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Sync SDL3 wiki -> header

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SDL Wiki Bot 11 miesięcy temu
rodzic
commit
b865708039
1 zmienionych plików z 4 dodań i 2 usunięć
  1. 4 2
      include/SDL3/SDL_video.h

+ 4 - 2
include/SDL3/SDL_video.h

@@ -2460,11 +2460,13 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetWindowHitTest(SDL_Window *window, SDL_Hi
  * This sets the alpha channel of a transparent window and any fully
  * transparent areas are also transparent to mouse clicks. If you are using
  * something besides the SDL render API, then you are responsible for drawing
- * the alpha channel of the window to match the shape alpha channel to get consistent cross-platform results. 
+ * the alpha channel of the window to match the shape alpha channel to get
+ * consistent cross-platform results.
  *
  * The shape is copied inside this function, so you can free it afterwards. If
  * your shape surface changes, you should call SDL_SetWindowShape() again to
- * update the window. This is an expensive operation, so should be done sparingly.
+ * update the window. This is an expensive operation, so should be done
+ * sparingly.
  *
  * The window must have been created with the SDL_WINDOW_TRANSPARENT flag.
  *