This makes the CMake build closer to SDL_build_config_android.h as both will now use SDL_PROCESS_DUMMY. (cherry picked from commit cd21bbe7968419cc6bcaeca8b95081b1a39edeb3)
@@ -2962,7 +2962,7 @@ if(WINDOWS)
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/process/windows/*.c")
set(SDL_PROCESS_WINDOWS 1)
set(HAVE_SDL_PROCESS TRUE)
-else()
+elseif(NOT ANDROID)
check_c_source_compiles("
#include <spawn.h>
#include <unistd.h>