|
@@ -835,6 +835,7 @@ SDL_GameControllerLoadHints()
|
|
char *pUserMappings = SDL_malloc( nchHints + 1 );
|
|
char *pUserMappings = SDL_malloc( nchHints + 1 );
|
|
char *pTempMappings = pUserMappings;
|
|
char *pTempMappings = pUserMappings;
|
|
SDL_memcpy( pUserMappings, hint, nchHints );
|
|
SDL_memcpy( pUserMappings, hint, nchHints );
|
|
|
|
+ pUserMappings[nchHints] = '\0';
|
|
while ( pUserMappings ) {
|
|
while ( pUserMappings ) {
|
|
char *pchNewLine = NULL;
|
|
char *pchNewLine = NULL;
|
|
|
|
|