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@@ -1865,10 +1865,12 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
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SDL_OnWindowLiveResizeUpdate(data->window);
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SDL_OnWindowLiveResizeUpdate(data->window);
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#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
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#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
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+#if 0 // This locks up the Windows compositor when called by Steam; disabling until we understand why
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// Make sure graphics operations are complete for smooth refresh
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// Make sure graphics operations are complete for smooth refresh
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if (data->videodata->DwmFlush) {
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if (data->videodata->DwmFlush) {
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data->videodata->DwmFlush();
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data->videodata->DwmFlush();
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}
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}
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+#endif
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#endif
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#endif
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return 0;
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return 0;
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}
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}
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