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SDL_BlitSurface() comment: Remove sentence about final blit rect being stored in srcrect and dstrect

Petar Popovic 4 months ago
parent
commit
a696b108ac
1 changed files with 0 additions and 3 deletions
  1. 0 3
      include/SDL3/SDL_surface.h

+ 0 - 3
include/SDL3/SDL_surface.h

@@ -1136,9 +1136,6 @@ extern SDL_DECLSPEC bool SDLCALL SDL_FillSurfaceRects(SDL_Surface *dst, const SD
  * If either `srcrect` or `dstrect` are NULL, the entire surface (`src` or
  * `dst`) is copied while ensuring clipping to `dst->clip_rect`.
  *
- * The final blit rectangles are saved in `srcrect` and `dstrect` after all
- * clipping is performed.
- *
  * The blit function should not be called on a locked surface.
  *
  * The blit semantics for surfaces with and without blending and colorkey are