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@@ -54,6 +54,14 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
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private static final int SDL_SYSTEM_CURSOR_NO = 10;
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private static final int SDL_SYSTEM_CURSOR_NO = 10;
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private static final int SDL_SYSTEM_CURSOR_HAND = 11;
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private static final int SDL_SYSTEM_CURSOR_HAND = 11;
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+ protected static final int SDL_ORIENTATION_UNKNOWN = 0;
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+ protected static final int SDL_ORIENTATION_LANDSCAPE = 1;
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+ protected static final int SDL_ORIENTATION_LANDSCAPE_FLIPPED = 2;
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+ protected static final int SDL_ORIENTATION_PORTRAIT = 3;
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+ protected static final int SDL_ORIENTATION_PORTRAIT_FLIPPED = 4;
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+
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+ protected static int mCurrentOrientation;
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+
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// Handle the state of the native layer
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// Handle the state of the native layer
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public enum NativeState {
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public enum NativeState {
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INIT, RESUMED, PAUSED
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INIT, RESUMED, PAUSED
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@@ -250,6 +258,10 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
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mLayout = new RelativeLayout(this);
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mLayout = new RelativeLayout(this);
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mLayout.addView(mSurface);
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mLayout.addView(mSurface);
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+ // Get our current screen orientation and pass it down.
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+ mCurrentOrientation = SDLActivity.getCurrentOrientation();
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+ SDLActivity.onNativeOrientationChanged(mCurrentOrientation);
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+
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setContentView(mLayout);
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setContentView(mLayout);
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setWindowStyle(false);
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setWindowStyle(false);
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@@ -304,6 +316,32 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
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SDLActivity.handleNativeState();
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SDLActivity.handleNativeState();
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}
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}
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+ public static int getCurrentOrientation() {
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+ final Context context = SDLActivity.getContext();
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+ final Display display = ((WindowManager) context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
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+
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+ int result = SDL_ORIENTATION_UNKNOWN;
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+
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+ switch (display.getRotation()) {
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+ case Surface.ROTATION_0:
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+ result = SDL_ORIENTATION_PORTRAIT;
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+ break;
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+
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+ case Surface.ROTATION_90:
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+ result = SDL_ORIENTATION_LANDSCAPE;
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+ break;
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+
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+ case Surface.ROTATION_180:
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+ result = SDL_ORIENTATION_PORTRAIT_FLIPPED;
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+ break;
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+
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+ case Surface.ROTATION_270:
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+ result = SDL_ORIENTATION_LANDSCAPE_FLIPPED;
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+ break;
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+ }
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+
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+ return result;
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+ }
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@Override
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@Override
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public void onWindowFocusChanged(boolean hasFocus) {
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public void onWindowFocusChanged(boolean hasFocus) {
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@@ -628,6 +666,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
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public static native void onNativeSurfaceDestroyed();
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public static native void onNativeSurfaceDestroyed();
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public static native String nativeGetHint(String name);
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public static native String nativeGetHint(String name);
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public static native void nativeSetenv(String name, String value);
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public static native void nativeSetenv(String name, String value);
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+ public static native void onNativeOrientationChanged(int orientation);
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/**
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/**
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* This method is called by SDL using JNI.
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* This method is called by SDL using JNI.
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@@ -1748,28 +1787,45 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
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@Override
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@Override
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public void onSensorChanged(SensorEvent event) {
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public void onSensorChanged(SensorEvent event) {
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if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
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if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
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+
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+ // Since we may have an orientation set, we won't receive onConfigurationChanged events.
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+ // We thus should check here.
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+ int newOrientation = SDLActivity.SDL_ORIENTATION_UNKNOWN;
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+
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float x, y;
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float x, y;
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switch (mDisplay.getRotation()) {
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switch (mDisplay.getRotation()) {
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case Surface.ROTATION_90:
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case Surface.ROTATION_90:
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x = -event.values[1];
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x = -event.values[1];
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y = event.values[0];
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y = event.values[0];
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+ newOrientation = SDLActivity.SDL_ORIENTATION_LANDSCAPE;
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break;
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break;
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case Surface.ROTATION_270:
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case Surface.ROTATION_270:
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x = event.values[1];
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x = event.values[1];
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y = -event.values[0];
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y = -event.values[0];
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+ newOrientation = SDLActivity.SDL_ORIENTATION_LANDSCAPE_FLIPPED;
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break;
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break;
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case Surface.ROTATION_180:
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case Surface.ROTATION_180:
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x = -event.values[1];
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x = -event.values[1];
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y = -event.values[0];
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y = -event.values[0];
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+ newOrientation = SDLActivity.SDL_ORIENTATION_PORTRAIT_FLIPPED;
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break;
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break;
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default:
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default:
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x = event.values[0];
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x = event.values[0];
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y = event.values[1];
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y = event.values[1];
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+ newOrientation = SDLActivity.SDL_ORIENTATION_PORTRAIT;
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break;
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break;
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}
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}
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+
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+ if (newOrientation != SDLActivity.mCurrentOrientation) {
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+ SDLActivity.mCurrentOrientation = newOrientation;
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+ SDLActivity.onNativeOrientationChanged(newOrientation);
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+ }
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+
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SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
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SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
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y / SensorManager.GRAVITY_EARTH,
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y / SensorManager.GRAVITY_EARTH,
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event.values[2] / SensorManager.GRAVITY_EARTH);
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event.values[2] / SensorManager.GRAVITY_EARTH);
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+
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+
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}
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}
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}
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}
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