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Fixed emscripten and iOS builds

Sam Lantinga 2 年之前
父节点
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b5347c3364
共有 2 个文件被更改,包括 2 次插入2 次删除
  1. 1 1
      src/main/emscripten/SDL_sysmain_callbacks.c
  2. 1 1
      src/main/ios/SDL_sysmain_callbacks.m

+ 1 - 1
src/main/emscripten/SDL_sysmain_callbacks.c

@@ -26,7 +26,7 @@
 
 static void EmscriptenInternalMainloop(void)
 {
-    const int rc = SDL_IterateMainCallbacks();
+    const int rc = SDL_IterateMainCallbacks(SDL_TRUE);
     if (rc != 0) {
         SDL_QuitMainCallbacks();
         emscripten_cancel_main_loop();  // kill" the mainloop, so it stops calling back into it.

+ 1 - 1
src/main/ios/SDL_sysmain_callbacks.m

@@ -47,7 +47,7 @@ static SDLIosMainCallbacksDisplayLink *globalDisplayLink;
 
 - (void)appIteration:(CADisplayLink *)sender
 {
-    const int rc = SDL_IterateMainCallbacks();
+    const int rc = SDL_IterateMainCallbacks(SDL_TRUE);
     if (rc != 0) {
         [self.displayLink invalidate];
         self.displayLink = nil;