|
state->audio_id = SDL_OpenAudioDevice(NULL, 0, &state->audiospec, NULL, 0);
|
|
state->audio_id = SDL_OpenAudioDevice(NULL, 0, &state->audiospec, NULL, 0);
|
|
SDL_Log("Couldn't open audio: %s\n", SDL_GetError());
|
|
SDL_Log("Couldn't open audio: %s\n", SDL_GetError());
|