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@@ -25,6 +25,7 @@
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#include "../SDL_sysvideo.h"
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#include "../SDL_sysvideo.h"
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#include "../SDL_pixels_c.h"
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#include "../SDL_pixels_c.h"
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#include "../../events/SDL_events_c.h"
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#include "../../events/SDL_events_c.h"
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+#include "../../SDL_hints_c.h"
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#include "SDL_emscriptenvideo.h"
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#include "SDL_emscriptenvideo.h"
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#include "SDL_emscriptenopengles.h"
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#include "SDL_emscriptenopengles.h"
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@@ -50,14 +51,18 @@ static void Emscripten_PumpEvents(SDL_VideoDevice *_this);
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static void Emscripten_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
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static void Emscripten_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
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static bool Emscripten_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *icon);
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static bool Emscripten_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *icon);
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+SDL_Window *Emscripten_fill_document_window = NULL;
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+
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static bool pumpevents_has_run = false;
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static bool pumpevents_has_run = false;
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static int pending_swap_interval = -1;
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static int pending_swap_interval = -1;
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-
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// Emscripten driver bootstrap functions
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// Emscripten driver bootstrap functions
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+static void SDLCALL Emscripten_FillDocHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint);
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+
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static void Emscripten_DeleteDevice(SDL_VideoDevice *device)
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static void Emscripten_DeleteDevice(SDL_VideoDevice *device)
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{
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{
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+ SDL_RemoveHintCallback(SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT, Emscripten_FillDocHintChanged, device);
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SDL_free(device);
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SDL_free(device);
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}
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}
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@@ -192,6 +197,8 @@ static SDL_VideoDevice *Emscripten_CreateDevice(void)
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Emscripten_ListenSystemTheme();
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Emscripten_ListenSystemTheme();
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device->system_theme = Emscripten_GetSystemTheme();
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device->system_theme = Emscripten_GetSystemTheme();
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+ SDL_AddHintCallback(SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT, Emscripten_FillDocHintChanged, device);
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+
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return device;
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return device;
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}
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}
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@@ -456,65 +463,29 @@ EMSCRIPTEN_KEEPALIVE void requestFullscreenThroughSDL(SDL_Window *window)
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SDL_SetWindowFullscreen(window, true);
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SDL_SetWindowFullscreen(window, true);
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}
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}
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-static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props)
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+static void Emscripten_SetWindowFillDocState(SDL_Window *window, bool enable)
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{
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{
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- SDL_WindowData *wdata;
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- double scaled_w, scaled_h;
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- double css_w, css_h;
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- const char *selector;
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+ SDL_WindowData *wdata = window->internal;
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- // Allocate window internal data
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- wdata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
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- if (!wdata) {
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- return false;
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- }
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-
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- selector = SDL_GetHint(SDL_HINT_EMSCRIPTEN_CANVAS_SELECTOR);
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- if (!selector || !*selector) {
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- selector = SDL_GetStringProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_CANVAS_ID_STRING, "#canvas");
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- }
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- wdata->canvas_id = SDL_strdup(selector);
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-
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- selector = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT);
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- if (!selector || !*selector) {
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- selector = SDL_GetStringProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING, "#window");
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- }
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- wdata->keyboard_element = SDL_strdup(selector);
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-
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- if (SDL_GetHint(SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT)) {
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- wdata->fill_document = SDL_GetHintBoolean(SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT, false);
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- } else {
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- wdata->fill_document = SDL_GetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_FILL_DOCUMENT_BOOLEAN, false);
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- }
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-
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- if (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
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- wdata->pixel_ratio = emscripten_get_device_pixel_ratio();
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- } else {
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- wdata->pixel_ratio = 1.0f;
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- }
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-
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- scaled_w = SDL_floor(window->w * wdata->pixel_ratio);
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- scaled_h = SDL_floor(window->h * wdata->pixel_ratio);
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-
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- // set a fake size to check if there is any CSS sizing the canvas
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- emscripten_set_canvas_element_size(wdata->canvas_id, 1, 1);
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- emscripten_get_element_css_size(wdata->canvas_id, &css_w, &css_h);
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-
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- wdata->external_size = SDL_floor(css_w) != 1 || SDL_floor(css_h) != 1;
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- if (wdata->external_size) {
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- wdata->fill_document = false; // can't be resizable if something else is controlling it.
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- }
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+ SDL_assert(!Emscripten_fill_document_window || !enable); // one at a time, sorry.
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// fill_document takes up the entire page and resizes as the browser window resizes.
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// fill_document takes up the entire page and resizes as the browser window resizes.
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- if (wdata->fill_document) {
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+ if (enable) {
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+ Emscripten_fill_document_window = window;
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+
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const int w = MAIN_THREAD_EM_ASM_INT({ return window.innerWidth; });
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const int w = MAIN_THREAD_EM_ASM_INT({ return window.innerWidth; });
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const int h = MAIN_THREAD_EM_ASM_INT({ return window.innerHeight; });
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const int h = MAIN_THREAD_EM_ASM_INT({ return window.innerHeight; });
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+ const double scaled_w = w * wdata->pixel_ratio;
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+ const double scaled_h = h * wdata->pixel_ratio;
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- scaled_w = w * wdata->pixel_ratio;
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- scaled_h = h * wdata->pixel_ratio;
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+ wdata->non_fill_document_width = window->w;
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+ wdata->non_fill_document_height = window->h;
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MAIN_THREAD_EM_ASM({
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MAIN_THREAD_EM_ASM({
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var canvas = document.querySelector(UTF8ToString($0));
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var canvas = document.querySelector(UTF8ToString($0));
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+ canvas.SDL3_original_position = canvas.style.position;
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+ canvas.SDL3_original_top = canvas.style.top;
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+ canvas.SDL3_original_left = canvas.style.left;
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// hide everything on the page that isn't the canvas.
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// hide everything on the page that isn't the canvas.
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var div = document.createElement('div');
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var div = document.createElement('div');
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@@ -547,6 +518,33 @@ static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window,
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window->w = window->h = 0;
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window->w = window->h = 0;
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SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, SDL_lroundf(w), SDL_lroundf(h));
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SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, SDL_lroundf(w), SDL_lroundf(h));
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} else {
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} else {
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+ const bool transitioning = (Emscripten_fill_document_window == window);
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+ if (transitioning) {
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+ MAIN_THREAD_EM_ASM({
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+ // if we had previously hidden everything behind a fill_document window, put it back.
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+ var div = document.getElementById('SDL3_fill_document_background_elements');
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+ if (div) {
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+ if (div.SDL3_canvas_nextsib) {
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+ div.SDL3_canvas_parent.insertBefore(div.SDL3_canvas, div.SDL3_canvas_nextsib);
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+ } else {
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+ div.SDL3_canvas_parent.appendChild(div.SDL3_canvas);
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+ }
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+ while (div.firstChild) {
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+ document.body.insertBefore(div.firstChild, div);
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+ }
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+ div.SDL3_canvas.style.position = div.SDL3_canvas.SDL3_original_position;
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+ div.SDL3_canvas.style.top = div.SDL3_canvas.SDL3_original_top;
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+ div.SDL3_canvas.style.left = div.SDL3_canvas.SDL3_original_left;
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+ div.remove();
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+ }
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+ });
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+ Emscripten_fill_document_window = NULL;
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+ }
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+
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+ window->w = wdata->non_fill_document_width;
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+ window->h = wdata->non_fill_document_height;
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+ const double scaled_w = SDL_floor(window->w * wdata->pixel_ratio);
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+ const double scaled_h = SDL_floor(window->h * wdata->pixel_ratio);
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emscripten_set_canvas_element_size(wdata->canvas_id, SDL_lroundf(scaled_w), SDL_lroundf(scaled_h));
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emscripten_set_canvas_element_size(wdata->canvas_id, SDL_lroundf(scaled_w), SDL_lroundf(scaled_h));
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// if the size is not being controlled by css, we need to scale down for hidpi
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// if the size is not being controlled by css, we need to scale down for hidpi
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@@ -554,6 +552,74 @@ static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window,
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// scale canvas down
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// scale canvas down
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emscripten_set_element_css_size(wdata->canvas_id, window->w, window->h);
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emscripten_set_element_css_size(wdata->canvas_id, window->w, window->h);
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}
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}
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+
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+ if (transitioning) {
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+ window->w = window->h = 0;
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+ SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, wdata->non_fill_document_width, wdata->non_fill_document_height);
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+ }
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+ }
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+}
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+
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+static void SDLCALL Emscripten_FillDocHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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+{
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+ const bool enabled = SDL_GetStringBoolean(hint, false);
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+ if (Emscripten_fill_document_window && !enabled) {
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+ Emscripten_SetWindowFillDocState(Emscripten_fill_document_window, false);
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+ } else if (!Emscripten_fill_document_window && enabled) {
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+ /// there's currently only ever one canvas, but if this changes later, we can choose the one with keyboard focus or something.
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+ SDL_VideoDevice *device = (SDL_VideoDevice *) userdata;
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+ if (device && device->windows) { // take first window in the list for now.
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+ Emscripten_SetWindowFillDocState(device->windows, true);
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+ }
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+ }
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+}
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+
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+static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props)
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+{
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+ SDL_WindowData *wdata;
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+ double css_w, css_h;
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+ const char *selector;
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+
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+ // Allocate window internal data
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+ wdata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
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+ if (!wdata) {
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+ return false;
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+ }
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+
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+ selector = SDL_GetHint(SDL_HINT_EMSCRIPTEN_CANVAS_SELECTOR);
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+ if (!selector || !*selector) {
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+ selector = SDL_GetStringProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_CANVAS_ID_STRING, "#canvas");
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+ }
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+ wdata->canvas_id = SDL_strdup(selector);
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+
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+ selector = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT);
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+ if (!selector || !*selector) {
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+ selector = SDL_GetStringProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING, "#window");
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+ }
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+ wdata->keyboard_element = SDL_strdup(selector);
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+
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+ bool fill_document;
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+ if (Emscripten_fill_document_window) {
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+ fill_document = false; // only one allowed at a time.
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+ } else if (SDL_GetHint(SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT)) {
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+ fill_document = SDL_GetHintBoolean(SDL_HINT_EMSCRIPTEN_FILL_DOCUMENT, false);
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+ } else {
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+ fill_document = SDL_GetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_FILL_DOCUMENT_BOOLEAN, false);
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+ }
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+
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+ if (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
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+ wdata->pixel_ratio = emscripten_get_device_pixel_ratio();
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+ } else {
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+ wdata->pixel_ratio = 1.0f;
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+ }
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+
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+ // set a fake size to check if there is any CSS sizing the canvas
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+ emscripten_set_canvas_element_size(wdata->canvas_id, 1, 1);
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+ emscripten_get_element_css_size(wdata->canvas_id, &css_w, &css_h);
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+
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+ wdata->external_size = SDL_floor(css_w) != 1 || SDL_floor(css_h) != 1;
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+ if (wdata->external_size) {
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+ fill_document = false; // can't be resizable if something else is controlling it.
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}
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}
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wdata->window = window;
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wdata->window = window;
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@@ -561,6 +627,10 @@ static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window,
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// Setup driver data for this window
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// Setup driver data for this window
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window->internal = wdata;
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window->internal = wdata;
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+ wdata->non_fill_document_width = window->w;
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+ wdata->non_fill_document_height = window->h;
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+ Emscripten_SetWindowFillDocState(window, fill_document);
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+
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// One window, it always has focus
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// One window, it always has focus
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SDL_SetMouseFocus(window);
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SDL_SetMouseFocus(window);
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SDL_SetKeyboardFocus(window);
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SDL_SetKeyboardFocus(window);
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@@ -577,7 +647,7 @@ static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window,
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// Ensure various things are added to the window's properties
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// Ensure various things are added to the window's properties
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SDL_SetStringProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_CANVAS_ID_STRING, wdata->canvas_id);
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SDL_SetStringProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_CANVAS_ID_STRING, wdata->canvas_id);
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SDL_SetStringProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING, wdata->keyboard_element);
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SDL_SetStringProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING, wdata->keyboard_element);
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- SDL_SetBooleanProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_FILL_DOCUMENT_BOOLEAN, wdata->fill_document);
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+ SDL_SetBooleanProperty(window->props, SDL_PROP_WINDOW_EMSCRIPTEN_FILL_DOCUMENT_BOOLEAN, fill_document);
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// Window has been successfully created
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// Window has been successfully created
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return true;
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return true;
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@@ -592,7 +662,7 @@ static void Emscripten_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
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{
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{
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if (window->internal) {
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if (window->internal) {
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SDL_WindowData *data = window->internal;
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SDL_WindowData *data = window->internal;
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- if (data->fill_document) {
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+ if (window == Emscripten_fill_document_window) {
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return; // canvas size is being dictated by the browser window size, refuse request.
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return; // canvas size is being dictated by the browser window size, refuse request.
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}
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}
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@@ -625,6 +695,10 @@ static void Emscripten_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
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{
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{
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SDL_WindowData *data;
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SDL_WindowData *data;
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+ if (Emscripten_fill_document_window == window) {
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+ Emscripten_SetWindowFillDocState(window, false);
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+ }
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+
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if (window->internal) {
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if (window->internal) {
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data = window->internal;
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data = window->internal;
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@@ -646,23 +720,6 @@ static void Emscripten_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
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MAIN_THREAD_EM_ASM({
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MAIN_THREAD_EM_ASM({
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// just ignore clicks on the fullscreen button while there's no SDL window.
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// just ignore clicks on the fullscreen button while there's no SDL window.
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Module['requestFullscreen'] = function(lockPointer, resizeCanvas) {};
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Module['requestFullscreen'] = function(lockPointer, resizeCanvas) {};
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-
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- // if we had previously hidden everything behind a fill_document window, put it back.
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- var div = document.getElementById('SDL3_fill_document_background_elements');
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- if (div) {
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- if (div.SDL3_canvas_nextsib) {
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- div.SDL3_canvas_parent.insertBefore(div.SDL3_canvas, div.SDL3_canvas_nextsib);
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- } else {
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- div.SDL3_canvas_parent.appendChild(div.SDL3_canvas);
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- }
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- while (div.firstChild) {
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- document.body.insertBefore(div.firstChild, div);
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- }
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- div.SDL3_canvas.style.position = undefined;
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- div.SDL3_canvas.style.top = undefined;
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- div.SDL3_canvas.style.left = undefined;
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- div.remove();
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- }
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});
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});
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}
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}
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