SYMBOL_ITEM(SDL_GetWindows),
+    SDL_SYMBOL_ITEM(SDL_GlobDirectory),
+    SDL_SYMBOL_ITEM(SDL_GlobStorageDirectory),
+    SDL_SYMBOL_ITEM(SDL_HapticEffectSupported),
+    SDL_SYMBOL_ITEM(SDL_HapticRumbleSupported),
+    SDL_SYMBOL_ITEM(SDL_HasARMSIMD),
+    SDL_SYMBOL_ITEM(SDL_HasAVX2),
+    SDL_SYMBOL_ITEM(SDL_HasAVX512F),
+    SDL_SYMBOL_ITEM(SDL_HasAVX),
+    SDL_SYMBOL_ITEM(SDL_HasAltiVec),
+    SDL_SYMBOL_ITEM(SDL_HasClipboardData),
+    SDL_SYMBOL_ITEM(SDL_HasClipboardText),
+    SDL_SYMBOL_ITEM(SDL_HasEvent),
+    SDL_SYMBOL_ITEM(SDL_HasEvents),
+    SDL_SYMBOL_ITEM(SDL_HasGamepad),
+    SDL_SYMBOL_ITEM(SDL_HasJoystick),
+    SDL_SYMBOL_ITEM(SDL_HasKeyboard),
+    SDL_SYMBOL_ITEM(SDL_HasLASX),
+    SDL_SYMBOL_ITEM(SDL_HasLSX),
+    SDL_SYMBOL_ITEM(SDL_HasMMX),
+    SDL_SYMBOL_ITEM(SDL_HasMouse),
+    SDL_SYMBOL_ITEM(SDL_HasNEON),
+    SDL_SYMBOL_ITEM(SDL_HasPrimarySelectionText),
+    SDL_SYMBOL_ITEM(SDL_HasProperty),
+    SDL_SYMBOL_ITEM(SDL_HasRectIntersection),
+    SDL_SYMBOL_ITEM(SDL_HasRectIntersectionFloat),
+    SDL_SYMBOL_ITEM(SDL_HasSSE2),
+    SDL_SYMBOL_ITEM(SDL_HasSSE3),
+    SDL_SYMBOL_ITEM(SDL_HasSSE41),
+    SDL_SYMBOL_ITEM(SDL_HasSSE42),
+    SDL_SYMBOL_ITEM(SDL_HasSSE),
+    SDL_SYMBOL_ITEM(SDL_HasScreenKeyboardSupport),
+    SDL_SYMBOL_ITEM(SDL_HideCursor),
+    SDL_SYMBOL_ITEM(SDL_HideWindow),
+    SDL_SYMBOL_ITEM(SDL_IOFromConstMem),
+    SDL_SYMBOL_ITEM(SDL_IOFromDynamicMem),
+    SDL_SYMBOL_ITEM(SDL_IOFromFile),
+    SDL_SYMBOL_ITEM(SDL_IOFromMem),
+    SDL_SYMBOL_ITEM(SDL_IOprintf),
+    SDL_SYMBOL_ITEM(SDL_IOvprintf),
+    SDL_SYMBOL_ITEM(SDL_Init),
+    SDL_SYMBOL_ITEM(SDL_InitHapticRumble),
+    SDL_SYMBOL_ITEM(SDL_InitSubSystem),
+    SDL_SYMBOL_ITEM(SDL_InsertGPUDebugLabel),
+    SDL_SYMBOL_ITEM(SDL_IsChromebook),
+    SDL_SYMBOL_ITEM(SDL_IsDeXMode),
+    SDL_SYMBOL_ITEM(SDL_IsGamepad),
+    SDL_SYMBOL_ITEM(SDL_IsJoystickHaptic),
+    SDL_SYMBOL_ITEM(SDL_IsJoystickVirtual),
+    SDL_SYMBOL_ITEM(SDL_IsMouseHaptic),
+    SDL_SYMBOL_ITEM(SDL_IsTV),
+    SDL_SYMBOL_ITEM(SDL_IsTablet),
+    SDL_SYMBOL_ITEM(SDL_JoystickConnected),
+    SDL_SYMBOL_ITEM(SDL_JoystickEventsEnabled),
+    SDL_SYMBOL_ITEM(SDL_KillProcess),
+    SDL_SYMBOL_ITEM(SDL_LoadBMP),
+    SDL_SYMBOL_ITEM(SDL_LoadBMP_IO),
+    SDL_SYMBOL_ITEM(SDL_LoadFile),
+    SDL_SYMBOL_ITEM(SDL_LoadFile_IO),
+    SDL_SYMBOL_ITEM(SDL_LoadFunction),
+    SDL_SYMBOL_ITEM(SDL_LoadObject),
+    SDL_SYMBOL_ITEM(SDL_LoadWAV),
+    SDL_SYMBOL_ITEM(SDL_LoadWAV_IO),
+    SDL_SYMBOL_ITEM(SDL_LockAudioStream),
+    SDL_SYMBOL_ITEM(SDL_LockJoysticks),
+    SDL_SYMBOL_ITEM(SDL_LockMutex),
+    SDL_SYMBOL_ITEM(SDL_LockProperties),
+    SDL_SYMBOL_ITEM(SDL_LockRWLockForReading),
+    SDL_SYMBOL_ITEM(SDL_LockRWLockForWriting),
+    SDL_SYMBOL_ITEM(SDL_LockSpinlock),
+    SDL_SYMBOL_ITEM(SDL_LockSurface),
+    SDL_SYMBOL_ITEM(SDL_LockTexture),
+    SDL_SYMBOL_ITEM(SDL_LockTextureToSurface),
+    SDL_SYMBOL_ITEM(SDL_Log),
+    SDL_SYMBOL_ITEM(SDL_LogCritical),
+    SDL_SYMBOL_ITEM(SDL_LogDebug),
+    SDL_SYMBOL_ITEM(SDL_LogError),
+    SDL_SYMBOL_ITEM(SDL_LogInfo),
+    SDL_SYMBOL_ITEM(SDL_LogMessage),
+    SDL_SYMBOL_ITEM(SDL_LogMessageV),
+    SDL_SYMBOL_ITEM(SDL_LogTrace),
+    SDL_SYMBOL_ITEM(SDL_LogVerbose),
+    SDL_SYMBOL_ITEM(SDL_LogWarn),
+    SDL_SYMBOL_ITEM(SDL_MapGPUTransferBuffer),
+    SDL_SYMBOL_ITEM(SDL_MapRGB),
+    SDL_SYMBOL_ITEM(SDL_MapRGBA),
+    SDL_SYMBOL_ITEM(SDL_MapSurfaceRGB),
+    SDL_SYMBOL_ITEM(SDL_MapSurfaceRGBA),
+    SDL_SYMBOL_ITEM(SDL_MaximizeWindow),
+    SDL_SYMBOL_ITEM(SDL_MemoryBarrierAcquireFunction),
+    SDL_SYMBOL_ITEM(SDL_MemoryBarrierReleaseFunction),
+    SDL_SYMBOL_ITEM(SDL_Metal_CreateView),
+    SDL_SYMBOL_ITEM(SDL_Metal_DestroyView),
+    SDL_SYMBOL_ITEM(SDL_Metal_GetLayer),
+    SDL_SYMBOL_ITEM(SDL_MinimizeWindow),
+    SDL_SYMBOL_ITEM(SDL_MixAudio),
+    SDL_SYMBOL_ITEM(SDL_OnApplicationDidChangeStatusBarOrientation),
+    SDL_SYMBOL_ITEM(SDL_OnApplicationDidEnterBackground),
+    SDL_SYMBOL_ITEM(SDL_OnApplicationDidEnterForeground),
+    SDL_SYMBOL_ITEM(SDL_OnApplicationDidReceiveMemoryWarning),
+    SDL_SYMBOL_ITEM(SDL_OnApplicationWillEnterBackground),
+    SDL_SYMBOL_ITEM(SDL_OnApplicationWillEnterForeground),
+    SDL_SYMBOL_ITEM(SDL_OnApplicationWillTerminate),
+    SDL_SYMBOL_ITEM(SDL_OpenAudioDevice),
+    SDL_SYMBOL_ITEM(SDL_OpenAudioDeviceStream),
+    SDL_SYMBOL_ITEM(SDL_OpenCamera),
+    SDL_SYMBOL_ITEM(SDL_OpenFileStorage),
+    SDL_SYMBOL_ITEM(SDL_OpenGamepad),
+    SDL_SYMBOL_ITEM(SDL_OpenHaptic),
+    SDL_SYMBOL_ITEM(SDL_OpenHapticFromJoystick),
+    SDL_SYMBOL_ITEM(SDL_OpenHapticFromMouse),
+    SDL_SYMBOL_ITEM(SDL_OpenIO),
+    SDL_SYMBOL_ITEM(SDL_OpenJoystick),
+    SDL_SYMBOL_ITEM(SDL_OpenSensor),
+    SDL_SYMBOL_ITEM(SDL_OpenStorage),
+    SDL_SYMBOL_ITEM(SDL_OpenTitleStorage),
+    SDL_SYMBOL_ITEM(SDL_OpenURL),
+    SDL_SYMBOL_ITEM(SDL_OpenUserStorage),
+    SDL_SYMBOL_ITEM(SDL_OutOfMemory),
+    SDL_SYMBOL_ITEM(SDL_PauseAudioDevice),
+    SDL_SYMBOL_ITEM(SDL_PauseAudioStreamDevice),
+    SDL_SYMBOL_ITEM(SDL_PauseHaptic),
+    SDL_SYMBOL_ITEM(SDL_PeepEvents),
+    SDL_SYMBOL_ITEM(SDL_PlayHapticRumble),
+    SDL_SYMBOL_ITEM(SDL_PollEvent),
+    SDL_SYMBOL_ITEM(SDL_PopGPUDebugGroup),
+    SDL_SYMBOL_ITEM(SDL_PremultiplyAlpha),
+    SDL_SYMBOL_ITEM(SDL_PremultiplySurfaceAlpha),
+    SDL_SYMBOL_ITEM(SDL_PumpEvents),
+    SDL_SYMBOL_ITEM(SDL_PushEvent),
+    SDL_SYMBOL_ITEM(SDL_PushGPUComputeUniformData),
+    SDL_SYMBOL_ITEM(SDL_PushGPUDebugGroup),
+    SDL_SYMBOL_ITEM(SDL_PushGPUFragmentUniformData),
+    SDL_SYMBOL_ITEM(SDL_PushGPUVertexUniformData),
+    SDL_SYMBOL_ITEM(SDL_PutAudioStreamData),
+    SDL_SYMBOL_ITEM(SDL_QueryGPUFence),
+    SDL_SYMBOL_ITEM(SDL_Quit),
+    SDL_SYMBOL_ITEM(SDL_QuitSubSystem),
+    SDL_SYMBOL_ITEM(SDL_RaiseWindow),
+    SDL_SYMBOL_ITEM(SDL_ReadIO),
+    SDL_SYMBOL_ITEM(SDL_ReadProcess),
+    SDL_SYMBOL_ITEM(SDL_ReadS16BE),
+    SDL_SYMBOL_ITEM(SDL_ReadS16LE),
+    SDL_SYMBOL_ITEM(SDL_ReadS32BE),
+    SDL_SYMBOL_ITEM(SDL_ReadS32LE),
+    SDL_SYMBOL_ITEM(SDL_ReadS64BE),
+    SDL_SYMBOL_ITEM(SDL_ReadS64LE),
+    SDL_SYMBOL_ITEM(SDL_ReadS8),
+    SDL_SYMBOL_ITEM(SDL_ReadStorageFile),
+    SDL_SYMBOL_ITEM(SDL_ReadSurfacePixel),
+    SDL_SYMBOL_ITEM(SDL_ReadSurfacePixelFloat),
+    SDL_SYMBOL_ITEM(SDL_ReadU16BE),
+    SDL_SYMBOL_ITEM(SDL_ReadU16LE),
+    SDL_SYMBOL_ITEM(SDL_ReadU32BE),
+    SDL_SYMBOL_ITEM(SDL_ReadU32LE),
+    SDL_SYMBOL_ITEM(SDL_ReadU64BE),
+    SDL_SYMBOL_ITEM(SDL_ReadU64LE),
+    SDL_SYMBOL_ITEM(SDL_ReadU8),
+    SDL_SYMBOL_ITEM(SDL_RegisterApp),
+    SDL_SYMBOL_ITEM(SDL_RegisterEvents),
+    SDL_SYMBOL_ITEM(SDL_ReleaseCameraFrame),
+    SDL_SYMBOL_ITEM(SDL_ReleaseGPUBuffer),
+    SDL_SYMBOL_ITEM(SDL_ReleaseGPUComputePipeline),
+    SDL_SYMBOL_ITEM(SDL_ReleaseGPUFence),
+    SDL_SYMBOL_ITEM(SDL_ReleaseGPUGraphicsPipeline),
+    SDL_SYMBOL_ITEM(SDL_ReleaseGPUSampler),
+    SDL_SYMBOL_ITEM(SDL_ReleaseGPUShader),
+    SDL_SYMBOL_ITEM(SDL_ReleaseGPUTexture),
+    SDL_SYMBOL_ITEM(SDL_ReleaseGPUTransferBuffer),
+    SDL_SYMBOL_ITEM(SDL_ReleaseWindowFromGPUDevice),
+    SDL_SYMBOL_ITEM(SDL_ReloadGamepadMappings),
+    SDL_SYMBOL_ITEM(SDL_RemoveEventWatch),
+    SDL_SYMBOL_ITEM(SDL_RemoveHintCallback),
+    SDL_SYMBOL_ITEM(SDL_RemovePath),
+    SDL_SYMBOL_ITEM(SDL_RemoveStoragePath),
+    SDL_SYMBOL_ITEM(SDL_RemoveSurfaceAlternateImages),
+    SDL_SYMBOL_ITEM(SDL_RemoveTimer),
+    SDL_SYMBOL_ITEM(SDL_RenamePath),
+    SDL_SYMBOL_ITEM(SDL_RenameStoragePath),
+    SDL_SYMBOL_ITEM(SDL_RenderClear),
+    SDL_SYMBOL_ITEM(SDL_RenderClipEnabled),
+    SDL_SYMBOL_ITEM(SDL_RenderCoordinatesFromWindow),
+    SDL_SYMBOL_ITEM(SDL_RenderCoordinatesToWindow),
+    SDL_SYMBOL_ITEM(SDL_RenderFillRect),
+    SDL_SYMBOL_ITEM(SDL_RenderFillRects),
+    SDL_SYMBOL_ITEM(SDL_RenderGeometry),
+    SDL_SYMBOL_ITEM(SDL_RenderGeometryRaw),
+    SDL_SYMBOL_ITEM(SDL_RenderLine),
+    SDL_SYMBOL_ITEM(SDL_RenderLines),
+    SDL_SYMBOL_ITEM(SDL_RenderPoint),
+    SDL_SYMBOL_ITEM(SDL_RenderPoints),
+    SDL_SYMBOL_ITEM(SDL_RenderPresent),
+    SDL_SYMBOL_ITEM(SDL_RenderReadPixels),
+    SDL_SYMBOL_ITEM(SDL_RenderRect),
+    SDL_SYMBOL_ITEM(SDL_RenderRects),
+    SDL_SYMBOL_ITEM(SDL_RenderTexture9Grid),
+    SDL_SYMBOL_ITEM(SDL_RenderTexture),
+    SDL_SYMBOL_ITEM(SDL_RenderTextureRotated),
+    SDL_SYMBOL_ITEM(SDL_RenderTextureTiled),
+    SDL_SYMBOL_ITEM(SDL_RenderViewportSet),
+    SDL_SYMBOL_ITEM(SDL_ReportAssertion),
+    SDL_SYMBOL_ITEM(SDL_RequestAndroidPermission),
+    SDL_SYMBOL_ITEM(SDL_ResetAssertionReport),
+    SDL_SYMBOL_ITEM(SDL_ResetHint),
+    SDL_SYMBOL_ITEM(SDL_ResetHints),
+    SDL_SYMBOL_ITEM(SDL_ResetKeyboard),
+    SDL_SYMBOL_ITEM(SDL_ResetLogPriorities),
+    SDL_SYMBOL_ITEM(SDL_RestoreWindow),
+    SDL_SYMBOL_ITEM(SDL_ResumeAudioDevice),
+    SDL_SYMBOL_ITEM(SDL_ResumeAudioStreamDevice),
+    SDL_SYMBOL_ITEM(SDL_ResumeHaptic),
+    SDL_SYMBOL_ITEM(SDL_RumbleGamepad),
+    SDL_SYMBOL_ITEM(SDL_RumbleGamepadTriggers),
+    SDL_SYMBOL_ITEM(SDL_RumbleJoystick),
+    SDL_SYMBOL_ITEM(SDL_RumbleJoystickTriggers),
+    SDL_SYMBOL_ITEM(SDL_RunApp),
+    SDL_SYMBOL_ITEM(SDL_RunHapticEffect),
+    SDL_SYMBOL_ITEM(SDL_SaveBMP),
+    SDL_SYMBOL_ITEM(SDL_SaveBMP_IO),
+    SDL_SYMBOL_ITEM(SDL_ScaleSurface),
+    SDL_SYMBOL_ITEM(SDL_ScreenKeyboardShown),
+    SDL_SYMBOL_ITEM(SDL_ScreenSaverEnabled),
+    SDL_SYMBOL_ITEM(SDL_SeekIO),
+    SDL_SYMBOL_ITEM(SDL_SendAndroidBackButton),
+    SDL_SYMBOL_ITEM(SDL_SendAndroidMessage),
+    SDL_SYMBOL_ITEM(SDL_SendGamepadEffect),
+    SDL_SYMBOL_ITEM(SDL_SendJoystickEffect),
+    SDL_SYMBOL_ITEM(SDL_SendJoystickVirtualSensorData),
+    SDL_SYMBOL_ITEM(SDL_SetAppMetadata),
+    SDL_SYMBOL_ITEM(SDL_SetAppMetadataProperty),
+    SDL_SYMBOL_ITEM(SDL_SetAssertionHandler),
+    SDL_SYMBOL_ITEM(SDL_SetAtomicInt),
+    SDL_SYMBOL_ITEM(SDL_SetAtomicPointer),
+    SDL_SYMBOL_ITEM(SDL_SetAtomicU32),
+    SDL_SYMBOL_ITEM(SDL_SetAudioDeviceGain),
+    SDL_SYMBOL_ITEM(SDL_SetAudioPostmixCallback),
+    SDL_SYMBOL_ITEM(SDL_SetAudioStreamFormat),
+    SDL_SYMBOL_ITEM(SDL_SetAudioStreamFrequencyRatio),
+    SDL_SYMBOL_ITEM(SDL_SetAudioStreamGain),
+    SDL_SYMBOL_ITEM(SDL_SetAudioStreamGetCallback),
+    SDL_SYMBOL_ITEM(SDL_SetAudioStreamInputChannelMap),
+    SDL_SYMBOL_ITEM(SDL_SetAudioStreamOutputChannelMap),
+    SDL_SYMBOL_ITEM(SDL_SetAudioStreamPutCallback),
+    SDL_SYMBOL_ITEM(SDL_SetBooleanProperty),
+    SDL_SYMBOL_ITEM(SDL_SetClipboardData),
+    SDL_SYMBOL_ITEM(SDL_SetClipboardText),
+    SDL_SYMBOL_ITEM(SDL_SetCurrentThreadPriority),
+    SDL_SYMBOL_ITEM(SDL_SetCursor),
+    SDL_SYMBOL_ITEM(SDL_SetEnvironmentVariable),
+    SDL_SYMBOL_ITEM(SDL_SetError),
+    SDL_SYMBOL_ITEM(SDL_SetEventEnabled),
+    SDL_SYMBOL_ITEM(SDL_SetEventFilter),
+    SDL_SYMBOL_ITEM(SDL_SetFloatProperty),
+    SDL_SYMBOL_ITEM(SDL_SetGPUBlendConstants),
+    SDL_SYMBOL_ITEM(SDL_SetGPUBufferName),
+    SDL_SYMBOL_ITEM(SDL_SetGPUScissor),
+    SDL_SYMBOL_ITEM(SDL_SetGPUStencilReference),
+    SDL_SYMBOL_ITEM(SDL_SetGPUSwapchainParameters),
+    SDL_SYMBOL_ITEM(SDL_SetGPUTextureName),
+    SDL_SYMBOL_ITEM(SDL_SetGPUViewport),
+    SDL_SYMBOL_ITEM(SDL_SetGamepadEventsEnabled),
+    SDL_SYMBOL_ITEM(SDL_SetGamepadLED),
+    SDL_SYMBOL_ITEM(SDL_SetGamepadMapping),
+    SDL_SYMBOL_ITEM(SDL_SetGamepadPlayerIndex),
+    SDL_SYMBOL_ITEM(SDL_SetGamepadSensorEnabled),
+    SDL_SYMBOL_ITEM(SDL_SetHapticAutocenter),
+    SDL_SYMBOL_ITEM(SDL_SetHapticGain),
+    SDL_SYMBOL_ITEM(SDL_SetHint),
+    SDL_SYMBOL_ITEM(SDL_SetHintWithPriority),
+    SDL_SYMBOL_ITEM(SDL_SetInitialized),
+    SDL_SYMBOL_ITEM(SDL_SetJoystickEventsEnabled),
+    SDL_SYMBOL_ITEM(SDL_SetJoystickLED),
+    SDL_SYMBOL_ITEM(SDL_SetJoystickPlayerIndex),
+    SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualAxis),
+    SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualBall),
+    SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualButton),
+    SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualHat),
+    SDL_SYMBOL_ITEM(SDL_SetJoystickVirtualTouchpad),
+    SDL_SYMBOL_ITEM(SDL_SetLinuxThreadPriority),
+    SDL_SYMBOL_ITEM(SDL_SetLinuxThreadPriorityAndPolicy),
+    SDL_SYMBOL_ITEM(SDL_SetLogOutputFunction),
+    SDL_SYMBOL_ITEM(SDL_SetLogPriorities),
+    SDL_SYMBOL_ITEM(SDL_SetLogPriority),
+    SDL_SYMBOL_ITEM(SDL_SetLogPriorityPrefix),
+    SDL_SYMBOL_ITEM(SDL_SetMainReady),
+    SDL_SYMBOL_ITEM(SDL_SetMemoryFunctions),
+    SDL_SYMBOL_ITEM(SDL_SetModState),
+    SDL_SYMBOL_ITEM(SDL_SetNumberProperty),
+    SDL_SYMBOL_ITEM(SDL_SetPaletteColors),
+    SDL_SYMBOL_ITEM(SDL_SetPointerProperty),
+    SDL_SYMBOL_ITEM(SDL_SetPointerPropertyWithCleanup),
+    SDL_SYMBOL_ITEM(SDL_SetPrimarySelectionText),
+    SDL_SYMBOL_ITEM(SDL_SetRenderClipRect),
+    SDL_SYMBOL_ITEM(SDL_SetRenderColorScale),
+    SDL_SYMBOL_ITEM(SDL_SetRenderDrawBlendMode),
+    SDL_SYMBOL_ITEM(SDL_SetRenderDrawColor),
+    SDL_SYMBOL_ITEM(SDL_SetRenderDrawColorFloat),
+    SDL_SYMBOL_ITEM(SDL_SetRenderLogicalPresentation),
+    SDL_SYMBOL_ITEM(SDL_SetRenderScale),
+    SDL_SYMBOL_ITEM(SDL_SetRenderTarget),
+    SDL_SYMBOL_ITEM(SDL_SetRenderVSync),
+    SDL_SYMBOL_ITEM(SDL_SetRenderViewport),
+    SDL_SYMBOL_ITEM(SDL_SetScancodeName),
+    SDL_SYMBOL_ITEM(SDL_SetStringProperty),
+    SDL_SYMBOL_ITEM(SDL_SetSurfaceAlphaMod),
+    SDL_SYMBOL_ITEM(SDL_SetSurfaceBlendMode),
+    SDL_SYMBOL_ITEM(SDL_SetSurfaceClipRect),
+    SDL_SYMBOL_ITEM(SDL_SetSurfaceColorKey),
+    SDL_SYMBOL_ITEM(SDL_SetSurfaceColorMod),
+    SDL_SYMBOL_ITEM(SDL_SetSurfaceColorspace),
+    SDL_SYMBOL_ITEM(SDL_SetSurfacePalette),
+    SDL_SYMBOL_ITEM(SDL_SetSurfaceRLE),
+    SDL_SYMBOL_ITEM(SDL_SetTLS),
+    SDL_SYMBOL_ITEM(SDL_SetTextInputArea),
+    SDL_SYMBOL_ITEM(SDL_SetTextureAlphaMod),
+    SDL_SYMBOL_ITEM(SDL_SetTextureAlphaModFloat),
+    SDL_SYMBOL_ITEM(SDL_SetTextureBlendMode),
+    SDL_SYMBOL_ITEM(SDL_SetTextureColorMod),
+    SDL_SYMBOL_ITEM(SDL_SetTextureColorModFloat),
+    SDL_SYMBOL_ITEM(SDL_SetTextureScaleMode),
+    SDL_SYMBOL_ITEM(SDL_SetWindowAlwaysOnTop),
+    SDL_SYMBOL_ITEM(SDL_SetWindowAspectRatio),
+    SDL_SYMBOL_ITEM(SDL_SetWindowBordered),
+    SDL_SYMBOL_ITEM(SDL_SetWindowFocusable),
+    SDL_SYMBOL_ITEM(SDL_SetWindowFullscreen),
+    SDL_SYMBOL_ITEM(SDL_SetWindowFullscreenMode),
+    SDL_SYMBOL_ITEM(SDL_SetWindowHitTest),
+    SDL_SYMBOL_ITEM(SDL_SetWindowIcon),
+    SDL_SYMBOL_ITEM(SDL_SetWindowKeyboardGrab),
+    SDL_SYMBOL_ITEM(SDL_SetWindowMaximumSize),
+    SDL_SYMBOL_ITEM(SDL_SetWindowMinimumSize),
+    SDL_SYMBOL_ITEM(SDL_SetWindowModal),
+    SDL_SYMBOL_ITEM(SDL_SetWindowMouseGrab),
+    SDL_SYMBOL_ITEM(SDL_SetWindowMouseRect),
+    SDL_SYMBOL_ITEM(SDL_SetWindowOpacity),
+    SDL_SYMBOL_ITEM(SDL_SetWindowParent),
+    SDL_SYMBOL_ITEM(SDL_SetWindowPosition),
+    SDL_SYMBOL_ITEM(SDL_SetWindowRelativeMouseMode),
+    SDL_SYMBOL_ITEM(SDL_SetWindowResizable),
+    SDL_SYMBOL_ITEM(SDL_SetWindowShape),
+    SDL_SYMBOL_ITEM(SDL_SetWindowSize),
+    SDL_SYMBOL_ITEM(SDL_SetWindowSurfaceVSync),
+    SDL_SYMBOL_ITEM(SDL_SetWindowTitle),
+    SDL_SYMBOL_ITEM(SDL_SetWindowsMessageHook),
+    SDL_SYMBOL_ITEM(SDL_SetX11EventHook),
+    SDL_SYMBOL_ITEM(SDL_SetiOSAnimationCallback),
+    SDL_SYMBOL_ITEM(SDL_SetiOSEventPump),
+    SDL_SYMBOL_ITEM(SDL_ShouldInit),
+    SDL_SYMBOL_ITEM(SDL_ShouldQuit),
+    SDL_SYMBOL_ITEM(SDL_ShowAndroidToast),
+    SDL_SYMBOL_ITEM(SDL_ShowCursor),
+    SDL_SYMBOL_ITEM(SDL_ShowMessageBox),
+    SDL_SYMBOL_ITEM(SDL_ShowOpenFileDialog),
+    SDL_SYMBOL_ITEM(SDL_ShowOpenFolderDialog),
+    SDL_SYMBOL_ITEM(SDL_ShowSaveFileDialog),
+    SDL_SYMBOL_ITEM(SDL_ShowSimpleMessageBox),
+    SDL_SYMBOL_ITEM(SDL_ShowWindow),
+    SDL_SYMBOL_ITEM(SDL_ShowWindowSystemMenu),
+    SDL_SYMBOL_ITEM(SDL_SignalCondition),
+    SDL_SYMBOL_ITEM(SDL_SignalSemaphore),
+    SDL_SYMBOL_ITEM(SDL_StartTextInput),
+    SDL_SYMBOL_ITEM(SDL_StartTextInputWithProperties),
+    SDL_SYMBOL_ITEM(SDL_StepUTF8),
+    SDL_SYMBOL_ITEM(SDL_StopHapticEffect),
+    SDL_SYMBOL_ITEM(SDL_StopHapticEffects),
+    SDL_SYMBOL_ITEM(SDL_StopHapticRumble),
+    SDL_SYMBOL_ITEM(SDL_StopTextInput),
+    SDL_SYMBOL_ITEM(SDL_StorageReady),
+    SDL_SYMBOL_ITEM(SDL_StringToGUID),
+    SDL_SYMBOL_ITEM(SDL_SubmitGPUCommandBuffer),
+    SDL_SYMBOL_ITEM(SDL_SubmitGPUCommandBufferAndAcquireFence),
+    SDL_SYMBOL_ITEM(SDL_SurfaceHasAlternateImages),
+    SDL_SYMBOL_ITEM(SDL_SurfaceHasColorKey),
+    SDL_SYMBOL_ITEM(SDL_SurfaceHasRLE),
+    SDL_SYMBOL_ITEM(SDL_SyncWindow),
+    SDL_SYMBOL_ITEM(SDL_TellIO),
+    SDL_SYMBOL_ITEM(SDL_TextInputActive),
+    SDL_SYMBOL_ITEM(SDL_TimeFromWindows),
+    SDL_SYMBOL_ITEM(SDL_TimeToDateTime),
+    SDL_SYMBOL_ITEM(SDL_TimeToWindows),
+    SDL_SYMBOL_ITEM(SDL_TryLockMutex),
+    SDL_SYMBOL_ITEM(SDL_TryLockRWLockForReading),
+    SDL_SYMBOL_ITEM(SDL_TryLockRWLockForWriting),
+    SDL_SYMBOL_ITEM(SDL_TryLockSpinlock),
+    SDL_SYMBOL_ITEM(SDL_TryWaitSemaphore),
+    SDL_SYMBOL_ITEM(SDL_UCS4ToUTF8),
+    SDL_SYMBOL_ITEM(SDL_UnbindAudioStream),
+    SDL_SYMBOL_ITEM(SDL_UnbindAudioStreams),
+    SDL_SYMBOL_ITEM(SDL_UnloadObject),
+    SDL_SYMBOL_ITEM(SDL_UnlockAudioStream),
+    SDL_SYMBOL_ITEM(SDL_UnlockJoysticks),
+    SDL_SYMBOL_ITEM(SDL_UnlockMutex),
+    SDL_SYMBOL_ITEM(SDL_UnlockProperties),
+    SDL_SYMBOL_ITEM(SDL_UnlockRWLock),
+    SDL_SYMBOL_ITEM(SDL_UnlockSpinlock),
+    SDL_SYMBOL_ITEM(SDL_UnlockSurface),
+    SDL_SYMBOL_ITEM(SDL_UnlockTexture),
+    SDL_SYMBOL_ITEM(SDL_UnmapGPUTransferBuffer),
+    SDL_SYMBOL_ITEM(SDL_UnregisterApp),
+    SDL_SYMBOL_ITEM(SDL_UnsetEnvironmentVariable),
+    SDL_SYMBOL_ITEM(SDL_UpdateGamepads),
+    SDL_SYMBOL_ITEM(SDL_UpdateHapticEffect),
+    SDL_SYMBOL_ITEM(SDL_UpdateJoysticks),
+    SDL_SYMBOL_ITEM(SDL_UpdateNVTexture),
+    SDL_SYMBOL_ITEM(SDL_UpdateSensors),
+    SDL_SYMBOL_ITEM(SDL_UpdateTexture),
+    SDL_SYMBOL_ITEM(SDL_UpdateWindowSurface),
+    SDL_SYMBOL_ITEM(SDL_UpdateWindowSurfaceRects),
+    SDL_SYMBOL_ITEM(SDL_UpdateYUVTexture),
+    SDL_SYMBOL_ITEM(SDL_UploadToGPUBuffer),
+    SDL_SYMBOL_ITEM(SDL_UploadToGPUTexture),
+    SDL_SYMBOL_ITEM(SDL_Vulkan_CreateSurface),
+    SDL_SYMBOL_ITEM(SDL_Vulkan_DestroySurface),
+    SDL_SYMBOL_ITEM(SDL_Vulkan_GetInstanceExtensions),
+    SDL_SYMBOL_ITEM(SDL_Vulkan_GetPresentationSupport),
+    SDL_SYMBOL_ITEM(SDL_Vulkan_GetVkGetInstanceProcAddr),
+    SDL_SYMBOL_ITEM(SDL_Vulkan_LoadLibrary),
+    SDL_SYMBOL_ITEM(SDL_Vulkan_UnloadLibrary),
+    SDL_SYMBOL_ITEM(SDL_WaitCondition),
+    SDL_SYMBOL_ITEM(SDL_WaitConditionTimeout),
+    SDL_SYMBOL_ITEM(SDL_WaitEvent),
+    SDL_SYMBOL_ITEM(SDL_WaitEventTimeout),
+    SDL_SYMBOL_ITEM(SDL_WaitForGPUFences),
+    SDL_SYMBOL_ITEM(SDL_WaitForGPUIdle),
+    SDL_SYMBOL_ITEM(SDL_WaitProcess),
+    SDL_SYMBOL_ITEM(SDL_WaitSemaphore),
+    SDL_SYMBOL_ITEM(SDL_WaitSemaphoreTimeout),
+    SDL_SYMBOL_ITEM(SDL_WaitThread),
+    SDL_SYMBOL_ITEM(SDL_WarpMouseGlobal),
+    SDL_SYMBOL_ITEM(SDL_WarpMouseInWindow),
+    SDL_SYMBOL_ITEM(SDL_WasInit),
+    SDL_SYMBOL_ITEM(SDL_WindowHasSurface),
+    SDL_SYMBOL_ITEM(SDL_WindowSupportsGPUPresentMode),
+    SDL_SYMBOL_ITEM(SDL_WindowSupportsGPUSwapchainComposition),
+    SDL_SYMBOL_ITEM(SDL_WriteIO),
+    SDL_SYMBOL_ITEM(SDL_WriteS16BE),
+    SDL_SYMBOL_ITEM(SDL_WriteS16LE),
+    SDL_SYMBOL_ITEM(SDL_WriteS32BE),
+    SDL_SYMBOL_ITEM(SDL_WriteS32LE),
+    SDL_SYMBOL_ITEM(SDL_WriteS64BE),
+    SDL_SYMBOL_ITEM(SDL_WriteS64LE),
+    SDL_SYMBOL_ITEM(SDL_WriteS8),
+    SDL_SYMBOL_ITEM(SDL_WriteStorageFile),
+    SDL_SYMBOL_ITEM(SDL_WriteSurfacePixel),
+    SDL_SYMBOL_ITEM(SDL_WriteSurfacePixelFloat),
+    SDL_SYMBOL_ITEM(SDL_WriteU16BE),
+    SDL_SYMBOL_ITEM(SDL_WriteU16LE),
+    SDL_SYMBOL_ITEM(SDL_WriteU32BE),
+    SDL_SYMBOL_ITEM(SDL_WriteU32LE),
+    SDL_SYMBOL_ITEM(SDL_WriteU64BE),
+    SDL_SYMBOL_ITEM(SDL_WriteU64LE),
+    SDL_SYMBOL_ITEM(SDL_WriteU8),
+    SDL_SYMBOL_ITEM(SDL_abs),
+    SDL_SYMBOL_ITEM(SDL_acos),
+    SDL_SYMBOL_ITEM(SDL_acosf),
+    SDL_SYMBOL_ITEM(SDL_aligned_alloc),
+    SDL_SYMBOL_ITEM(SDL_aligned_free),
+    SDL_SYMBOL_ITEM(SDL_asin),
+    SDL_SYMBOL_ITEM(SDL_asinf),
+    SDL_SYMBOL_ITEM(SDL_asprintf),
+    SDL_SYMBOL_ITEM(SDL_atan2),
+    SDL_SYMBOL_ITEM(SDL_atan2f),
+    SDL_SYMBOL_ITEM(SDL_atan),
+    SDL_SYMBOL_ITEM(SDL_atanf),
+    SDL_SYMBOL_ITEM(SDL_atof),
+    SDL_SYMBOL_ITEM(SDL_atoi),
+    SDL_SYMBOL_ITEM(SDL_bsearch),
+    SDL_SYMBOL_ITEM(SDL_bsearch_r),
+    SDL_SYMBOL_ITEM(SDL_calloc),
+    SDL_SYMBOL_ITEM(SDL_ceil),
+    SDL_SYMBOL_ITEM(SDL_ceilf),
+    SDL_SYMBOL_ITEM(SDL_copysign),
+    SDL_SYMBOL_ITEM(SDL_copysignf),
+    SDL_SYMBOL_ITEM(SDL_cos),
+    SDL_SYMBOL_ITEM(SDL_cosf),
+    SDL_SYMBOL_ITEM(SDL_crc16),
+    SDL_SYMBOL_ITEM(SDL_crc32),
+    SDL_SYMBOL_ITEM(SDL_exp),
+    SDL_SYMBOL_ITEM(SDL_expf),
+    SDL_SYMBOL_ITEM(SDL_fabs),
+    SDL_SYMBOL_ITEM(SDL_fabsf),
+    SDL_SYMBOL_ITEM(SDL_floor),
+    SDL_SYMBOL_ITEM(SDL_floorf),
+    SDL_SYMBOL_ITEM(SDL_fmod),
+    SDL_SYMBOL_ITEM(SDL_fmodf),
+    SDL_SYMBOL_ITEM(SDL_free),
+    SDL_SYMBOL_ITEM(SDL_getenv),
+    SDL_SYMBOL_ITEM(SDL_getenv_unsafe),
+    SDL_SYMBOL_ITEM(SDL_hid_ble_scan),
+    SDL_SYMBOL_ITEM(SDL_hid_close),
+    SDL_SYMBOL_ITEM(SDL_hid_device_change_count),
+    SDL_SYMBOL_ITEM(SDL_hid_enumerate),
+    SDL_SYMBOL_ITEM(SDL_hid_exit),
+    SDL_SYMBOL_ITEM(SDL_hid_free_enumeration),
+    SDL_SYMBOL_ITEM(SDL_hid_get_device_info),
+    SDL_SYMBOL_ITEM(SDL_hid_get_feature_report),
+    SDL_SYMBOL_ITEM(SDL_hid_get_indexed_string),
+    SDL_SYMBOL_ITEM(SDL_hid_get_input_report),
+    SDL_SYMBOL_ITEM(SDL_hid_get_manufacturer_string),
+    SDL_SYMBOL_ITEM(SDL_hid_get_product_string),
+    SDL_SYMBOL_ITEM(SDL_hid_get_report_descriptor),
+    SDL_SYMBOL_ITEM(SDL_hid_get_serial_number_string),
+    SDL_SYMBOL_ITEM(SDL_hid_init),
+    SDL_SYMBOL_ITEM(SDL_hid_open),
+    SDL_SYMBOL_ITEM(SDL_hid_open_path),
+    SDL_SYMBOL_ITEM(SDL_hid_read),
+    SDL_SYMBOL_ITEM(SDL_hid_read_timeout),
+    SDL_SYMBOL_ITEM(SDL_hid_send_feature_report),
+    SDL_SYMBOL_ITEM(SDL_hid_set_nonblocking),
+    SDL_SYMBOL_ITEM(SDL_hid_write),
+    SDL_SYMBOL_ITEM(SDL_iconv),
+    SDL_SYMBOL_ITEM(SDL_iconv_close),
+    SDL_SYMBOL_ITEM(SDL_iconv_open),
+    SDL_SYMBOL_ITEM(SDL_iconv_string),
+    SDL_SYMBOL_ITEM(SDL_isalnum),
+    SDL_SYMBOL_ITEM(SDL_isalpha),
+    SDL_SYMBOL_ITEM(SDL_isblank),
+    SDL_SYMBOL_ITEM(SDL_iscntrl),
+    SDL_SYMBOL_ITEM(SDL_isdigit),
+    SDL_SYMBOL_ITEM(SDL_isgraph),
+    SDL_SYMBOL_ITEM(SDL_isinf),
+    SDL_SYMBOL_ITEM(SDL_isinff),
+    SDL_SYMBOL_ITEM(SDL_islower),
+    SDL_SYMBOL_ITEM(SDL_isnan),
+    SDL_SYMBOL_ITEM(SDL_isnanf),
+    SDL_SYMBOL_ITEM(SDL_isprint),
+    SDL_SYMBOL_ITEM(SDL_ispunct),
+    SDL_SYMBOL_ITEM(SDL_isspace),
+    SDL_SYMBOL_ITEM(SDL_isupper),
+    SDL_SYMBOL_ITEM(SDL_isxdigit),
+    SDL_SYMBOL_ITEM(SDL_itoa),
+    SDL_SYMBOL_ITEM(SDL_lltoa),
+    SDL_SYMBOL_ITEM(SDL_log10),
+    SDL_SYMBOL_ITEM(SDL_log10f),
+    SDL_SYMBOL_ITEM(SDL_log),
+    SDL_SYMBOL_ITEM(SDL_logf),
+    SDL_SYMBOL_ITEM(SDL_lround),
+    SDL_SYMBOL_ITEM(SDL_lroundf),
+    SDL_SYMBOL_ITEM(SDL_ltoa),
+    SDL_SYMBOL_ITEM(SDL_malloc),
+    SDL_SYMBOL_ITEM(SDL_memcmp),
+    SDL_SYMBOL_ITEM(SDL_memcpy),
+    SDL_SYMBOL_ITEM(SDL_memmove),
+    SDL_SYMBOL_ITEM(SDL_memset4),
+    SDL_SYMBOL_ITEM(SDL_memset),
+    SDL_SYMBOL_ITEM(SDL_modf),
+    SDL_SYMBOL_ITEM(SDL_modff),
+    SDL_SYMBOL_ITEM(SDL_murmur3_32),
+    SDL_SYMBOL_ITEM(SDL_pow),
+    SDL_SYMBOL_ITEM(SDL_powf),
+    SDL_SYMBOL_ITEM(SDL_qsort),
+    SDL_SYMBOL_ITEM(SDL_qsort_r),
+    SDL_SYMBOL_ITEM(SDL_rand),
+    SDL_SYMBOL_ITEM(SDL_rand_bits),
+    SDL_SYMBOL_ITEM(SDL_rand_bits_r),
+    SDL_SYMBOL_ITEM(SDL_rand_r),
+    SDL_SYMBOL_ITEM(SDL_randf),
+    SDL_SYMBOL_ITEM(SDL_randf_r),
+    SDL_SYMBOL_ITEM(SDL_realloc),
+    SDL_SYMBOL_ITEM(SDL_round),
+    SDL_SYMBOL_ITEM(SDL_roundf),
+    SDL_SYMBOL_ITEM(SDL_scalbn),
+    SDL_SYMBOL_ITEM(SDL_scalbnf),
+    SDL_SYMBOL_ITEM(SDL_setenv_unsafe),
+    SDL_SYMBOL_ITEM(SDL_sin),
+    SDL_SYMBOL_ITEM(SDL_sinf),
+    SDL_SYMBOL_ITEM(SDL_snprintf),
+    SDL_SYMBOL_ITEM(SDL_sqrt),
+    SDL_SYMBOL_ITEM(SDL_sqrtf),
+    SDL_SYMBOL_ITEM(SDL_srand),
+    SDL_SYMBOL_ITEM(SDL_sscanf),
+    SDL_SYMBOL_ITEM(SDL_strcasecmp),
+    SDL_SYMBOL_ITEM(SDL_strcasestr),
+    SDL_SYMBOL_ITEM(SDL_strchr),
+    SDL_SYMBOL_ITEM(SDL_strcmp),
+    SDL_SYMBOL_ITEM(SDL_strdup),
+    SDL_SYMBOL_ITEM(SDL_strlcat),
+    SDL_SYMBOL_ITEM(SDL_strlcpy),
+    SDL_SYMBOL_ITEM(SDL_strlen),
+    SDL_SYMBOL_ITEM(SDL_strlwr),
+    SDL_SYMBOL_ITEM(SDL_strncasecmp),
+    SDL_SYMBOL_ITEM(SDL_strncmp),
+    SDL_SYMBOL_ITEM(SDL_strndup),
+    SDL_SYMBOL_ITEM(SDL_strnlen),
+    SDL_SYMBOL_ITEM(SDL_strnstr),
+    SDL_SYMBOL_ITEM(SDL_strpbrk),
+    SDL_SYMBOL_ITEM(SDL_strrchr),
+    SDL_SYMBOL_ITEM(SDL_strrev),
+    SDL_SYMBOL_ITEM(SDL_strstr),
+    SDL_SYMBOL_ITEM(SDL_strtod),
+    SDL_SYMBOL_ITEM(SDL_strtok_r),
+    SDL_SYMBOL_ITEM(SDL_strtol),
+    SDL_SYMBOL_ITEM(SDL_strtoll),
+    SDL_SYMBOL_ITEM(SDL_strtoul),
+    SDL_SYMBOL_ITEM(SDL_strtoull),
+    SDL_SYMBOL_ITEM(SDL_strupr),
+    SDL_SYMBOL_ITEM(SDL_swprintf),
+    SDL_SYMBOL_ITEM(SDL_tan),
+    SDL_SYMBOL_ITEM(SDL_tanf),
+    SDL_SYMBOL_ITEM(SDL_tolower),
+    SDL_SYMBOL_ITEM(SDL_toupper),
+    SDL_SYMBOL_ITEM(SDL_trunc),
+    SDL_SYMBOL_ITEM(SDL_truncf),
+    SDL_SYMBOL_ITEM(SDL_uitoa),
+    SDL_SYMBOL_ITEM(SDL_ulltoa),
+    SDL_SYMBOL_ITEM(SDL_ultoa),
+    SDL_SYMBOL_ITEM(SDL_unsetenv_unsafe),
+    SDL_SYMBOL_ITEM(SDL_utf8strlcpy),
+    SDL_SYMBOL_ITEM(SDL_utf8strlen),
+    SDL_SYMBOL_ITEM(SDL_utf8strnlen),
+    SDL_SYMBOL_ITEM(SDL_vasprintf),
+    SDL_SYMBOL_ITEM(SDL_vsnprintf),
+    SDL_SYMBOL_ITEM(SDL_vsscanf),
+    SDL_SYMBOL_ITEM(SDL_vswprintf),
+    SDL_SYMBOL_ITEM(SDL_wcscasecmp),
+    SDL_SYMBOL_ITEM(SDL_wcscmp),
+    SDL_SYMBOL_ITEM(SDL_wcsdup),
+    SDL_SYMBOL_ITEM(SDL_wcslcat),
+    SDL_SYMBOL_ITEM(SDL_wcslcpy),
+    SDL_SYMBOL_ITEM(SDL_wcslen),
+    SDL_SYMBOL_ITEM(SDL_wcsncasecmp),
+    SDL_SYMBOL_ITEM(SDL_wcsncmp),
+    SDL_SYMBOL_ITEM(SDL_wcsnlen),
+    SDL_SYMBOL_ITEM(SDL_wcsnstr),
+    SDL_SYMBOL_ITEM(SDL_wcsstr),
+    SDL_SYMBOL_ITEM(SDL_wcstol),
+    SDL_SYMBOL_ITEM(SDL_StepBackUTF8),
+    SDL_SYMBOL_ITEM(SDL_DelayPrecise),
+    SDL_SYMBOL_ITEM(SDL_CalculateGPUTextureFormatSize),
+    SDL_SYMBOL_ITEM(SDL_SetErrorV),
+    SDL_SYMBOL_ITEM(SDL_GetDefaultLogOutputFunction),
+    SDL_SYMBOL_ITEM(SDL_RenderDebugText),
+    SDL_SYMBOL_ITEM(SDL_GetSandbox),
+    SDL_SYMBOL_ITEM(SDL_CancelGPUCommandBuffer),
+    SDL_SYMBOL_ITEM(SDL_SaveFile_IO),
+    SDL_SYMBOL_ITEM(SDL_SaveFile),
+    SDL_SYMBOL_ITEM(SDL_GetCurrentDirectory),
+    SDL_SYMBOL_ITEM(SDL_IsAudioDevicePhysical),
+    SDL_SYMBOL_ITEM(SDL_IsAudioDevicePlayback),
+    SDL_SYMBOL_ITEM(SDL_AsyncIOFromFile),
+    SDL_SYMBOL_ITEM(SDL_GetAsyncIOSize),
+    SDL_SYMBOL_ITEM(SDL_ReadAsyncIO),
+    SDL_SYMBOL_ITEM(SDL_WriteAsyncIO),
+    SDL_SYMBOL_ITEM(SDL_CloseAsyncIO),
+    SDL_SYMBOL_ITEM(SDL_CreateAsyncIOQueue),
+    SDL_SYMBOL_ITEM(SDL_DestroyAsyncIOQueue),
+    SDL_SYMBOL_ITEM(SDL_GetAsyncIOResult),
+    SDL_SYMBOL_ITEM(SDL_WaitAsyncIOResult),
+    SDL_SYMBOL_ITEM(SDL_SignalAsyncIOQueue),
+    SDL_SYMBOL_ITEM(SDL_LoadFileAsync),
+    SDL_SYMBOL_ITEM(SDL_ShowFileDialogWithProperties),
+    SDL_SYMBOL_ITEM(SDL_IsMainThread),
+    SDL_SYMBOL_ITEM(SDL_RunOnMainThread),
+    SDL_SYMBOL_ITEM(SDL_SetGPUAllowedFramesInFlight),
+    SDL_SYMBOL_ITEM(SDL_RenderTextureAffine),
+    SDL_SYMBOL_ITEM(SDL_WaitForGPUSwapchain),
+    SDL_SYMBOL_ITEM(SDL_WaitAndAcquireGPUSwapchainTexture),
+    SDL_SYMBOL_ITEM(SDL_RenderDebugTextFormat),
+    SDL_SYMBOL_ITEM(SDL_CreateTray),
+    SDL_SYMBOL_ITEM(SDL_SetTrayIcon),
+    SDL_SYMBOL_ITEM(SDL_SetTrayTooltip),
+    SDL_SYMBOL_ITEM(SDL_CreateTrayMenu),
+    SDL_SYMBOL_ITEM(SDL_CreateTraySubmenu),
+    SDL_SYMBOL_ITEM(SDL_GetTrayMenu),
+    SDL_SYMBOL_ITEM(SDL_GetTraySubmenu),
+    SDL_SYMBOL_ITEM(SDL_GetTrayEntries),
+    SDL_SYMBOL_ITEM(SDL_RemoveTrayEntry),
+    SDL_SYMBOL_ITEM(SDL_InsertTrayEntryAt),
+    SDL_SYMBOL_ITEM(SDL_SetTrayEntryLabel),
+    SDL_SYMBOL_ITEM(SDL_GetTrayEntryLabel),
+    SDL_SYMBOL_ITEM(SDL_SetTrayEntryChecked),
+    SDL_SYMBOL_ITEM(SDL_GetTrayEntryChecked),
+    SDL_SYMBOL_ITEM(SDL_SetTrayEntryEnabled),
+    SDL_SYMBOL_ITEM(SDL_GetTrayEntryEnabled),
+    SDL_SYMBOL_ITEM(SDL_SetTrayEntryCallback),
+    SDL_SYMBOL_ITEM(SDL_DestroyTray),
+    SDL_SYMBOL_ITEM(SDL_GetTrayEntryParent),
+    SDL_SYMBOL_ITEM(SDL_GetTrayMenuParentEntry),
+    SDL_SYMBOL_ITEM(SDL_GetTrayMenuParentTray),
+    SDL_SYMBOL_ITEM(SDL_GetThreadState),
+    SDL_SYMBOL_ITEM(SDL_AudioStreamDevicePaused),
+    SDL_SYMBOL_ITEM(SDL_ClickTrayEntry),
+    SDL_SYMBOL_ITEM(SDL_UpdateTrays),
+    SDL_SYMBOL_ITEM(SDL_StretchSurface),
+    SDL_SYMBOL_ITEM(SDL_SetRelativeMouseTransform),
+    SDL_SYMBOL_ITEM(SDL_RenderTexture9GridTiled),
+    SDL_SYMBOL_ITEM(SDL_SetDefaultTextureScaleMode),
+    SDL_SYMBOL_ITEM(SDL_GetDefaultTextureScaleMode),
+    SDL_SYMBOL_ITEM(SDL_CreateGPURenderState),
+    SDL_SYMBOL_ITEM(SDL_SetGPURenderStateFragmentUniforms),
+    SDL_SYMBOL_ITEM(SDL_SetRenderGPUState),
+    SDL_SYMBOL_ITEM(SDL_DestroyGPURenderState),
+    SDL_SYMBOL_ITEM(SDL_SetWindowProgressState),
+    SDL_SYMBOL_ITEM(SDL_SetWindowProgressValue),
+    SDL_SYMBOL_ITEM(SDL_GetWindowProgressState),
+    SDL_SYMBOL_ITEM(SDL_GetWindowProgressValue),
+    SDL_SYMBOL_ITEM(SDL_SetRenderTextureAddressMode),
+    SDL_SYMBOL_ITEM(SDL_GetRenderTextureAddressMode),
+    SDL_SYMBOL_ITEM(SDL_GetGPUDeviceProperties),
+    SDL_SYMBOL_ITEM(SDL_CreateGPURenderer),
+    SDL_SYMBOL_ITEM(SDL_PutAudioStreamPlanarData),
+    SDL_SYMBOL_ITEM(SDL_GetEventDescription),
+    SDL_SYMBOL_ITEM(SDL_PutAudioStreamDataNoCopy),
+    SDL_SYMBOL_ITEM(SDL_AddAtomicU32),
+    SDL_SYMBOL_ITEM(SDL_hid_get_properties),
+    SDL_SYMBOL_ITEM(SDL_GetPixelFormatFromGPUTextureFormat),
+    SDL_SYMBOL_ITEM(SDL_GetGPUTextureFormatFromPixelFormat),
+    /* extra symbols go here (don't modify this line) */
+    { NULL, NULL }
+};
+
+static void print_usage(const char *argv0)
+{
+    SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Usage: %s [number [number] ...]\n", argv0);
+}
+
+int main(int argc, char *argv[])
+{
+    static const int count_sdl_symbols = (int)SDL_arraysize(sdl_symbols) - 1;
+    int i;
+    int result = 0;
+    SDL_Log("There are %d SDL3 symbols", count_sdl_symbols);
+    for (i = 1; i < argc; i++) {
+        Sint64 symbol_index = -1;
+        char *endp = NULL;
+        symbol_index = (Sint64)SDL_strtol(argv[i], &endp, 10);
+        if (*endp != '\0') {
+            print_usage(argv[0]);
+            return 1;
+        }
+        if (symbol_index < 0 || symbol_index >= count_sdl_symbols) {
+            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Index %" SDL_PRIs64 " is out of range", symbol_index);
+            result = 1;
+            continue;
+        }
+        SDL_Log("Address of %s is %p", sdl_symbols[symbol_index].name, sdl_symbols[symbol_index].address);
+    }
+    return result;
+}